Player Matchup

Merlin
Merlin
BiffnStiff
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,487 Elo+
Solo
Nemesis
Nemesis
BlessedHenny
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,370 Elo+
Party 1
Izanami
Izanami
BlkNinjax
Izanami
Level 28
God Stats
7W - 2L
1,509 SR
Queue Stats
176W - 212L
1,328 Elo+
Party 1
Vamana
Vamana
GameGlitcho
Vamana
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 13L
1,564 Elo+
Solo
Zeus
Zeus
Gary3579
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,502 SR
1,450 Elo+

VS

Team Averages
Level 18
1,558 SR
1,409 Elo+
Sun Wukong
Sun Wukong
BugsBoony
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,227 Elo+
Party 3
Kali
Kali
KILRSK8ER
Kali
Level 16
God Stats
9W - 8L
1,691 SR
Queue Stats
12W - 14L
1,465 Elo+
Party 2
Merlin
Merlin
Rorschach98
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,494 Elo+
Party 3
Thor
Thor
StubbornPar7
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,390 Elo+
Solo
Izanami
Izanami
mellowedmayhemmm
Izanami
Level 18
God Stats
13W - 19L
1,598 SR
Queue Stats
24W - 37L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BiffnStiff
Merlin
20
7 / 9 / 10
15,252
1,017
21,533
20,315
6,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
BlessedHenny
Nemesis
19
0 / 10 / 11
12,409
827
7,690
24,357
15,749
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
BlkNinjax
Izanami
20
17 / 7 / 6
17,050
1,137
37,644
24,056
8,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
20
3 / 4 / 10
13,433
896
10,196
19,221
11,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
20
2 / 13 / 15
14,051
937
11,005
19,385
6,378
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BugsBoony
Sun Wukong
18
1 / 1 / 7
12,597
840
4,378
4,672
3,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
20
7 / 6 / 14
15,169
1,011
15,738
21,954
11,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
20
16 / 2 / 16
18,960
1,264
39,709
20,317
9,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
2 / 15 / 14
13,987
932
9,017
23,209
10,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
17 / 5 / 12
17,233
1,149
31,876
22,593
9,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
106
29
Kills
43
43
Deaths
29
52
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Merlin
BiffnStiff
Merlin
7
9
10
1.33
L
Nemesis
BlessedHenny
Nemesis
0
10
11
0.55
L
Izanami
BlkNinjax
Izanami
17
7
6
2.86
W
Sun Wukong
BugsBoony
Sun Wukong
1
1
7
4.5
L
Vamana
3
4
10
2
L
Zeus
2
13
15
0.73
W
Kali
7
6
14
2.33
W
Merlin
16
2
16
12
W
2
15
14
0.6
W
17
5
12
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,068
Damage
100,718
107,334
Taken
92,745
49,118
Mitigated
45,373
9,726
Healing
9,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BiffnStiff
Merlin
21,533
2,679
0
0
20,315
6,778
0
8,586
11,729
57,349
0
L
Nemesis
BlessedHenny
Nemesis
7,690
1,857
0
1,818
24,357
15,749
0
7,054
17,303
0
20,719
L
Izanami
BlkNinjax
Izanami
37,644
26,288
0
2,794
24,056
8,728
0
10,454
13,602
0
69,337
W
Sun Wukong
BugsBoony
Sun Wukong
4,378
747
0
262
4,672
3,364
0
2,209
2,413
0
16,246
L
Vamana
10,196
5,280
272
4,702
19,221
11,485
0
4,823
14,398
414
24,276
L
Zeus
11,005
2,330
0
140
19,385
6,378
0
8,792
10,593
40,222
0
W
Kali
15,738
9,004
0
2,001
21,954
11,843
0
7,140
14,764
0
24,300
W
Merlin
39,709
2,775
0
5,026
20,317
9,348
0
7,500
12,742
95,050
0
W
9,017
790
0
0
23,209
10,902
0
7,330
15,829
0
22,870
W
31,876
25,707
0
2,683
22,593
9,916
0
8,551
14,017
0
50,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,195
Gold Earned
77,946
254
Minions Killed
258
7
Camps Cleared
10
1,222,046
Distance Traveled
1,251,408
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,252
1,017
85
6
2
259,901
0
L
Nemesis
12,409
827
20
1
2
230,329
2
L
Izanami
17,050
1,137
80
5
0
278,494
1
W
Sun Wukong
12,597
840
23
2
3
180,481
0
L
Vamana
13,433
896
18
1
3
270,281
0
L
Zeus
14,051
937
51
3
0
183,041
1
W
Kali
15,169
1,011
10
1
2
300,764
0
W
Merlin
18,960
1,264
140
9
1
296,086
0
W
Thor
13,987
932
30
2
3
236,055
1
W
Izanami
17,233
1,149
55
4
1
238,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role