Player Matchup

He Bo
He Bo
Armani658
He Bo
Level 24
God Stats
1W - 5L
1,209 SR
Queue Stats
192W - 182L
1,366 Elo+
Party 1
Pele
Pele
Jxsstinn
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,361 Elo+
Party 2
Sobek
Sobek
Sora_Steven
Sobek
Level 108
God Stats
3W - 1L
1,959 SR
Queue Stats
82W - 52L
1,704 Elo+
Party 2
Jing Wei
Jing Wei
Turbeau
Jing Wei
Level 27
God Stats
4W - 3L
1,777 SR
Queue Stats
82W - 100L
1,434 Elo+
Solo
Hera
Hera
ungodlyLegacy
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 83L
1,358 Elo+
Party 1
Team Averages
Level 38
1,589 SR
1,444 Elo+

VS

Team Averages
Level 26
1,531 SR
1,439 Elo+
Bakasura
Bakasura
AsliGundaMunda
Bakasura
Level 28
God Stats
6W - 11L
1,226 SR
Queue Stats
169W - 217L
1,463 Elo+
Party 3
Chaac
Chaac
Beer98
Chaac
Level 28
God Stats
7W - 4L
1,827 SR
Queue Stats
124W - 125L
1,385 Elo+
Party 3
Anhur
Anhur
JROBisKING
Anhur
Level 23
God Stats
26W - 24L
1,472 SR
Queue Stats
47W - 43L
1,421 Elo+
Solo
Ymir
Ymir
WetEggroll85
Ymir
Level 25
God Stats
7W - 6L
1,441 SR
Queue Stats
36W - 31L
1,508 Elo+
Solo
Olorun
Olorun
gaminglemon096
Olorun
Level 27
God Stats
6W - 3L
1,688 SR
Queue Stats
297W - 279L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Armani658
He Bo
11
3 / 5 / 2
6,627
510
5,429
8,064
3,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
10
4 / 3 / 0
6,524
502
4,114
9,472
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 5 / 3
5,692
438
3,705
11,875
5,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Turbeau
Jing Wei
10
0 / 2 / 4
5,790
445
2,566
7,490
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 8 / 4
6,204
477
7,502
8,088
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
5 / 1 / 5
7,477
575
2,952
7,562
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Beer98
Chaac
13
6 / 1 / 5
7,722
594
8,718
8,726
7,039
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
12
4 / 3 / 5
7,398
569
8,796
9,359
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
6 / 1 / 3
6,849
527
6,922
6,738
4,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 7
6,702
516
3,902
9,139
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
22
23
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
Armani658
He Bo
3
5
2
0.8
W
Bakasura
5
1
5
7.5
W
Chaac
Beer98
Chaac
6
1
5
8.5
W
Anhur
4
3
5
2.17
L
Pele
4
3
0
1.33
L
1
5
3
0.5
L
Jing Wei
Turbeau
Jing Wei
0
2
4
1
W
6
1
3
7.5
W
1
4
7
1.13
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,316
Damage
31,290
44,989
Taken
41,524
16,188
Mitigated
22,130
10,122
Healing
9,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Armani658
He Bo
5,429
577
0
1,239
8,064
3,409
0
524
7,540
21,335
0
W
Bakasura
2,952
2,155
0
461
7,562
2,997
1,217
2,340
5,023
0
37,457
W
Chaac
Beer98
Chaac
8,718
1,725
219
2,966
8,726
7,039
662
2,890
5,591
0
40,670
W
Anhur
8,796
4,689
0
2,567
9,359
4,132
803
2,372
6,966
0
40,969
L
Pele
4,114
1,329
0
3,116
9,472
2,752
0
1,698
7,712
0
29,498
L
3,705
361
0
2,604
11,875
5,675
0
3,615
8,260
15,080
0
L
Jing Wei
Turbeau
Jing Wei
2,566
1,237
0
2,663
7,490
1,911
0
2,534
4,956
0
22,504
W
6,922
1,295
0
518
6,738
4,843
72
2,443
4,234
24,136
0
W
3,902
1,470
495
2,051
9,139
3,119
420
5,713
3,074
23,186
0
L
7,502
1,986
0
500
8,088
2,441
37
2,453
5,635
31,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
36,148
228
Minions Killed
292
0
Camps Cleared
0
1,181,393
Distance Traveled
1,238,531
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,627
510
45
3
0
207,837
0
W
Bakasura
7,477
575
77
6
0
276,599
0
W
Chaac
7,722
594
66
5
0
259,507
0
W
Anhur
7,398
569
72
6
0
212,736
0
L
Pele
6,524
502
58
4
0
275,119
0
L
Sobek
5,692
438
21
2
0
219,399
1
L
Jing Wei
5,790
445
50
4
0
243,536
2
W
Ymir
6,849
527
29
2
0
263,979
2
W
Olorun
6,702
516
48
4
0
225,710
0
L
Hera
6,204
477
54
4
0
235,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role