Player Matchup

Camazotz
Camazotz
BolognaMann
Camazotz
Level 64
God Stats
5W - 2L
1,781 SR
Queue Stats
288W - 411L
1,320 Elo+
Party 3
Danzaburou
Danzaburou
Lazuliloop76
Danzaburou
Level 39
God Stats
32W - 48L
1,365 SR
Queue Stats
81W - 129L
1,368 Elo+
Solo
Yemoja
Yemoja
OriginTrollzor
Yemoja
Level 26
God Stats
3W - 4L
1,459 SR
Queue Stats
38W - 66L
1,339 Elo+
Party 3
Chaac
Chaac
Saucy x Ken
Chaac
Level 33
God Stats
4W - 5L
1,492 SR
Queue Stats
33W - 62L
1,206 Elo+
Solo
Cernunnos
Cernunnos
sageofpixels
Cernunnos
Level 32
God Stats
4W - 3L
1,519 SR
Queue Stats
228W - 355L
1,280 Elo+
Party 3
Team Averages
Level 39
1,523 SR
1,303 Elo+

VS

Team Averages
Level 36
1,309 SR
1,315 Elo+
Nemesis
Nemesis
Dracoo7574
Nemesis
Level 31
God Stats
4W - 15L
1,288 SR
Queue Stats
357W - 489L
1,221 Elo+
Party 2
Arachne
Arachne
FijiFallzz
Arachne
Level 40
God Stats
25W - 36L
1,353 SR
Queue Stats
377W - 476L
1,237 Elo+
Party 2
Bellona
Bellona
Thatguy4444g
Bellona
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,472 Elo+
Solo
Nox
Nox
TwinTaurus_
Nox
Level 54
God Stats
9W - 9L
1,271 SR
Queue Stats
168W - 198L
1,311 Elo+
Party 1
Cupid
Cupid
Whydousmellbad
Cupid
Level 16
God Stats
1W - 11L
1,134 SR
Queue Stats
25W - 35L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BolognaMann
Camazotz
19
6 / 2 / 2
12,793
582
10,638
20,077
8,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Lazuliloop76
Danzaburou
19
7 / 4 / 3
13,483
613
13,380
15,567
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 9
11,172
508
5,911
13,770
10,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 8 / 4
12,055
548
11,890
17,856
17,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
sageofpixels
Cernunnos
20
13 / 6 / 3
14,656
666
16,102
15,820
7,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dracoo7574
Nemesis
14
4 / 9 / 2
8,964
407
4,915
16,627
5,304
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
FijiFallzz
Arachne
16
8 / 7 / 4
10,449
475
17,811
23,962
9,146
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Thatguy4444g
Bellona
18
4 / 6 / 1
11,637
529
12,371
20,063
18,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 5 / 2
8,684
395
6,802
11,297
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 7 / 3
7,477
340
1,363
9,977
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
33
Kills
22
22
Deaths
34
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BolognaMann
Camazotz
6
2
2
3.5
L
Nemesis
Dracoo7574
Nemesis
4
9
2
0.56
L
Arachne
FijiFallzz
Arachne
8
7
4
1.43
W
Danzaburou
Lazuliloop76
Danzaburou
7
4
3
2.13
W
1
2
9
2.75
W
6
8
4
1
L
Bellona
Thatguy4444g
Bellona
4
6
1
0.75
L
5
5
2
1.2
L
1
7
3
0.36
W
Cernunnos
sageofpixels
Cernunnos
13
6
3
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,921
Damage
43,262
83,090
Taken
81,926
50,050
Mitigated
38,828
22,800
Healing
21,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BolognaMann
Camazotz
10,638
3,936
0
12,415
20,077
8,525
643
812
19,190
0
83,205
L
Nemesis
Dracoo7574
Nemesis
4,915
1,842
0
4,611
16,627
5,304
29
783
15,719
0
34,492
L
Arachne
FijiFallzz
Arachne
17,811
12,774
464
8,928
23,962
9,146
234
989
22,623
0
47,865
W
Danzaburou
Lazuliloop76
Danzaburou
13,380
7,754
0
4,669
15,567
6,607
5,118
0
15,142
0
90,428
W
5,911
711
277
624
13,770
10,331
1,393
3,634
10,086
34,241
0
W
11,890
2,614
0
4,783
17,856
17,092
2,381
0
17,821
0
54,615
L
Bellona
Thatguy4444g
Bellona
12,371
3,998
0
2,938
20,063
18,969
793
925
19,088
0
68,389
L
6,802
823
183
3,082
11,297
3,472
106
2,144
9,153
30,946
0
L
1,363
1,066
24
1,208
9,977
1,937
0
1,070
8,907
0
11,129
W
Cernunnos
sageofpixels
Cernunnos
16,102
8,626
0
32
15,820
7,495
6,925
2,356
13,414
0
114,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,159
Gold Earned
47,211
590
Minions Killed
338
0
Camps Cleared
0
1,886,838
Distance Traveled
1,597,652
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,793
582
145
7
0
424,871
1
L
Nemesis
8,964
407
40
2
0
353,786
0
L
Arachne
10,449
475
77
4
0
386,557
0
W
Danzaburou
13,483
613
161
7
0
354,228
0
W
Yemoja
11,172
508
48
2
0
393,838
0
W
Chaac
12,055
548
90
4
0
319,385
2
L
Bellona
11,637
529
139
6
0
380,552
1
L
Nox
8,684
395
60
3
0
259,698
4
L
Cupid
7,477
340
22
1
0
217,059
0
W
Cernunnos
14,656
666
146
7
0
394,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role