Player Matchup

Chronos
Chronos
BalBoyBryan
Chronos
Level 6
God Stats
7W - 8L
1,342 SR
Queue Stats
8W - 13L
1,165 Elo+
Party 1
Mulan
Mulan
NaPaLm ShotZ
Mulan
Level 14
God Stats
7W - 4L
1,521 SR
Queue Stats
8W - 4L
1,469 Elo+
Party 1
Ymir
Ymir
SOLAR Cog6628
Ymir
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 7L
1,240 Elo+
Party 1
Guan Yu
Guan Yu
SOLAR Fractyl
Guan Yu
Level 6
God Stats
3W - 0L
1,766 SR
Queue Stats
6W - 7L
1,262 Elo+
Party 1
Anubis
Anubis
WaRiousT
Anubis
Level 8
God Stats
2W - 2L
1,630 SR
Queue Stats
4W - 7L
1,268 Elo+
Solo
Team Averages
Level 8
1,552 SR
1,281 Elo+

VS

Team Averages
Level 11
1,656 SR
1,221 Elo+
Bellona
Bellona
AFRL-LinusMik
Bellona
Level 10
God Stats
1W - 3L
1,699 SR
Queue Stats
74W - 136L
1,189 Elo+
Party 2
King Arthur
King Arthur
Bmanning397
King Arthur
Level 23
God Stats
15W - 15L
1,566 SR
Queue Stats
106W - 109L
1,324 Elo+
Solo
Neith
Neith
CarlssonFjunis
Neith
Level 12
God Stats
5W - 5L
1,699 SR
Queue Stats
158W - 245L
1,189 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DeathTripn
Tsukuyomi
Level 7
God Stats
1W - 1L
1,814 SR
Queue Stats
36W - 41L
1,456 Elo+
Solo
Ares
Ares
jamesboy2010
Ares
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 11L
951 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BalBoyBryan
Chronos
19
4 / 4 / 12
12,567
483
17,316
13,934
8,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
13 / 1 / 11
13,477
518
14,798
14,392
19,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
7 / 7 / 14
12,254
471
20,757
27,262
21,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
19
9 / 2 / 18
12,948
498
15,764
22,449
24,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
WaRiousT
Anubis
20
10 / 2 / 11
13,922
535
23,290
12,864
8,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
6 / 9 / 2
11,503
442
12,690
29,714
18,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Bmanning397
King Arthur
15
3 / 12 / 1
10,501
404
19,194
39,328
26,161
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 5 / 3
10,721
412
6,848
10,501
3,412
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
DeathTripn
Tsukuyomi
19
4 / 7 / 0
11,935
459
18,829
25,821
11,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 12 / 3
8,792
338
1,717
19,465
7,505

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
24
43
Kills
15
16
Deaths
45
66
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
6
9
2
0.78
W
Chronos
BalBoyBryan
Chronos
4
4
12
2.5
L
King Arthur
Bmanning397
King Arthur
3
12
1
0.29
L
2
5
3
0.7
L
Tsukuyomi
DeathTripn
Tsukuyomi
4
7
0
0.57
W
13
1
11
18.5
W
7
7
14
2
W
Guan Yu
9
2
18
9
W
Anubis
WaRiousT
Anubis
10
2
11
7.75
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,925
Damage
59,278
90,901
Taken
124,829
81,810
Mitigated
66,651
38,419
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
12,690
2,340
0
596
29,714
18,160
1,046
18,821
10,643
0
53,538
W
Chronos
BalBoyBryan
Chronos
17,316
8,322
0
6,447
13,934
8,186
6,481
0
13,934
74,686
6,563
L
King Arthur
Bmanning397
King Arthur
19,194
3,512
0
6,936
39,328
26,161
254
18,708
20,428
0
65,221
L
6,848
2,760
0
847
10,501
3,412
1,221
6,631
3,870
0
39,929
L
Tsukuyomi
DeathTripn
Tsukuyomi
18,829
5,199
0
6,304
25,821
11,413
1,709
9,436
16,217
0
90,596
W
14,798
3,337
0
4,491
14,392
19,340
649
206
14,186
0
50,848
W
20,757
6,813
0
7,326
27,262
21,416
260
708
26,554
63,534
0
W
Guan Yu
15,764
4,136
3,718
8,476
22,449
24,375
3,389
536
21,655
0
60,171
W
Anubis
WaRiousT
Anubis
23,290
1,010
0
7,961
12,864
8,493
3,505
267
12,597
85,947
0
L
1,717
315
0
0
19,465
7,505
389
7,393
11,972
12,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,168
Gold Earned
53,452
508
Minions Killed
381
0
Camps Cleared
0
2,356,467
Distance Traveled
1,929,775
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,503
442
90
3
0
371,755
4
W
Chronos
12,567
483
135
5
0
462,393
3
L
King Arthur
10,501
404
89
3
0
379,999
0
L
Neith
10,721
412
71
3
0
431,946
2
L
Tsukuyomi
11,935
459
115
4
0
420,795
0
W
Mulan
13,477
518
77
3
0
514,966
4
W
Ymir
12,254
471
70
3
0
460,877
0
W
Guan Yu
12,948
498
92
4
0
551,195
2
W
Anubis
13,922
535
134
5
0
367,036
0
L
Ares
8,792
338
16
1
0
325,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role