Player Matchup

Tiamat
Tiamat
Guinvere
Tiamat
Level 22
God Stats
1W - 1L
1,784 SR
Queue Stats
46W - 41L
1,563 Elo+
Solo
Fenrir
Fenrir
Hectixxz
Fenrir
Level 16
God Stats
37W - 27L
1,530 SR
Queue Stats
86W - 73L
1,471 Elo+
Solo
Olorun
Olorun
VlCtheVIPER
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,718 Elo+
Party 1
Izanami
Izanami
YungkillaRKO
Izanami
Level 16
God Stats
58W - 59L
1,470 SR
Queue Stats
158W - 160L
1,409 Elo+
Solo
Hercules
Hercules
xD0NK3Y
Hercules
Level 8
God Stats
10W - 7L
1,849 SR
Queue Stats
14W - 11L
1,545 Elo+
Party 1
Team Averages
Level 13
1,627 SR
1,541 Elo+

VS

Team Averages
Level 19
1,675 SR
1,590 Elo+
Apollo
Apollo
NoHopePOPE3693
Apollo
Level 8
God Stats
9W - 13L
1,452 SR
Queue Stats
152W - 170L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
RickJames212
Baron Samedi
Level 16
God Stats
4W - 0L
1,741 SR
Queue Stats
13W - 12L
1,677 Elo+
Solo
Medusa
Medusa
WishfulBuckle12
Medusa
Level 29
God Stats
27W - 22L
1,675 SR
Queue Stats
88W - 98L
1,496 Elo+
Solo
Amaterasu
Amaterasu
jakenosliw
Amaterasu
Level 26
God Stats
3W - 4L
1,697 SR
Queue Stats
110W - 111L
1,571 Elo+
Solo
Ymir
Ymir
lICoachIl
Ymir
Level 16
God Stats
14W - 6L
1,808 SR
Queue Stats
14W - 6L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Guinvere
Tiamat
13
2 / 5 / 2
7,780
519
6,759
10,795
4,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Hectixxz
Fenrir
14
4 / 6 / 1
8,342
556
5,175
13,962
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
9
0 / 8 / 0
5,738
383
3,539
9,276
2,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
YungkillaRKO
Izanami
12
0 / 4 / 2
7,249
483
4,629
7,512
2,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
xD0NK3Y
Hercules
9
0 / 4 / 1
6,345
423
3,962
11,831
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 5
9,293
620
6,648
10,046
3,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
RickJames212
Baron Samedi
13
1 / 2 / 2
7,899
527
2,928
6,644
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 1 / 6
9,126
608
13,324
10,540
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
jakenosliw
Amaterasu
15
8 / 1 / 2
9,264
618
9,756
12,126
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
11
5 / 2 / 7
8,058
537
5,490
10,162
5,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
26
27
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Guinvere
Tiamat
2
5
2
0.6
L
Fenrir
Hectixxz
Fenrir
4
6
1
0.75
W
7
0
5
9.5
W
Baron Samedi
RickJames212
Baron Samedi
1
2
2
1
L
Olorun
0
8
0
0
W
5
1
6
8
L
Izanami
YungkillaRKO
Izanami
0
4
2
0.25
W
Amaterasu
jakenosliw
Amaterasu
8
1
2
9
W
Ymir
5
2
7
4.25
L
Hercules
xD0NK3Y
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,064
Damage
38,146
53,376
Taken
49,518
22,463
Mitigated
22,344
9,169
Healing
18,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Guinvere
Tiamat
6,759
278
0
2,643
10,795
4,897
582
4,399
6,104
45,727
0
L
Fenrir
Hectixxz
Fenrir
5,175
2,541
408
3,125
13,962
5,490
468
1,635
12,207
0
43,516
W
6,648
2,856
0
5,978
10,046
3,400
405
570
9,476
0
63,992
W
Baron Samedi
RickJames212
Baron Samedi
2,928
98
0
2,135
6,644
2,717
792
3,117
3,527
31,632
0
L
Olorun
3,539
1,915
372
1,227
9,276
2,691
394
872
8,404
19,672
0
W
13,324
5,486
0
4,853
10,540
4,032
2,539
3,582
6,958
0
64,111
L
Izanami
YungkillaRKO
Izanami
4,629
2,520
0
0
7,512
2,393
82
115
7,369
0
43,407
W
Amaterasu
jakenosliw
Amaterasu
9,756
3,557
0
5,158
12,126
6,632
195
822
11,304
96
46,426
W
Ymir
5,490
1,365
0
711
10,162
5,563
0
2,913
7,249
18,852
0
L
Hercules
xD0NK3Y
Hercules
3,962
1,249
0
1,394
11,831
6,992
67
1,028
10,803
4,513
16,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,454
Gold Earned
43,640
325
Minions Killed
388
0
Camps Cleared
0
1,372,822
Distance Traveled
1,381,999
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,780
519
87
6
0
250,461
0
L
Fenrir
8,342
556
68
5
0
271,927
4
W
Apollo
9,293
620
109
7
0
290,100
4
W
Baron Samedi
7,899
527
65
4
0
242,743
0
L
Olorun
5,738
383
30
2
0
252,015
0
W
Medusa
9,126
608
104
7
0
280,711
1
L
Izanami
7,249
483
101
7
0
261,029
3
W
Amaterasu
9,264
618
87
6
0
295,355
7
W
Ymir
8,058
537
23
2
0
273,090
0
L
Hercules
6,345
423
39
3
0
337,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role