Player Matchup

Cthulhu
Cthulhu
CaperZYT
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,665 Elo+
Party 2
Cernunnos
Cernunnos
DoctorCuckery
Cernunnos
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
416W - 428L
1,490 Elo+
Solo
Khepri
Khepri
RatBoyMccoy
Khepri
Level 28
God Stats
4W - 4L
1,505 SR
Queue Stats
69W - 73L
1,468 Elo+
Solo
Ne Zha
Ne Zha
Tornado1744
Ne Zha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Wolf8051
Danzaburou
Level 34
God Stats
34W - 45L
1,373 SR
Queue Stats
297W - 432L
1,366 Elo+
Party 2
Team Averages
Level 24
1,476 SR
1,498 Elo+

VS

Team Averages
Level 18
1,651 SR
1,508 Elo+
Apollo
Apollo
BazaGod
Apollo
Level 6
God Stats
1W - 0L
1,948 SR
Queue Stats
14W - 7L
1,704 Elo+
Solo
Da Ji
Da Ji
ExohAP
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
343W - 406L
1,411 Elo+
Party 1
Khepri
Khepri
InnateDuck70
Khepri
Level 24
God Stats
1W - 1L
1,253 SR
Queue Stats
181W - 205L
1,379 Elo+
Party 1
Loki
Loki
SAANCH3STER
Loki
Level 3
God Stats
4W - 1L
1,711 SR
Queue Stats
6W - 3L
1,647 Elo+
Solo
Janus
Janus
V-_implex
Janus
Level 27
God Stats
22W - 31L
1,841 SR
Queue Stats
341W - 412L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaperZYT
Cthulhu
10
0 / 11 / 1
6,772
356
2,070
13,788
7,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
DoctorCuckery
Cernunnos
13
2 / 6 / 2
7,893
415
5,552
8,166
2,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
10
0 / 2 / 0
6,819
359
1,539
6,942
2,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
13
3 / 8 / 3
8,292
436
7,512
15,857
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Wolf8051
Danzaburou
16
1 / 3 / 1
9,090
478
8,615
10,486
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BazaGod
Apollo
16
15 / 2 / 1
11,341
597
13,694
11,774
5,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
ExohAP
Da Ji
16
5 / 0 / 4
10,257
540
5,834
13,020
5,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
15
1 / 2 / 15
11,110
585
3,812
11,099
11,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 3 / 0
10,879
573
5,707
13,522
12,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
V-_implex
Janus
16
3 / 0 / 6
10,519
554
6,574
9,096
3,693
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
28
30
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
BazaGod
Apollo
15
2
1
7.75
L
Cthulhu
CaperZYT
Cthulhu
0
11
1
0.05
L
Cernunnos
DoctorCuckery
Cernunnos
2
6
2
0.5
W
Da Ji
ExohAP
Da Ji
5
0
4
7
W
Khepri
1
2
15
4.25
L
Khepri
0
2
0
0
W
4
3
0
1.33
L
Ne Zha
3
8
3
0.56
W
Janus
V-_implex
Janus
3
0
6
6
L
Danzaburou
Wolf8051
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,288
Damage
35,621
55,239
Taken
58,511
22,749
Mitigated
38,441
7,886
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BazaGod
Apollo
13,694
9,554
0
2,610
11,774
5,409
4,200
1,429
10,237
0
74,148
L
Cthulhu
CaperZYT
Cthulhu
2,070
824
0
258
13,788
7,078
0
2,650
11,138
19,410
0
L
Cernunnos
DoctorCuckery
Cernunnos
5,552
1,732
0
788
8,166
2,251
0
1,726
6,440
0
32,853
W
Da Ji
ExohAP
Da Ji
5,834
816
0
2,658
13,020
5,108
1,022
2,125
10,855
0
61,402
W
Khepri
3,812
784
0
688
11,099
11,925
1,392
1,348
9,638
23,466
0
L
Khepri
1,539
192
0
1,746
6,942
2,990
0
2,299
4,643
24,844
0
W
5,707
1,984
0
1,739
13,522
12,306
2,686
819
12,703
0
54,662
L
Ne Zha
7,512
3,559
0
3,834
15,857
5,156
0
3,141
12,666
0
36,534
W
Janus
V-_implex
Janus
6,574
402
0
2,446
9,096
3,693
1,351
2,831
6,185
66,556
0
L
Danzaburou
Wolf8051
Danzaburou
8,615
2,770
0
1,260
10,486
5,274
0
762
9,249
0
57,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
54,106
331
Minions Killed
454
0
Camps Cleared
0
1,506,155
Distance Traveled
1,744,913
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,341
597
109
6
0
316,837
1
L
Cthulhu
6,772
356
41
2
0
259,601
1
L
Cernunnos
7,893
415
66
3
0
328,962
0
W
Da Ji
10,257
540
107
6
0
384,430
2
W
Khepri
11,110
585
25
1
0
372,711
0
L
Khepri
6,819
359
46
2
0
238,350
2
W
Loki
10,879
573
100
5
0
325,672
0
L
Ne Zha
8,292
436
65
3
0
322,873
0
W
Janus
10,519
554
113
6
0
345,263
1
L
Danzaburou
9,090
478
113
6
0
356,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role