Player Matchup

Cthulhu
Cthulhu
HunterJay8
Cthulhu
Level 64
God Stats
5W - 3L
1,845 SR
Queue Stats
113W - 117L
1,541 Elo+
Party 2
Athena
Athena
JeSuistonAmi
Athena
Level 107
God Stats
65W - 50L
1,617 SR
Queue Stats
160W - 187L
1,511 Elo+
Solo
Hercules
Hercules
Kradvect
Hercules
Level 107
God Stats
6W - 5L
1,615 SR
Queue Stats
49W - 45L
1,517 Elo+
Party 2
Hachiman
Hachiman
NpICarryThis
Hachiman
Level 117
God Stats
2W - 4L
1,281 SR
Queue Stats
53W - 69L
1,248 Elo+
Solo
Scylla
Scylla
Numptyy
Scylla
Level 151
God Stats
8W - 15L
1,526 SR
Queue Stats
97W - 93L
1,547 Elo+
Party 2
Team Averages
Level 109
1,577 SR
1,473 Elo+

VS

Team Averages
Level 125
1,635 SR
1,578 Elo+
Athena
Athena
DEEJAYMENTOS
Athena
Level 99
God Stats
44W - 31L
1,642 SR
Queue Stats
214W - 181L
1,600 Elo+
Party 1
Apollo
Apollo
JavimanuXD
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SamQuest
Tiamat
Level 127
God Stats
104W - 81L
1,659 SR
Queue Stats
314W - 276L
1,622 Elo+
Party 1
Neith
Neith
xYahyax
Neith
Level 157
God Stats
7W - 1L
1,812 SR
Queue Stats
290W - 280L
1,614 Elo+
Party 3
Fafnir
Fafnir
xnoor
Fafnir
Level 132
God Stats
9W - 8L
1,564 SR
Queue Stats
147W - 119L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HunterJay8
Cthulhu
8
0 / 3 / 1
5,292
407
3,821
9,691
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
10
0 / 1 / 0
5,986
460
3,028
10,257
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Kradvect
Hercules
13
3 / 0 / 0
7,192
553
8,251
11,266
6,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
NpICarryThis
Hachiman
11
3 / 4 / 0
6,158
474
7,543
9,308
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Numptyy
Scylla
11
0 / 2 / 0
6,092
469
2,551
4,751
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 0 / 4
6,626
510
5,959
6,770
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
JavimanuXD
Apollo
12
3 / 3 / 2
6,977
537
6,697
10,905
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
SamQuest
Tiamat
13
2 / 0 / 0
7,662
589
5,133
3,091
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
xYahyax
Neith
12
1 / 3 / 1
7,169
551
7,869
8,906
3,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
xnoor
Fafnir
11
3 / 0 / 4
7,118
548
6,541
9,386
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
6
Kills
10
10
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
1
0
4
3
L
Cthulhu
HunterJay8
Cthulhu
0
3
1
0.17
W
Apollo
JavimanuXD
Apollo
3
3
2
1.33
L
Athena
0
1
0
0
L
Hercules
Kradvect
Hercules
3
0
0
3
L
Hachiman
NpICarryThis
Hachiman
3
4
0
0.75
L
Scylla
Numptyy
Scylla
0
2
0
0
W
Tiamat
SamQuest
Tiamat
2
0
0
2
W
Neith
xYahyax
Neith
1
3
1
0.5
W
Fafnir
xnoor
Fafnir
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,194
Damage
32,199
45,273
Taken
39,058
19,145
Mitigated
20,276
15,932
Healing
17,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,959
1,551
0
2,458
6,770
2,624
0
2,033
4,681
38,872
0
L
Cthulhu
HunterJay8
Cthulhu
3,821
163
371
1,744
9,691
5,180
0
4,807
4,848
16,560
0
W
Apollo
JavimanuXD
Apollo
6,697
3,613
0
3,684
10,905
3,448
684
2,295
8,610
0
48,648
L
Athena
3,028
355
0
4,694
10,257
3,463
0
4,302
5,883
35,736
0
L
Hercules
Kradvect
Hercules
8,251
2,022
0
4,329
11,266
6,616
0
2,989
8,249
3,636
42,243
L
Hachiman
NpICarryThis
Hachiman
7,543
4,485
0
3,984
9,308
2,383
450
2,104
7,204
0
28,993
L
Scylla
Numptyy
Scylla
2,551
82
0
810
4,751
1,503
0
3,119
1,456
38,592
0
W
Tiamat
SamQuest
Tiamat
5,133
340
0
1,741
3,091
1,693
0
1,597
1,290
45,924
0
W
Neith
xYahyax
Neith
7,869
2,732
0
3,940
8,906
3,523
954
1,315
7,591
0
47,878
W
Fafnir
xnoor
Fafnir
6,541
1,584
552
4,960
9,386
8,988
68
3,375
6,011
19,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,720
Gold Earned
35,552
337
Minions Killed
404
0
Camps Cleared
0
1,236,493
Distance Traveled
1,253,335
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,626
510
81
6
0
312,059
1
L
Cthulhu
5,292
407
26
2
0
248,740
6
W
Apollo
6,977
537
76
6
0
253,957
3
L
Athena
5,986
460
77
6
0
288,979
1
L
Hercules
7,192
553
96
7
0
254,958
2
L
Hachiman
6,158
474
51
4
0
199,610
1
L
Scylla
6,092
469
87
7
0
244,206
3
W
Tiamat
7,662
589
112
9
0
244,262
3
W
Neith
7,169
551
102
8
0
202,384
6
W
Fafnir
7,118
548
33
3
0
240,673
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role