Player Matchup

Izanami
Izanami
Alright So
Izanami
Level 155
God Stats
4W - 1L
1,638 SR
Queue Stats
23W - 17L
1,611 Elo+
Party 3
Fafnir
Fafnir
ChipMaster7010
Fafnir
Level 98
God Stats
9W - 4L
1,558 SR
Queue Stats
75W - 54L
1,626 Elo+
Party 2
Scylla
Scylla
Ushala
Scylla
Level 124
God Stats
221W - 194L
1,569 SR
Queue Stats
263W - 242L
1,557 Elo+
Solo
Discordia
Discordia
uSAYbFLOW
Discordia
Level 104
God Stats
5W - 6L
1,560 SR
Queue Stats
22W - 19L
1,555 Elo+
Party 3
Chaac
Chaac
uTGreninja
Chaac
Level 129
God Stats
3W - 0L
1,827 SR
Queue Stats
110W - 94L
1,617 Elo+
Party 2
Team Averages
Level 122
1,630 SR
1,593 Elo+

VS

Team Averages
Level 132
1,542 SR
1,537 Elo+
Tyr
Tyr
GopherMate
Tyr
Level 126
God Stats
3W - 3L
1,366 SR
Queue Stats
154W - 167L
1,472 Elo+
Solo
Merlin
Merlin
MrMeetSpin
Merlin
Level 83
God Stats
31W - 36L
1,603 SR
Queue Stats
381W - 386L
1,557 Elo+
Solo
Bakasura
Bakasura
Pepe206
Bakasura
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,555 Elo+
Party 1
Anhur
Anhur
Pepe207
Anhur
Level 148
God Stats
1W - 5L
1,510 SR
Queue Stats
70W - 80L
1,544 Elo+
Party 1
Agni
Agni
Proteyus
Agni
Level 149
God Stats
1W - 1L
1,730 SR
Queue Stats
97W - 92L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alright So
Izanami
20
10 / 2 / 10
13,728
915
15,048
15,188
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 1 / 11
12,091
806
5,235
15,285
23,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Ushala
Scylla
19
4 / 3 / 15
12,214
814
15,000
9,038
3,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
uSAYbFLOW
Discordia
18
3 / 2 / 14
11,320
755
11,372
6,439
2,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
19
15 / 5 / 11
14,706
980
28,194
26,424
14,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 5
11,220
748
8,540
20,963
16,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
MrMeetSpin
Merlin
18
4 / 7 / 4
12,104
807
17,409
14,092
5,069
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Pepe206
Bakasura
16
1 / 8 / 6
9,602
640
6,764
23,190
9,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Pepe207
Anhur
17
1 / 4 / 6
10,018
668
8,756
15,169
5,176
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
16
3 / 8 / 3
10,288
686
9,443
14,263
4,804
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
35
Kills
13
13
Deaths
35
61
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alright So
Izanami
10
2
10
7.5
W
3
1
11
8.5
L
4
8
5
0.81
L
Merlin
MrMeetSpin
Merlin
4
7
4
0.86
L
Bakasura
Pepe206
Bakasura
1
8
6
0.5
L
Anhur
Pepe207
Anhur
1
4
6
1
L
Agni
3
8
3
0.56
W
Scylla
Ushala
Scylla
4
3
15
3.83
W
Discordia
uSAYbFLOW
Discordia
3
2
14
5
W
Chaac
15
5
11
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,849
Damage
50,912
72,374
Taken
87,677
50,417
Mitigated
40,632
23,717
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alright So
Izanami
15,048
10,849
0
5,313
15,188
6,551
4,138
4,653
10,110
0
70,263
W
5,235
908
318
5,434
15,285
23,128
488
6,193
8,927
14,911
0
L
8,540
897
0
3,597
20,963
16,135
0
8,130
12,711
210
33,926
L
Merlin
MrMeetSpin
Merlin
17,409
180
0
295
14,092
5,069
2
5,744
8,215
42,995
0
L
Bakasura
Pepe206
Bakasura
6,764
4,687
0
6,237
23,190
9,448
0
9,482
13,663
0
26,147
L
Anhur
Pepe207
Anhur
8,756
4,468
0
2,331
15,169
5,176
0
3,946
11,142
0
36,985
L
Agni
9,443
760
0
663
14,263
4,804
0
4,583
9,652
23,025
0
W
Scylla
Ushala
Scylla
15,000
1,052
0
454
9,038
3,458
1,092
3,285
5,533
54,647
0
W
Discordia
uSAYbFLOW
Discordia
11,372
268
0
1,506
6,439
2,754
1,471
1,392
5,022
39,469
0
W
Chaac
28,194
5,382
0
10,692
26,424
14,526
0
11,667
13,762
0
52,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,059
Gold Earned
53,232
352
Minions Killed
293
7
Camps Cleared
9
1,467,779
Distance Traveled
1,328,342
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,728
915
118
8
3
267,403
2
W
Fafnir
12,091
806
20
1
0
296,784
4
L
Tyr
11,220
748
50
3
1
280,649
0
L
Merlin
12,104
807
68
5
4
257,693
1
L
Bakasura
9,602
640
71
5
3
294,834
0
L
Anhur
10,018
668
68
5
0
261,764
0
L
Agni
10,288
686
36
2
1
233,402
3
W
Scylla
12,214
814
87
6
3
319,950
6
W
Discordia
11,320
755
63
4
1
295,297
0
W
Chaac
14,706
980
64
4
0
288,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role