Player Matchup

Zeus
Zeus
SnikeAss99
Zeus
Level 20
God Stats
8W - 4L
1,483 SR
Queue Stats
28W - 43L
1,268 Elo+
Solo
Vamana
Vamana
budagames12
Vamana
Level 3
God Stats
1W - 4L
1,298 SR
Queue Stats
9W - 18L
1,198 Elo+
Solo
Rama
Rama
gmfforever
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,252 Elo+
Party 1
Loki
Loki
jashinReligion
Loki
Level 12
God Stats
10W - 9L
1,433 SR
Queue Stats
14W - 13L
1,370 Elo+
Party 1
Hel
Hel
lockerlz
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,460 Elo+
Party 1
Team Averages
Level 12
1,443 SR
1,309 Elo+

VS

Team Averages
Level 7
1,464 SR
1,278 Elo+
Achilles
Achilles
VlaaroSveen
Achilles
Level 17
God Stats
22W - 18L
1,566 SR
Queue Stats
110W - 98L
1,328 Elo+
Solo
Ra
Ra
amanopsy
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
luyas1231943
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,158 Elo+
Party 2
Kukulkan
Kukulkan
mumu0042
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 2
Thor
Thor
pu2mxv
Thor
Level 6
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 6L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 9
8,878
522
12,925
8,148
2,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
7
0 / 1 / 0
6,032
355
1,167
3,016
1,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
11 / 2 / 6
9,463
557
9,875
9,371
4,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
14 / 1 / 9
10,240
602
10,829
10,435
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
10 / 6 / 11
9,556
562
12,904
12,182
6,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
VlaaroSveen
Achilles
14
7 / 4 / 0
9,730
572
8,965
16,828
16,379
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 11 / 3
7,155
421
5,392
10,620
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
luyas1231943
Nemesis
10
0 / 14 / 1
6,552
385
5,022
15,960
4,697
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
mumu0042
Kukulkan
8
0 / 8 / 1
6,116
360
2,162
9,451
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
pu2mxv
Thor
10
1 / 7 / 1
6,969
410
3,263
13,477
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
44
Kills
9
11
Deaths
44
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
Achilles
VlaaroSveen
Achilles
7
4
0
1.75
L
1
11
3
0.23
W
Vamana
0
1
0
0
W
11
2
6
7
W
14
1
9
18.5
W
10
6
11
2.58
L
Nemesis
luyas1231943
Nemesis
0
14
1
0.04
L
Kukulkan
mumu0042
Kukulkan
0
8
1
0.06
L
Thor
pu2mxv
Thor
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,700
Damage
24,804
43,152
Taken
66,336
18,463
Mitigated
31,213
14,715
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,925
1,853
0
1,878
8,148
2,541
1,558
1,588
6,253
31,559
0
L
Achilles
VlaaroSveen
Achilles
8,965
1,935
0
1,111
16,828
16,379
0
7,067
9,529
0
28,354
L
5,392
836
79
337
10,620
3,599
0
8,183
2,123
25,378
0
W
Vamana
1,167
499
0
15
3,016
1,084
0
0
3,016
0
9,474
W
9,875
8,752
0
1,575
9,371
4,110
3,989
1,393
7,778
0
40,921
W
10,829
3,301
0
2,622
10,435
3,932
1,051
602
9,805
0
55,751
W
12,904
1,607
3,026
5,599
12,182
6,796
1,148
3,072
8,746
52,384
0
L
Nemesis
luyas1231943
Nemesis
5,022
1,712
0
1,856
15,960
4,697
682
5,401
10,495
0
22,394
L
Kukulkan
mumu0042
Kukulkan
2,162
365
0
0
9,451
2,457
418
1,714
7,723
17,534
0
L
Thor
pu2mxv
Thor
3,263
551
0
2,475
13,477
4,081
0
2,724
10,637
0
33,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,169
Gold Earned
36,522
290
Minions Killed
228
0
Camps Cleared
0
1,402,545
Distance Traveled
1,319,313
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,878
522
34
2
0
286,170
0
L
Achilles
9,730
572
47
3
0
283,372
2
L
Ra
7,155
421
51
3
0
210,162
0
W
Vamana
6,032
355
15
1
0
123,764
2
W
Rama
9,463
557
61
4
0
306,412
1
W
Loki
10,240
602
95
6
0
361,197
0
W
Hel
9,556
562
85
5
0
325,002
0
L
Nemesis
6,552
385
41
2
0
283,535
0
L
Kukulkan
6,116
360
23
1
0
239,553
1
L
Thor
6,969
410
66
4
0
302,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role