Player Matchup

Rama
Rama
Delta_drive1
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,537 Elo+
Solo
Loki
Loki
HekoQuatro
Loki
Level 29
God Stats
21W - 17L
1,620 SR
Queue Stats
403W - 388L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
Koestlin
Baron Samedi
Level 27
God Stats
23W - 17L
1,620 SR
Queue Stats
119W - 89L
1,548 Elo+
Solo
Khepri
Khepri
ManeOso
Khepri
Level 26
God Stats
4W - 3L
1,380 SR
Queue Stats
186W - 192L
1,546 Elo+
Solo
Cernunnos
Cernunnos
grayyii
Cernunnos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,757 Elo+
Solo
Team Averages
Level 23
1,524 SR
1,594 Elo+

VS

Team Averages
Level 34
1,598 SR
1,504 Elo+
Nemesis
Nemesis
BabyYami
Nemesis
Level 9
God Stats
0W - 2L
1,496 SR
Queue Stats
13W - 15L
1,551 Elo+
Party 1
Merlin
Merlin
JozzeDel
Merlin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,180 Elo+
Party 1
Artemis
Artemis
ViiTalHydra
Artemis
Level 29
God Stats
10W - 7L
1,776 SR
Queue Stats
36W - 32L
1,586 Elo+
Solo
Cerberus
Cerberus
demoLedor69
Cerberus
Level 108
God Stats
2W - 1L
1,844 SR
Queue Stats
36W - 25L
1,591 Elo+
Party 1
Camazotz
Camazotz
llTekko
Camazotz
Level 14
God Stats
0W - 1L
1,375 SR
Queue Stats
17W - 14L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 22
13,496
964
25,285
12,791
5,779
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 3 / 12
15,328
1,095
18,220
8,652
3,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Koestlin
Baron Samedi
20
8 / 3 / 17
14,095
1,007
27,725
15,667
8,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
ManeOso
Khepri
19
1 / 3 / 23
12,376
884
7,470
19,754
23,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
grayyii
Cernunnos
20
9 / 4 / 20
14,185
1,013
29,722
21,641
11,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

144

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BabyYami
Nemesis
17
1 / 5 / 4
11,321
809
10,235
18,564
8,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
JozzeDel
Merlin
19
3 / 12 / 6
12,460
890
15,523
18,711
8,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
ViiTalHydra
Artemis
18
3 / 4 / 4
12,529
895
21,925
18,934
7,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
demoLedor69
Cerberus
19
4 / 3 / 8
13,054
932
15,293
30,856
38,032
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
llTekko
Camazotz
18
2 / 10 / 6
11,874
848
11,615
27,112
12,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
41
34
Kills
13
13
Deaths
34
94
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BabyYami
Nemesis
1
5
4
0.6
W
5
0
22
16
W
11
3
12
5.67
L
Merlin
JozzeDel
Merlin
3
12
6
0.5
W
Baron Samedi
Koestlin
Baron Samedi
8
3
17
5.5
W
Khepri
ManeOso
Khepri
1
3
23
4.17
L
Artemis
ViiTalHydra
Artemis
3
4
4
1.25
L
Cerberus
demoLedor69
Cerberus
4
3
8
2.67
W
Cernunnos
grayyii
Cernunnos
9
4
20
4.75
L
Camazotz
llTekko
Camazotz
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,422
Damage
74,591
78,505
Taken
114,177
53,649
Mitigated
74,838
15,658
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BabyYami
Nemesis
10,235
2,677
0
1,598
18,564
8,526
0
6,016
12,548
0
23,183
W
25,285
18,624
0
1,530
12,791
5,779
0
4,457
8,334
0
50,182
W
18,220
2,617
0
154
8,652
3,583
0
3,590
5,062
0
45,092
L
Merlin
JozzeDel
Merlin
15,523
806
0
222
18,711
8,113
0
7,003
11,708
33,159
0
W
Baron Samedi
Koestlin
Baron Samedi
27,725
933
4,147
4,717
15,667
8,868
0
5,931
9,736
47,448
0
W
Khepri
ManeOso
Khepri
7,470
356
0
0
19,754
23,792
0
8,824
10,930
12,238
0
L
Artemis
ViiTalHydra
Artemis
21,925
11,905
0
1,958
18,934
7,902
0
6,369
12,565
0
76,645
L
Cerberus
demoLedor69
Cerberus
15,293
659
0
3,951
30,856
38,032
0
6,928
23,928
30,611
0
W
Cernunnos
grayyii
Cernunnos
29,722
16,209
0
5,110
21,641
11,627
0
8,014
13,627
0
59,915
L
Camazotz
llTekko
Camazotz
11,615
2,112
0
4,703
27,112
12,265
0
8,879
18,233
0
22,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,480
Gold Earned
61,238
235
Minions Killed
267
13
Camps Cleared
6
1,341,009
Distance Traveled
1,319,774
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,321
809
26
2
2
302,127
0
W
Rama
13,496
964
49
4
3
245,819
0
W
Loki
15,328
1,095
49
4
7
301,811
1
L
Merlin
12,460
890
45
3
1
226,440
0
W
Baron Samedi
14,095
1,007
59
4
2
258,232
0
W
Khepri
12,376
884
13
1
0
273,140
0
L
Artemis
12,529
895
132
9
2
234,356
0
L
Cerberus
13,054
932
44
3
0
289,165
2
W
Cernunnos
14,185
1,013
65
5
1
262,007
0
L
Camazotz
11,874
848
20
1
1
267,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role