Player Matchup

Ymir
Ymir
RandomBaggage
Ymir
Level 25
God Stats
44W - 27L
1,591 SR
Queue Stats
45W - 31L
1,450 Elo+
Party 2
Zeus
Zeus
bigdaaddyballer
Zeus
Level 58
God Stats
64W - 43L
1,557 SR
Queue Stats
68W - 50L
1,429 Elo+
Party 2
Sol
Sol
tsachan
Sol
Level 18
God Stats
7W - 6L
1,454 SR
Queue Stats
12W - 11L
1,251 Elo+
Party 2
Team Averages
Level 34
1,534 SR
1,377 Elo+

VS

Team Averages
Level 42
1,346 SR
1,228 Elo+
Guan Yu
Guan Yu
Kashout_630
Guan Yu
Level 29
God Stats
7W - 12L
1,232 SR
Queue Stats
43W - 72L
1,218 Elo+
Party 1
Arachne
Arachne
LoFackinDeez
Arachne
Level 47
God Stats
7W - 11L
1,330 SR
Queue Stats
30W - 70L
1,101 Elo+
Party 1
Baron Samedi
Baron Samedi
ShootingFlame26
Baron Samedi
Level 49
God Stats
5W - 13L
1,477 SR
Queue Stats
496W - 648L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 14
10,392
799
6,553
9,904
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
15 / 2 / 5
11,626
894
16,716
7,674
2,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
12
1 / 2 / 12
8,835
680
2,464
6,200
1,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kashout_630
Guan Yu
12
6 / 4 / 0
10,219
786
5,909
11,679
9,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
LoFackinDeez
Arachne
11
0 / 7 / 3
7,773
598
3,517
10,597
4,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
ShootingFlame26
Baron Samedi
10
0 / 9 / 2
7,664
590
4,322
10,254
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
20
Kills
6
6
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Kashout_630
Guan Yu
6
4
0
1.5
L
Arachne
LoFackinDeez
Arachne
0
7
3
0.21
W
4
2
14
5.5
L
Baron Samedi
ShootingFlame26
Baron Samedi
0
9
2
0.11
W
15
2
5
8.75
W
Sol
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,733
Damage
13,748
23,778
Taken
32,530
12,056
Mitigated
18,212
8,774
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Kashout_630
Guan Yu
5,909
1,195
160
2,685
11,679
9,807
0
7,074
4,605
0
24,100
L
Arachne
LoFackinDeez
Arachne
3,517
2,053
0
662
10,597
4,004
0
9,453
1,144
0
15,957
W
6,553
537
1,074
1,911
9,904
7,960
490
1,925
7,979
13,774
0
L
Baron Samedi
ShootingFlame26
Baron Samedi
4,322
43
67
606
10,254
4,401
0
9,254
1,000
27,383
832
W
16,716
2,701
1,076
3,072
7,674
2,367
1,340
1,297
6,377
54,824
0
W
Sol
2,464
119
212
1,429
6,200
1,729
838
1,124
5,076
24,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,853
Gold Earned
25,656
139
Minions Killed
91
0
Camps Cleared
0
637,909
Distance Traveled
582,779
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,219
786
32
2
0
194,735
1
L
Arachne
7,773
598
21
2
0
199,640
0
W
Ymir
10,392
799
11
1
0
212,386
0
L
Baron Samedi
7,664
590
38
3
0
188,404
1
W
Zeus
11,626
894
83
6
0
190,993
0
W
Sol
8,835
680
45
3
0
234,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role