Player Matchup

Sylvanus
Sylvanus
Bukkacracy
Sylvanus
Level 89
God Stats
43W - 18L
1,689 SR
Queue Stats
53W - 32L
1,632 Elo+
Party 3
Baron Samedi
Baron Samedi
CarpetBrain
Baron Samedi
Level 123
God Stats
12W - 4L
1,798 SR
Queue Stats
242W - 215L
1,598 Elo+
Party 3
Hachiman
Hachiman
HateList
Hachiman
Level 96
God Stats
29W - 17L
1,661 SR
Queue Stats
577W - 510L
1,605 Elo+
Party 3
Achilles
Achilles
Zozano
Achilles
Level 45
God Stats
1W - 6L
1,500 SR
Queue Stats
56W - 60L
1,309 Elo+
Solo
Tsukuyomi
Tsukuyomi
daleiusdobackius
Tsukuyomi
Level 47
God Stats
33W - 22L
1,610 SR
Queue Stats
300W - 287L
1,603 Elo+
Party 3
Team Averages
Level 80
1,652 SR
1,549 Elo+

VS

Team Averages
Level 63
1,465 SR
1,477 Elo+
Artemis
Artemis
Bistian
Artemis
Level 86
God Stats
12W - 6L
1,806 SR
Queue Stats
68W - 68L
1,569 Elo+
Party 2
Yemoja
Yemoja
Ekyume
Yemoja
Level 29
God Stats
0W - 2L
1,164 SR
Queue Stats
131W - 153L
1,357 Elo+
Party 1
Pele
Pele
ExoticErb
Pele
Level 47
God Stats
32W - 19L
1,587 SR
Queue Stats
124W - 137L
1,404 Elo+
Party 1
Hercules
Hercules
HacksNotSkills
Hercules
Level 127
God Stats
4W - 4L
1,596 SR
Queue Stats
94W - 92L
1,576 Elo+
Party 2
Hades
Hades
cofffffffffy
Hades
Level 28
God Stats
0W - 4L
1,171 SR
Queue Stats
10W - 13L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bukkacracy
Sylvanus
17
3 / 1 / 28
12,640
527
15,406
28,348
28,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
CarpetBrain
Baron Samedi
20
15 / 0 / 10
15,139
631
24,632
13,307
8,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
HateList
Hachiman
19
7 / 2 / 16
13,260
553
23,664
22,811
10,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Zozano
Achilles
15
3 / 4 / 10
11,132
464
8,340
16,020
12,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
20
11 / 3 / 16
14,153
590
17,499
18,736
8,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bistian
Artemis
15
1 / 7 / 2
9,594
400
12,031
21,988
6,461
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Ekyume
Yemoja
14
0 / 6 / 2
10,300
429
9,971
18,473
14,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
17
3 / 10 / 2
10,841
452
10,125
22,996
9,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
17
4 / 5 / 1
11,154
465
14,104
30,122
35,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 11 / 2
10,551
440
10,089
20,633
14,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
19
39
Kills
10
10
Deaths
39
80
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bistian
Artemis
1
7
2
0.29
W
Sylvanus
Bukkacracy
Sylvanus
3
1
28
17
W
Baron Samedi
CarpetBrain
Baron Samedi
15
0
10
20
L
Yemoja
Ekyume
Yemoja
0
6
2
0.17
L
Pele
3
10
2
0.4
L
Hercules
4
5
1
0.9
W
Hachiman
HateList
Hachiman
7
2
16
7.5
W
Achilles
Zozano
Achilles
3
4
10
2
L
2
11
2
0.27
W
Tsukuyomi
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,541
Damage
56,320
99,222
Taken
114,212
67,862
Mitigated
80,654
53,878
Healing
29,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bistian
Artemis
12,031
5,771
0
7,370
21,988
6,461
0
6,992
14,950
0
69,625
W
Sylvanus
Bukkacracy
Sylvanus
15,406
3,467
11,906
14,408
28,348
28,361
2,971
7,720
20,528
32,391
0
W
Baron Samedi
CarpetBrain
Baron Samedi
24,632
3,433
5,340
4,846
13,307
8,116
3,150
2,438
10,809
122,046
0
L
Yemoja
Ekyume
Yemoja
9,971
1,543
1,104
895
18,473
14,482
0
4,652
13,769
33,785
0
L
Pele
10,125
2,842
0
4,257
22,996
9,344
469
6,949
15,776
0
63,665
L
Hercules
14,104
3,471
0
11,461
30,122
35,747
2,472
9,549
20,339
0
64,621
W
Hachiman
HateList
Hachiman
23,664
15,707
0
10,642
22,811
10,004
3,537
3,953
18,833
0
121,012
W
Achilles
Zozano
Achilles
8,340
2,710
0
405
16,020
12,600
1,222
2,911
12,834
0
34,139
L
10,089
232
69
4,723
20,633
14,620
400
10,979
9,340
55,910
0
W
Tsukuyomi
17,499
3,021
0
6,331
18,736
8,781
1,501
3,976
14,710
0
100,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,324
Gold Earned
52,440
547
Minions Killed
484
0
Camps Cleared
0
2,283,343
Distance Traveled
1,940,539
44
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,594
400
119
5
0
386,924
4
W
Sylvanus
12,640
527
28
1
0
477,087
12
W
Baron Samedi
15,139
631
194
8
0
469,719
9
L
Yemoja
10,300
429
42
2
0
378,318
1
L
Pele
10,841
452
95
4
0
380,565
0
L
Hercules
11,154
465
127
5
0
389,195
1
W
Hachiman
13,260
553
132
6
0
423,154
15
W
Achilles
11,132
464
48
2
0
385,992
0
L
Hades
10,551
440
101
4
0
405,537
0
W
Tsukuyomi
14,153
590
145
6
0
527,391
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role