Player Matchup

Set
Set
JakeFromTheFarm6
Set
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,509 Elo+
Party 1
Tyr
Tyr
Jdulton
Tyr
Level 3
God Stats
1W - 2L
1,675 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 1
Danzaburou
Danzaburou
Pacdudeman
Danzaburou
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,570 Elo+
Party 1
Zeus
Zeus
Singed7518
Zeus
Level 23
God Stats
6W - 3L
1,586 SR
Queue Stats
48W - 46L
1,448 Elo+
Solo
Aphrodite
Aphrodite
TufferDanU
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,279 Elo+
Party 1
Team Averages
Level 30
1,552 SR
1,417 Elo+

VS

Team Averages
Level 16
1,470 SR
1,389 Elo+
Chaac
Chaac
Gannicus_DF
Chaac
Level 41
God Stats
16W - 13L
1,463 SR
Queue Stats
69W - 49L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
JLR2909
Danzaburou
Level 15
God Stats
4W - 2L
1,448 SR
Queue Stats
26W - 26L
1,417 Elo+
Party 2
Yemoja
Yemoja
MagnoVitor
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,185 Elo+
Party 3
Ares
Ares
Micropitos
Ares
Level 3
God Stats
0W - 2L
1,277 SR
Queue Stats
3W - 10L
1,239 Elo+
Party 3
Vulcan
Vulcan
eZoopsee
Vulcan
Level 18
God Stats
2W - 4L
1,663 SR
Queue Stats
80W - 65L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 4
11,135
557
7,253
16,496
7,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
17
6 / 5 / 3
10,489
524
10,321
14,602
11,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Pacdudeman
Danzaburou
16
12 / 3 / 2
10,901
545
18,554
15,978
5,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 6 / 3
11,368
568
11,561
13,797
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
TufferDanU
Aphrodite
14
1 / 3 / 7
9,382
469
9,401
14,753
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 2
9,114
456
12,279
17,783
14,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
JLR2909
Danzaburou
14
3 / 5 / 3
8,540
427
6,905
12,746
4,475
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
MagnoVitor
Yemoja
11
0 / 5 / 7
7,728
386
1,865
12,359
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 9 / 2
7,718
386
4,471
13,280
7,976
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
eZoopsee
Vulcan
20
10 / 2 / 3
11,972
599
21,201
13,556
6,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
27
Kills
19
19
Deaths
28
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
L
Danzaburou
JLR2909
Danzaburou
3
5
3
0.9
W
3
2
4
2.5
W
Tyr
6
5
3
1.5
L
Yemoja
MagnoVitor
Yemoja
0
5
7
0.7
L
1
9
2
0.22
W
Danzaburou
Pacdudeman
Danzaburou
12
3
2
4.33
W
5
6
3
1.08
W
Aphrodite
TufferDanU
Aphrodite
1
3
7
1.5
L
Vulcan
eZoopsee
Vulcan
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,090
Damage
46,721
75,626
Taken
69,724
37,491
Mitigated
43,251
30,961
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,279
2,102
0
5,609
17,783
14,835
0
4,813
12,834
0
43,815
L
Danzaburou
JLR2909
Danzaburou
6,905
1,856
0
2,028
12,746
4,475
0
5,262
7,356
0
33,613
W
7,253
2,735
0
8,655
16,496
7,747
1,062
3,228
13,050
0
97,022
W
Tyr
10,321
2,876
0
2,757
14,602
11,741
274
6,242
8,107
221
51,642
L
Yemoja
MagnoVitor
Yemoja
1,865
453
384
762
12,359
9,839
0
2,486
9,771
17,434
0
L
4,471
906
0
686
13,280
7,976
676
1,258
12,022
18,469
0
W
Danzaburou
Pacdudeman
Danzaburou
18,554
12,363
0
2,526
15,978
5,610
1,939
5,767
9,931
0
62,841
W
11,561
1,887
0
1,671
13,797
4,825
1,403
6,846
6,719
66,245
0
W
Aphrodite
TufferDanU
Aphrodite
9,401
1,982
6,134
9,218
14,753
7,568
1,315
4,782
9,632
38,875
0
L
Vulcan
eZoopsee
Vulcan
21,201
5,572
0
2,102
13,556
6,126
0
6,550
6,558
96,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,275
Gold Earned
45,072
548
Minions Killed
357
0
Camps Cleared
0
1,779,557
Distance Traveled
1,521,508
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,114
456
81
4
0
290,178
0
L
Danzaburou
8,540
427
53
3
0
285,891
1
W
Set
11,135
557
151
8
0
411,102
2
W
Tyr
10,489
524
116
6
0
387,801
0
L
Yemoja
7,728
386
18
1
0
291,283
0
L
Ares
7,718
386
37
2
0
280,721
0
W
Danzaburou
10,901
545
82
4
0
333,069
1
W
Zeus
11,368
568
130
7
0
310,405
3
W
Aphrodite
9,382
469
69
3
0
337,180
0
L
Vulcan
11,972
599
168
8
0
373,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role