Player Matchup

Sylvanus
Sylvanus
Glaçier
Sylvanus
Level 101
God Stats
1W - 2L
1,291 SR
Queue Stats
118W - 101L
1,568 Elo+
Party 1
Anubis
Anubis
MotorCabbage784
Anubis
Level 64
God Stats
35W - 9L
1,709 SR
Queue Stats
139W - 84L
1,627 Elo+
Party 1
Loki
Loki
P4rad0x Panda
Loki
Level 110
God Stats
31W - 11L
1,537 SR
Queue Stats
227W - 189L
1,506 Elo+
Party 1
Team Averages
Level 92
1,513 SR
1,567 Elo+

VS

Team Averages
Level 14
1,554 SR
1,610 Elo+
Ra
Ra
ElClown44
Ra
Level 14
God Stats
3W - 1L
1,497 SR
Queue Stats
13W - 3L
1,835 Elo+
Solo
Neith
Neith
olivinit123
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
r0ll_1nitiative
Cthulhu
Level 24
God Stats
5W - 4L
1,666 SR
Queue Stats
21W - 21L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Glaçier
Sylvanus
11
4 / 0 / 8
8,476
848
5,108
10,379
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
8 / 2 / 7
8,302
830
8,932
6,552
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 2 / 7
7,810
781
5,287
7,463
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
7,128
713
7,615
4,558
1,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 10 / 3
6,007
601
888
8,057
1,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 5 / 2
7,260
726
6,645
10,845
8,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
17
Kills
4
4
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Sylvanus
Glaçier
Sylvanus
4
0
8
8
W
8
2
7
5.75
W
5
2
7
4.25
L
0
10
3
0.15
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,327
Damage
15,148
24,394
Taken
23,460
16,315
Mitigated
11,419
8,341
Healing
2,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,615
761
774
746
4,558
1,308
0
2,628
1,764
35,430
0
W
Sylvanus
Glaçier
Sylvanus
5,108
1,290
2,486
3,860
10,379
9,019
0
6,194
4,185
14,308
0
W
8,932
91
0
1,705
6,552
3,416
0
4,291
2,261
17,092
0
W
5,287
939
0
290
7,463
3,880
0
3,795
3,668
0
31,858
L
888
598
0
13
8,057
1,965
0
3,850
3,975
0
3,304
L
6,645
400
144
1,161
10,845
8,146
0
6,780
3,667
15,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,588
Gold Earned
20,395
96
Minions Killed
105
0
Camps Cleared
0
567,172
Distance Traveled
535,640
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,128
713
76
8
0
208,143
2
W
Sylvanus
8,476
848
20
2
0
174,957
0
W
Anubis
8,302
830
23
2
0
183,086
0
W
Loki
7,810
781
53
5
0
209,129
4
L
Neith
6,007
601
5
1
0
132,675
0
L
Cthulhu
7,260
726
24
2
0
194,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role