Player Matchup

Cerberus
Cerberus
ExodusTM
Cerberus
Level 23
God Stats
28W - 13L
1,429 SR
Queue Stats
505W - 440L
1,626 Elo+
Party 3
Hun Batz
Hun Batz
MrCooochieMan
Hun Batz
Level 12
God Stats
1W - 0L
1,234 SR
Queue Stats
25W - 25L
1,495 Elo+
Solo
Hou Yi
Hou Yi
PunPolice
Hou Yi
Level 16
God Stats
9W - 1L
1,745 SR
Queue Stats
153W - 88L
1,761 Elo+
Party 1
Kuzenbo
Kuzenbo
SmurfManYes
Kuzenbo
Level 23
God Stats
1W - 2L
1,336 SR
Queue Stats
95W - 72L
1,606 Elo+
Party 3
Merlin
Merlin
anniemaytiddyz
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 84L
1,726 Elo+
Party 1
Team Averages
Level 20
1,449 SR
1,643 Elo+

VS

Team Averages
Level 44
1,574 SR
1,628 Elo+
Jing Wei
Jing Wei
CherokeeChief
Jing Wei
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,663 Elo+
Party 2
Awilix
Awilix
Dashelf95
Awilix
Level 29
God Stats
3W - 6L
1,455 SR
Queue Stats
43W - 50L
1,536 Elo+
Solo
Discordia
Discordia
LifeguardGames
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,645 Elo+
Solo
Guan Yu
Guan Yu
Sunahdin
Guan Yu
Level 29
God Stats
0W - 3L
1,668 SR
Queue Stats
51W - 48L
1,579 Elo+
Solo
Artio
Artio
soopphhiiaaaa
Artio
Level 7
God Stats
1W - 1L
1,745 SR
Queue Stats
15W - 8L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ExodusTM
Cerberus
17
7 / 3 / 11
13,408
536
12,344
27,400
31,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
MrCooochieMan
Hun Batz
15
2 / 6 / 6
10,582
423
5,472
14,412
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
PunPolice
Hou Yi
19
5 / 1 / 5
12,994
520
14,685
19,854
8,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kuzenbo
SmurfManYes
Kuzenbo
20
4 / 4 / 5
14,089
564
18,008
24,111
44,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
11 / 1 / 5
15,219
609
17,642
10,988
5,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CherokeeChief
Jing Wei
16
2 / 3 / 3
10,208
408
15,447
17,512
6,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
Dashelf95
Awilix
18
7 / 9 / 2
12,494
500
13,728
21,927
8,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
LifeguardGames
Discordia
16
0 / 10 / 3
10,639
426
4,415
12,821
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Sunahdin
Guan Yu
18
5 / 4 / 2
11,577
463
17,914
23,971
29,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 3 / 3
8,689
348
3,273
15,415
8,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
29
Kills
14
15
Deaths
29
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CherokeeChief
Jing Wei
2
3
3
1.17
L
Awilix
Dashelf95
Awilix
7
9
2
0.89
W
Cerberus
ExodusTM
Cerberus
7
3
11
4.17
L
Discordia
LifeguardGames
Discordia
0
10
3
0.15
W
Hun Batz
MrCooochieMan
Hun Batz
2
6
6
0.83
W
Hou Yi
PunPolice
Hou Yi
5
1
5
7.5
W
Kuzenbo
SmurfManYes
Kuzenbo
4
4
5
1.63
L
Guan Yu
Sunahdin
Guan Yu
5
4
2
1.5
W
11
1
5
13.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,151
Damage
54,777
96,765
Taken
91,646
97,722
Mitigated
56,843
34,273
Healing
29,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CherokeeChief
Jing Wei
15,447
10,172
0
5,356
17,512
6,583
0
8,296
9,216
0
95,017
L
Awilix
Dashelf95
Awilix
13,728
7,577
0
4,730
21,927
8,071
0
9,883
11,994
0
90,078
W
Cerberus
ExodusTM
Cerberus
12,344
1,044
0
10,644
27,400
31,062
368
3,367
23,678
42,643
0
L
Discordia
LifeguardGames
Discordia
4,415
1,027
342
487
12,821
4,285
1,023
8,497
4,299
61,382
0
W
Hun Batz
MrCooochieMan
Hun Batz
5,472
2,072
171
2,154
14,412
7,764
1,229
3,420
10,786
0
28,635
W
Hou Yi
PunPolice
Hou Yi
14,685
6,374
0
11,409
19,854
8,144
3,169
1,856
17,998
0
107,541
W
Kuzenbo
SmurfManYes
Kuzenbo
18,008
3,936
422
6,723
24,111
44,841
184
3,302
20,069
97,232
0
L
Guan Yu
Sunahdin
Guan Yu
17,914
4,991
3,661
10,693
23,971
29,125
809
12,689
11,282
0
78,707
W
17,642
1,320
0
2,750
10,988
5,911
2,417
696
10,129
143,280
0
L
3,273
252
808
3,493
15,415
8,779
0
8,554
6,861
13,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,292
Gold Earned
53,607
589
Minions Killed
594
0
Camps Cleared
0
2,148,960
Distance Traveled
2,222,726
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,208
408
145
6
0
477,891
2
L
Awilix
12,494
500
144
6
0
411,968
2
W
Cerberus
13,408
536
52
2
0
450,534
7
L
Discordia
10,639
426
129
5
0
371,373
2
W
Hun Batz
10,582
423
49
2
0
367,019
0
W
Hou Yi
12,994
520
126
5
0
439,949
5
W
Kuzenbo
14,089
564
166
7
0
452,145
8
L
Guan Yu
11,577
463
149
6
0
463,568
2
W
Merlin
15,219
609
196
8
0
439,313
11
L
Artio
8,689
348
27
1
0
497,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role