Player Matchup

Horus
Horus
ColossalKitten
Horus
Level 31
God Stats
32W - 22L
1,671 SR
Queue Stats
130W - 136L
1,484 Elo+
Party 1
Arachne
Arachne
DaBombGee
Arachne
Level 27
God Stats
13W - 3L
1,709 SR
Queue Stats
136W - 126L
1,530 Elo+
Party 1
Neith
Neith
NfgBwg
Neith
Level 21
God Stats
15W - 15L
1,560 SR
Queue Stats
39W - 25L
1,566 Elo+
Party 1
Hachiman
Hachiman
OceanGangg
Hachiman
Level 17
God Stats
27W - 18L
1,712 SR
Queue Stats
34W - 29L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
Sel-ena-Gomez
Danzaburou
Level 26
God Stats
9W - 7L
1,593 SR
Queue Stats
42W - 34L
1,607 Elo+
Solo
Team Averages
Level 24
1,649 SR
1,546 Elo+

VS

Team Averages
Level 14
1,425 SR
1,468 Elo+
Bastet
Bastet
 
Bastet
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ItzDeadshoty
Thanatos
Level 8
God Stats
3W - 3L
1,285 SR
Queue Stats
3W - 7L
1,354 Elo+
Solo
Yemoja
Yemoja
Thiccc Watermel
Yemoja
Level 13
God Stats
1W - 3L
1,620 SR
Queue Stats
25W - 13L
1,592 Elo+
Solo
Tyr
Tyr
gelatogreens
Tyr
Level 16
God Stats
34W - 34L
1,315 SR
Queue Stats
137W - 131L
1,522 Elo+
Solo
Janus
Janus
masterflip7
Janus
Level 18
God Stats
2W - 2L
1,405 SR
Queue Stats
26W - 39L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 8
10,831
471
5,633
16,497
15,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
DaBombGee
Arachne
19
4 / 4 / 4
12,371
538
9,342
18,684
9,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
NfgBwg
Neith
19
11 / 2 / 4
12,822
557
17,428
14,809
6,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
OceanGangg
Hachiman
17
3 / 0 / 2
11,092
482
4,281
7,869
2,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Sel-ena-Gomez
Danzaburou
18
3 / 3 / 2
11,764
511
9,348
15,362
6,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
4 / 3 / 0
11,483
499
13,619
18,789
10,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
ItzDeadshoty
Thanatos
5
0 / 6 / 1
6,533
284
316
4,289
927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 2 / 1
10,046
437
12,008
14,839
7,488
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 3 / 1
10,969
477
10,488
18,406
22,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 10 / 2
9,116
396
5,612
14,647
4,540
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
23
Kills
7
9
Deaths
24
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
3
0
1.33
W
2
0
8
6
W
Arachne
DaBombGee
Arachne
4
4
4
1.5
L
Thanatos
ItzDeadshoty
Thanatos
0
6
1
0.08
W
Neith
NfgBwg
Neith
11
2
4
6.5
W
Hachiman
OceanGangg
Hachiman
3
0
2
4
W
Danzaburou
Sel-ena-Gomez
Danzaburou
3
3
2
1.33
L
0
2
1
0.25
L
2
3
1
0.83
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,032
Damage
42,043
73,221
Taken
70,970
39,822
Mitigated
46,461
26,365
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,619
2,584
0
7,266
18,789
10,558
0
0
18,789
0
96,465
W
5,633
1,850
1,716
7,370
16,497
15,495
1,051
6,653
9,844
0
17,158
W
Arachne
DaBombGee
Arachne
9,342
6,687
0
4,952
18,684
9,233
54
5,022
13,662
0
88,002
L
Thanatos
ItzDeadshoty
Thanatos
316
74
0
768
4,289
927
0
0
4,289
0
5,426
W
Neith
NfgBwg
Neith
17,428
10,118
0
5,671
14,809
6,071
4,466
5,514
9,295
0
66,815
W
Hachiman
OceanGangg
Hachiman
4,281
2,973
0
3,002
7,869
2,948
1,937
3,367
4,502
0
62,943
W
Danzaburou
Sel-ena-Gomez
Danzaburou
9,348
2,589
243
3,411
15,362
6,075
3,319
2,264
13,098
0
73,754
L
12,008
450
468
1,463
14,839
7,488
0
0
14,839
71,159
0
L
10,488
1,663
0
6,045
18,406
22,948
2,307
344
18,062
0
64,803
L
5,612
778
0
1,061
14,647
4,540
0
0
14,647
46,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,880
Gold Earned
48,147
501
Minions Killed
516
0
Camps Cleared
0
2,086,472
Distance Traveled
1,750,386
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,483
499
152
7
0
432,496
2
W
Horus
10,831
471
22
1
0
465,224
10
W
Arachne
12,371
538
135
6
0
447,051
7
L
Thanatos
6,533
284
10
0
0
145,538
2
W
Neith
12,822
557
119
5
0
391,548
2
W
Hachiman
11,092
482
101
4
0
378,174
6
W
Danzaburou
11,764
511
124
5
0
404,475
5
L
Yemoja
10,046
437
128
6
0
361,636
1
L
Tyr
10,969
477
139
6
0
426,513
1
L
Janus
9,116
396
87
4
0
384,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role