Player Matchup

Apollo
Apollo
APOLLO KUROSAKI
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ares
Ares
ARES_BATTOSAI
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Krumpusiscummin
Merlin
Level 18
God Stats
19W - 28L
1,494 SR
Queue Stats
210W - 257L
1,265 Elo+
Solo
Raijin
Raijin
OgFlash
Raijin
Level 16
God Stats
0W - 1L
1,208 SR
Queue Stats
8W - 15L
1,104 Elo+
Party 2
Achilles
Achilles
REBEL ANIMA
Achilles
Level 28
God Stats
0W - 9L
1,172 SR
Queue Stats
56W - 58L
1,377 Elo+
Solo
Team Averages
Level 16
1,375 SR
1,349 Elo+

VS

Team Averages
Level 12
1,454 SR
1,284 Elo+
Rama
Rama
EL L0bO Alma
Rama
Level 12
God Stats
71W - 65L
1,497 SR
Queue Stats
75W - 70L
1,388 Elo+
Solo
Danzaburou
Danzaburou
MistrFlashbang
Danzaburou
Level 29
God Stats
99W - 80L
1,483 SR
Queue Stats
135W - 119L
1,363 Elo+
Solo
Yemoja
Yemoja
R4YTH
Yemoja
Level 8
God Stats
11W - 6L
1,572 SR
Queue Stats
50W - 58L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
a1yra11y
Cthulhu
Level 3
God Stats
2W - 1L
1,218 SR
Queue Stats
3W - 3L
1,100 Elo+
Party 1
Kukulkan
Kukulkan
derbs333
Kukulkan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 12
13,431
1,033
24,132
17,575
8,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 14 / 10
11,289
868
8,150
30,118
33,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
2 / 6 / 12
12,701
977
15,124
19,213
9,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
OgFlash
Raijin
19
3 / 9 / 10
12,273
944
11,685
15,379
7,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
REBEL ANIMA
Achilles
20
11 / 10 / 7
14,795
1,138
26,313
25,972
14,075
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 16
13,179
1,014
18,953
16,181
7,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
MistrFlashbang
Danzaburou
20
25 / 3 / 13
18,241
1,403
37,822
17,691
9,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
R4YTH
Yemoja
20
1 / 4 / 21
13,308
1,024
6,609
13,915
16,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
a1yra11y
Cthulhu
20
3 / 9 / 23
12,633
972
7,969
28,340
34,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
derbs333
Kukulkan
20
11 / 5 / 20
14,759
1,135
30,893
16,076
7,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
138
23
Kills
45
45
Deaths
23
51
Assists
93
Player
Kills
Deaths
Assists
KDA
L
6
6
12
2
L
1
14
10
0.43
W
5
2
16
6.5
L
2
6
12
1.33
W
Danzaburou
MistrFlashbang
Danzaburou
25
3
13
10.5
L
Raijin
OgFlash
Raijin
3
9
10
0.89
W
Yemoja
R4YTH
Yemoja
1
4
21
2.88
L
Achilles
REBEL ANIMA
Achilles
11
10
7
1.45
W
Cthulhu
a1yra11y
Cthulhu
3
9
23
1.61
W
Kukulkan
derbs333
Kukulkan
11
5
20
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,404
Damage
102,246
108,257
Taken
92,203
71,908
Mitigated
74,782
5,868
Healing
20,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,132
14,233
0
168
17,575
8,496
0
8,168
9,407
0
46,560
L
8,150
1,462
0
10
30,118
33,178
0
11,495
18,623
19,992
0
W
18,953
14,374
0
2,066
16,181
7,532
0
3,607
12,476
0
34,492
L
15,124
1,994
0
4,307
19,213
9,035
0
9,342
9,803
36,409
0
W
Danzaburou
MistrFlashbang
Danzaburou
37,822
23,259
730
3,066
17,691
9,162
0
6,576
10,973
0
57,299
L
Raijin
OgFlash
Raijin
11,685
1,721
0
66
15,379
7,124
0
8,509
6,749
42,000
0
W
Yemoja
R4YTH
Yemoja
6,609
943
9,987
4,057
13,915
16,108
0
4,368
9,347
18,907
0
L
Achilles
REBEL ANIMA
Achilles
26,313
11,063
0
1,317
25,972
14,075
0
7,683
18,204
0
40,175
W
Cthulhu
a1yra11y
Cthulhu
7,969
655
239
0
28,340
34,042
0
11,506
16,391
27,473
0
W
Kukulkan
derbs333
Kukulkan
30,893
3,292
0
0
16,076
7,938
0
7,830
8,057
62,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,489
Gold Earned
72,120
226
Minions Killed
249
5
Camps Cleared
6
1,066,307
Distance Traveled
1,031,080
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,431
1,033
46
4
1
227,575
0
L
Ares
11,289
868
10
1
2
233,207
1
W
Rama
13,179
1,014
29
2
3
229,463
2
L
Merlin
12,701
977
68
5
0
185,462
0
W
Danzaburou
18,241
1,403
45
3
2
187,509
0
L
Raijin
12,273
944
76
6
1
194,439
0
W
Yemoja
13,308
1,024
34
3
1
190,043
0
L
Achilles
14,795
1,138
26
2
1
225,624
0
W
Cthulhu
12,633
972
57
4
0
212,690
3
W
Kukulkan
14,759
1,135
84
6
0
211,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role