Player Matchup

Bellona
Bellona
ChargingBacon11
Bellona
Level 26
God Stats
1W - 1L
1,219 SR
Queue Stats
2W - 5L
1,241 Elo+
Party 1
Rama
Rama
Dinomanic
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,313 Elo+
Solo
Anubis
Anubis
FellsyFells
Anubis
Level 17
God Stats
36W - 30L
1,429 SR
Queue Stats
89W - 102L
1,299 Elo+
Party 3
Ra
Ra
LushBand4626818
Ra
Level 16
God Stats
17W - 17L
1,345 SR
Queue Stats
52W - 63L
1,276 Elo+
Party 3
Sun Wukong
Sun Wukong
Ringo8752
Sun Wukong
Level 9
God Stats
2W - 2L
1,369 SR
Queue Stats
2W - 4L
1,335 Elo+
Party 1
Team Averages
Level 19
1,372 SR
1,293 Elo+

VS

Team Averages
Level 10
1,437 SR
1,370 Elo+
Janus
Janus
BillyBobJimJoe4
Janus
Level 16
God Stats
6W - 10L
1,249 SR
Queue Stats
95W - 97L
1,359 Elo+
Party 2
Aphrodite
Aphrodite
DarbyDowner
Aphrodite
Level 6
God Stats
26W - 38L
1,570 SR
Queue Stats
27W - 41L
1,359 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wes2bad
Cu Chulainn
Level 18
God Stats
0W - 1L
1,367 SR
Queue Stats
31W - 34L
1,273 Elo+
Solo
Thor
Thor
Yosieh_SV
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,500 Elo+
Solo
Artemis
Artemis
callofdeath339
Artemis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 271L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 13 / 4
13,595
469
12,076
25,857
16,920
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
20
7 / 6 / 2
14,554
502
8,557
26,377
11,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
20
13 / 8 / 3
15,879
548
27,460
28,025
16,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 8 / 3
12,576
434
7,283
14,855
6,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Ringo8752
Sun Wukong
18
4 / 5 / 5
12,776
441
10,727
23,944
14,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 10
13,988
482
16,211
17,892
6,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
DarbyDowner
Aphrodite
20
12 / 1 / 16
16,288
562
12,043
14,882
12,058
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Wes2bad
Cu Chulainn
20
1 / 13 / 9
12,810
442
8,969
24,263
10,684
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
19
1 / 9 / 8
11,741
405
6,377
23,275
8,217
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 5 / 13
16,303
562
35,269
17,511
8,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
95
31
Kills
39
40
Deaths
34
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
7
6
10
2
W
3
13
4
0.38
L
Aphrodite
DarbyDowner
Aphrodite
12
1
16
20
W
Rama
7
6
2
1.33
W
Anubis
13
8
3
1.81
W
4
8
3
0.69
W
Sun Wukong
Ringo8752
Sun Wukong
4
5
5
1.3
L
Cu Chulainn
Wes2bad
Cu Chulainn
1
13
9
0.42
L
Thor
1
9
8
0.56
L
18
5
13
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,103
Damage
78,869
119,058
Taken
97,823
66,785
Mitigated
45,534
37,036
Healing
26,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,211
1,866
0
809
17,892
6,424
1,083
6,219
11,419
95,181
0
W
12,076
2,586
0
1,746
25,857
16,920
1,673
5,450
20,407
0
66,613
L
Aphrodite
DarbyDowner
Aphrodite
12,043
625
8,797
9,882
14,882
12,058
624
7,285
7,384
59,764
0
W
Rama
8,557
5,976
0
13,477
26,377
11,972
5,861
5,639
20,738
0
93,095
W
Anubis
27,460
2,905
0
13,741
28,025
16,925
6,901
6,649
21,376
105,953
0
W
7,283
821
271
2,847
14,855
6,648
2,352
7,677
7,178
65,490
0
W
Sun Wukong
Ringo8752
Sun Wukong
10,727
2,605
0
4,954
23,944
14,320
836
2,839
21,105
0
73,509
L
Cu Chulainn
Wes2bad
Cu Chulainn
8,969
3,872
0
724
24,263
10,684
838
10,001
14,190
0
73,113
L
Thor
6,377
923
0
4,151
23,275
8,217
151
3,986
19,160
0
76,854
L
35,269
19,575
0
2,492
17,511
8,151
2,520
6,544
10,927
0
98,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,380
Gold Earned
71,130
632
Minions Killed
604
0
Camps Cleared
0
2,301,537
Distance Traveled
2,744,889
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,988
482
150
5
0
569,301
1
W
Bellona
13,595
469
101
3
0
495,865
4
L
Aphrodite
16,288
562
99
3
0
680,609
0
W
Rama
14,554
502
139
5
0
425,149
1
W
Anubis
15,879
548
174
6
0
382,952
0
W
Ra
12,576
434
121
4
0
470,530
0
W
Sun Wukong
12,776
441
97
3
0
527,041
0
L
Cu Chulainn
12,810
442
126
4
0
379,716
2
L
Thor
11,741
405
88
3
0
575,195
0
L
Artemis
16,303
562
141
5
0
540,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role