Player Matchup

Thoth
Thoth
IVIinsc_and_Boo
Thoth
Level 17
God Stats
1W - 1L
1,466 SR
Queue Stats
12W - 7L
1,640 Elo+
Solo
Tyr
Tyr
Mike-Oxafloppen
Tyr
Level 8
God Stats
13W - 12L
1,650 SR
Queue Stats
100W - 72L
1,648 Elo+
Solo
Neith
Neith
Playzx
Neith
Level 16
God Stats
2W - 0L
1,737 SR
Queue Stats
51W - 32L
1,740 Elo+
Solo
Ymir
Ymir
boTTuraaa
Ymir
Level 7
God Stats
6W - 1L
1,845 SR
Queue Stats
6W - 2L
1,797 Elo+
Solo
Nemesis
Nemesis
xMT Dizzy
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,595 Elo+
Solo
Team Averages
Level 10
1,640 SR
1,684 Elo+

VS

Team Averages
Level 26
1,611 SR
1,416 Elo+
Hun Batz
Hun Batz
BusterMcNutt
Hun Batz
Level 24
God Stats
3W - 2L
1,845 SR
Queue Stats
119W - 139L
1,453 Elo+
Party 1
Hades
Hades
EmoneyBoogz13
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,418 Elo+
Party 1
Izanami
Izanami
GrantTheOg
Izanami
Level 18
God Stats
20W - 14L
1,656 SR
Queue Stats
33W - 28L
1,449 Elo+
Party 1
Ares
Ares
blackychan8797
Ares
Level 13
God Stats
4W - 11L
1,465 SR
Queue Stats
275W - 305L
1,333 Elo+
Party 1
Amaterasu
Amaterasu
dwood6692
Amaterasu
Level 56
God Stats
6W - 6L
1,590 SR
Queue Stats
54W - 53L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 15
12,535
522
8,561
10,093
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 2 / 7
13,660
569
13,474
19,594
11,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Playzx
Neith
20
20 / 1 / 5
18,862
786
41,449
25,674
11,228
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
19
5 / 3 / 5
13,340
556
7,646
14,164
14,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
xMT Dizzy
Nemesis
15
0 / 5 / 6
11,092
462
2,620
12,521
6,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BusterMcNutt
Hun Batz
15
3 / 7 / 2
9,595
400
6,383
18,921
7,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 4
9,883
412
7,716
16,927
11,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
GrantTheOg
Izanami
16
3 / 8 / 3
10,605
442
12,886
17,743
9,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 6
10,631
443
6,287
25,975
31,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
dwood6692
Amaterasu
17
3 / 10 / 4
10,584
441
6,469
22,145
12,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
34
Kills
11
14
Deaths
35
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BusterMcNutt
Hun Batz
3
7
2
0.57
L
1
4
4
0.75
L
Izanami
GrantTheOg
Izanami
3
8
3
0.56
W
2
3
15
3.17
W
7
2
7
5.25
W
Neith
Playzx
Neith
20
1
5
22.5
L
1
6
6
0.67
W
Ymir
5
3
5
2.5
L
Amaterasu
dwood6692
Amaterasu
3
10
4
0.5
W
Nemesis
xMT Dizzy
Nemesis
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,750
Damage
39,741
82,046
Taken
101,711
46,822
Mitigated
72,061
31,742
Healing
16,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BusterMcNutt
Hun Batz
6,383
2,347
0
3,154
18,921
7,749
374
2,789
16,132
0
45,973
L
7,716
890
964
3,886
16,927
11,111
427
2,651
14,276
58,102
0
L
Izanami
GrantTheOg
Izanami
12,886
8,349
0
2,618
17,743
9,262
1,653
726
17,017
0
83,218
W
8,561
818
0
2,574
10,093
3,696
4,421
730
9,363
64,183
0
W
13,474
2,161
0
7,431
19,594
11,782
837
2,974
16,620
0
79,973
W
Neith
Playzx
Neith
41,449
28,267
0
19,199
25,674
11,228
8,859
5,744
19,930
0
181,094
L
6,287
842
441
2,441
25,975
31,134
321
2,211
23,764
27,745
0
W
Ymir
7,646
799
0
1,035
14,164
14,062
1,251
2,949
11,190
61,500
0
L
Amaterasu
dwood6692
Amaterasu
6,469
3,284
146
2,791
22,145
12,805
510
7,830
14,315
0
53,057
W
Nemesis
xMT Dizzy
Nemesis
2,620
1,351
247
1,256
12,521
6,054
498
1,743
10,778
0
60,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,489
Gold Earned
51,298
657
Minions Killed
459
0
Camps Cleared
0
2,199,697
Distance Traveled
2,084,533
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,595
400
76
3
0
438,057
0
L
Hades
9,883
412
113
5
0
398,881
2
L
Izanami
10,605
442
157
7
0
379,159
2
W
Thoth
12,535
522
97
4
0
432,340
4
W
Tyr
13,660
569
120
5
0
469,724
3
W
Neith
18,862
786
241
10
0
449,682
0
L
Ares
10,631
443
23
1
0
438,893
0
W
Ymir
13,340
556
125
5
0
429,593
1
L
Amaterasu
10,584
441
90
4
0
429,543
1
W
Nemesis
11,092
462
74
3
0
418,358
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role