Player Matchup

Chang'e
Chang'e
AyabiUwU
Chang'e
Level 24
God Stats
24W - 17L
1,656 SR
Queue Stats
137W - 101L
1,521 Elo+
Solo
Khepri
Khepri
CanOfTurtleSoup
Khepri
Level 22
God Stats
125W - 95L
1,402 SR
Queue Stats
126W - 102L
1,354 Elo+
Solo
Izanami
Izanami
ElChidoOne98
Izanami
Level 26
God Stats
54W - 52L
1,567 SR
Queue Stats
98W - 104L
1,471 Elo+
Solo
Neith
Neith
MasterCanikz
Neith
Level 6
God Stats
7W - 5L
1,891 SR
Queue Stats
16W - 19L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
oliebear96
Nu Wa
Level 18
God Stats
11W - 15L
1,640 SR
Queue Stats
116W - 141L
1,432 Elo+
Party 1
Team Averages
Level 19
1,631 SR
1,472 Elo+

VS

Team Averages
Level 17
1,531 SR
1,431 Elo+
Rama
Rama
DhK Cosmic
Rama
Level 47
God Stats
3W - 8L
1,447 SR
Queue Stats
95W - 103L
1,512 Elo+
Party 3
Guan Yu
Guan Yu
FatherDoug1
Guan Yu
Level 2
God Stats
1W - 2L
1,622 SR
Queue Stats
1W - 2L
1,543 Elo+
Party 3
Ah Puch
Ah Puch
KaiserNanuNanu
Ah Puch
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
RonniRoux
Nemesis
Level 12
God Stats
14W - 13L
1,584 SR
Queue Stats
52W - 70L
1,400 Elo+
Party 2
Pele
Pele
flpdit
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AyabiUwU
Chang'e
19
7 / 2 / 25
12,340
1,122
22,366
11,009
5,612
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 5 / 26
11,265
1,024
7,559
20,380
24,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ElChidoOne98
Izanami
18
4 / 4 / 18
11,346
1,031
18,639
12,630
6,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
15 / 1 / 17
13,996
1,272
21,622
8,824
4,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
19
7 / 3 / 28
12,127
1,102
23,703
14,519
7,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 4
12,618
1,147
24,316
20,542
7,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
FatherDoug1
Guan Yu
16
0 / 9 / 10
9,948
904
4,115
25,510
25,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 4 / 9
10,376
943
17,882
18,497
24,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
RonniRoux
Nemesis
17
2 / 8 / 7
10,865
988
6,991
19,598
7,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
flpdit
Pele
17
3 / 10 / 5
10,946
995
10,129
17,877
7,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
50
37
Kills
15
15
Deaths
37
114
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AyabiUwU
Chang'e
7
2
25
9.75
W
4
5
26
3.4
L
9
6
4
1.83
W
Izanami
ElChidoOne98
Izanami
4
4
18
3.25
L
Guan Yu
FatherDoug1
Guan Yu
0
9
10
0.56
L
1
4
9
1.38
W
15
1
17
23.5
L
Nemesis
RonniRoux
Nemesis
2
8
7
0.69
L
Pele
flpdit
Pele
3
10
5
0.55
W
Nu Wa
7
3
28
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,889
Damage
63,433
67,362
Taken
102,024
48,622
Mitigated
72,062
20,420
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AyabiUwU
Chang'e
22,366
1,513
9,471
5,747
11,009
5,612
0
2,984
8,025
40,798
0
W
7,559
377
0
0
20,380
24,891
0
5,168
15,212
9,662
0
L
24,316
21,118
0
0
20,542
7,569
0
10,621
9,921
0
50,445
W
Izanami
ElChidoOne98
Izanami
18,639
14,971
0
0
12,630
6,065
0
2,900
9,730
0
65,956
L
Guan Yu
FatherDoug1
Guan Yu
4,115
1,737
740
699
25,510
25,860
0
13,356
12,154
0
11,500
L
17,882
239
0
1,697
18,497
24,133
0
10,198
8,299
50,552
0
W
21,622
12,781
0
601
8,824
4,667
0
2,686
6,138
0
40,442
L
Nemesis
RonniRoux
Nemesis
6,991
1,803
0
874
19,598
7,453
0
9,784
9,814
0
21,213
L
Pele
flpdit
Pele
10,129
2,850
0
832
17,877
7,047
0
9,669
8,208
0
28,421
W
Nu Wa
23,703
6,224
2,351
2,250
14,519
7,387
0
4,144
10,375
31,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,074
Gold Earned
54,753
259
Minions Killed
189
8
Camps Cleared
3
919,625
Distance Traveled
978,279
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,340
1,122
42
4
2
211,328
0
W
Khepri
11,265
1,024
1
0
0
193,352
2
L
Rama
12,618
1,147
44
4
1
182,644
0
W
Izanami
11,346
1,031
138
13
5
164,300
0
L
Guan Yu
9,948
904
20
2
0
191,726
1
L
Ah Puch
10,376
943
58
5
1
214,926
0
W
Neith
13,996
1,272
48
4
1
184,195
0
L
Nemesis
10,865
988
41
4
1
216,258
0
L
Pele
10,946
995
26
2
0
172,725
1
W
Nu Wa
12,127
1,102
30
3
0
166,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role