Player Matchup

Tyr
Tyr
DoctorClapper
Tyr
Level 27
God Stats
29W - 28L
1,480 SR
Queue Stats
269W - 247L
1,540 Elo+
Party 2
Rama
Rama
ELVzNzGM
Rama
Level 28
God Stats
1W - 5L
1,117 SR
Queue Stats
79W - 70L
1,541 Elo+
Solo
Camazotz
Camazotz
InfiniteCorn
Camazotz
Level 27
God Stats
16W - 22L
1,507 SR
Queue Stats
276W - 252L
1,540 Elo+
Party 2
Ares
Ares
saldanaJr_Plays
Ares
Level 28
God Stats
104W - 85L
1,513 SR
Queue Stats
352W - 355L
1,563 Elo+
Solo
Ra
Ra
soid765
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,602 Elo+
Solo
Team Averages
Level 23
1,423 SR
1,557 Elo+

VS

Team Averages
Level 26
1,609 SR
1,585 Elo+
Ares
Ares
AsaJack
Ares
Level 29
God Stats
27W - 32L
1,482 SR
Queue Stats
201W - 220L
1,546 Elo+
Party 1
Merlin
Merlin
CheLeRoy
Merlin
Level 27
God Stats
64W - 71L
1,591 SR
Queue Stats
376W - 388L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
LuckyNisp
Heimdallr
Level 28
God Stats
2W - 3L
1,490 SR
Queue Stats
118W - 100L
1,604 Elo+
Solo
Erlang Shen
Erlang Shen
OGScales
Erlang Shen
Level 18
God Stats
2W - 0L
1,724 SR
Queue Stats
129W - 110L
1,696 Elo+
Solo
Set
Set
doggsouljah
Set
Level 28
God Stats
9W - 2L
1,760 SR
Queue Stats
119W - 119L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,451
538
4,143
8,793
5,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
11
2 / 2 / 2
6,459
538
4,773
9,152
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
InfiniteCorn
Camazotz
12
3 / 3 / 3
6,913
576
3,434
11,176
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 4 / 3
5,955
496
3,199
10,271
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 8 / 0
4,394
366
389
6,648
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AsaJack
Ares
10
2 / 2 / 5
6,852
571
4,332
7,281
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
CheLeRoy
Merlin
11
3 / 2 / 2
6,776
565
4,648
3,405
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
LuckyNisp
Heimdallr
11
4 / 2 / 3
7,074
590
7,293
5,692
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
OGScales
Erlang Shen
12
4 / 1 / 4
7,355
613
7,672
9,174
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 1 / 4
7,840
653
9,986
6,973
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
18
19
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
AsaJack
Ares
2
2
5
2.25
W
Merlin
CheLeRoy
Merlin
3
2
2
2
L
2
2
0
1
L
Rama
2
2
2
1.5
L
Camazotz
InfiniteCorn
Camazotz
3
3
3
1.5
W
Heimdallr
LuckyNisp
Heimdallr
4
2
3
2.75
W
Erlang Shen
OGScales
Erlang Shen
4
1
4
6
W
5
1
4
7
L
1
4
3
0.63
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,938
Damage
33,931
46,040
Taken
32,525
18,405
Mitigated
17,362
13,914
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AsaJack
Ares
4,332
419
0
982
7,281
5,492
492
1,016
6,265
15,954
0
W
Merlin
CheLeRoy
Merlin
4,648
211
0
104
3,405
999
504
262
3,143
31,160
0
L
4,143
1,506
0
3,749
8,793
5,379
0
301
8,462
0
26,512
L
Rama
4,773
4,098
0
3,171
9,152
2,727
1,140
1,557
7,594
0
36,491
L
Camazotz
InfiniteCorn
Camazotz
3,434
1,735
0
4,113
11,176
3,578
0
3,052
7,904
0
31,576
W
Heimdallr
LuckyNisp
Heimdallr
7,293
3,818
0
1,581
5,692
2,274
1,219
1,307
4,385
0
39,853
W
Erlang Shen
OGScales
Erlang Shen
7,672
4,680
0
3,179
9,174
5,109
132
766
8,408
0
50,053
W
9,986
5,047
0
3,508
6,973
3,488
839
237
6,736
0
42,710
L
3,199
305
540
2,341
10,271
5,214
0
1,896
8,310
17,047
0
L
389
389
0
0
6,648
1,507
60
1,690
4,782
3,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
35,897
239
Minions Killed
320
0
Camps Cleared
0
1,192,661
Distance Traveled
1,161,670
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,852
571
13
1
0
265,708
2
W
Merlin
6,776
565
65
5
0
209,848
8
L
Tyr
6,451
538
69
6
0
262,015
4
L
Rama
6,459
538
74
6
0
231,859
1
L
Camazotz
6,913
576
74
6
0
217,241
1
W
Heimdallr
7,074
590
71
6
0
214,776
0
W
Erlang Shen
7,355
613
84
7
0
241,138
1
W
Set
7,840
653
87
7
0
230,200
3
L
Ares
5,955
496
17
1
0
261,774
3
L
Ra
4,394
366
5
0
0
219,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role