Player Matchup

Aphrodite
Aphrodite
BananaGameplay0
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,108 Elo+
Party 1
Pele
Pele
ONIBRR
Pele
Level 3
God Stats
1W - 3L
1,689 SR
Queue Stats
1W - 3L
1,655 Elo+
Party 1
Odin
Odin
chapeu-de-palha8
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,111 Elo+
Party 1
Hou Yi
Hou Yi
matiasflrs
Hou Yi
Level 27
God Stats
2W - 5L
1,733 SR
Queue Stats
67W - 63L
1,440 Elo+
Solo
Danzaburou
Danzaburou
shaaazee
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,584 SR
1,363 Elo+

VS

Team Averages
Level 19
1,446 SR
1,284 Elo+
Cthulhu
Cthulhu
SCEPMPEA
Cthulhu
Level 6
God Stats
1W - 1L
1,219 SR
Queue Stats
11W - 15L
1,330 Elo+
Party 3
Hades
Hades
Tue shadows
Hades
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 11L
1,145 Elo+
Party 2
Nemesis
Nemesis
iMithyExtreme
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,202 Elo+
Party 3
Jing Wei
Jing Wei
iiToddy
Jing Wei
Level 8
God Stats
4W - 2L
1,512 SR
Queue Stats
4W - 7L
1,245 Elo+
Party 2
Olorun
Olorun
kuroxZera
Olorun
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BananaGameplay0
Aphrodite
16
5 / 5 / 8
11,254
433
12,754
16,621
9,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pele
ONIBRR
Pele
16
4 / 15 / 6
10,958
421
15,785
25,337
7,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 5 / 7
11,129
428
5,622
19,004
17,471
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
matiasflrs
Hou Yi
18
9 / 6 / 2
11,997
461
21,465
20,464
7,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
shaaazee
Danzaburou
11
2 / 3 / 1
9,450
363
7,650
8,945
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SCEPMPEA
Cthulhu
19
9 / 3 / 9
13,174
507
15,541
22,118
22,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 8 / 6
11,478
441
15,883
18,995
11,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
17
4 / 3 / 12
11,746
452
10,209
16,648
9,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
iiToddy
Jing Wei
16
3 / 4 / 7
11,111
427
8,146
13,934
5,013
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
kuroxZera
Olorun
20
10 / 5 / 8
14,102
542
22,087
22,602
10,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
76
23
Kills
34
34
Deaths
23
24
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BananaGameplay0
Aphrodite
5
5
8
1.8
L
Pele
ONIBRR
Pele
4
15
6
0.47
W
Cthulhu
SCEPMPEA
Cthulhu
9
3
9
4.5
W
8
8
6
1.38
L
3
5
7
1.3
W
Nemesis
4
3
12
3.33
W
Jing Wei
iiToddy
Jing Wei
3
4
7
1.63
W
Olorun
kuroxZera
Olorun
10
5
8
2.8
L
Hou Yi
matiasflrs
Hou Yi
9
6
2
1.67
L
Danzaburou
shaaazee
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,276
Damage
71,866
90,371
Taken
94,297
44,874
Mitigated
59,926
21,795
Healing
33,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BananaGameplay0
Aphrodite
12,754
2,303
7,496
8,330
16,621
9,739
496
11,755
4,664
40,970
0
L
Pele
ONIBRR
Pele
15,785
2,486
0
727
25,337
7,749
501
14,459
10,528
0
48,699
W
Cthulhu
SCEPMPEA
Cthulhu
15,541
1,536
545
9,298
22,118
22,907
1,016
5,123
16,995
66,042
0
W
15,883
2,361
1,023
2,671
18,995
11,732
1,431
3,348
15,647
34,010
0
L
5,622
2,315
0
0
19,004
17,471
1,580
9,099
9,730
4,344
24,246
W
Nemesis
10,209
6,728
0
4,315
16,648
9,946
3,350
3,320
13,328
0
46,665
W
Jing Wei
iiToddy
Jing Wei
8,146
5,635
0
0
13,934
5,013
4,157
549
13,385
0
52,111
W
Olorun
kuroxZera
Olorun
22,087
10,921
3,071
12,745
22,602
10,328
4,097
1,201
21,401
104,178
0
L
Hou Yi
matiasflrs
Hou Yi
21,465
7,544
0
3,047
20,464
7,162
710
11,557
8,857
0
82,360
L
Danzaburou
shaaazee
Danzaburou
7,650
4,118
0
2,195
8,945
2,753
886
5,839
3,081
0
31,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,788
Gold Earned
61,611
352
Minions Killed
455
0
Camps Cleared
0
1,936,779
Distance Traveled
2,298,609
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,254
433
76
3
0
425,692
1
L
Pele
10,958
421
63
2
0
455,431
7
W
Cthulhu
13,174
507
102
4
0
491,640
1
W
Hades
11,478
441
51
2
0
416,144
1
L
Odin
11,129
428
47
2
0
420,684
2
W
Nemesis
11,746
452
63
2
0
463,969
0
W
Jing Wei
11,111
427
66
3
0
456,793
0
W
Olorun
14,102
542
173
7
0
470,063
5
L
Hou Yi
11,997
461
114
4
0
422,522
0
L
Danzaburou
9,450
363
52
2
0
212,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role