Player Matchup

Da Ji
Da Ji
Nativgamer326
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,381 Elo+
Solo
Achilles
Achilles
Rinkanm
Achilles
Level 9
God Stats
1W - 5L
1,330 SR
Queue Stats
8W - 13L
1,391 Elo+
Solo
Fafnir
Fafnir
RougaKhufu
Fafnir
Level 15
God Stats
0W - 3L
1,355 SR
Queue Stats
15W - 20L
1,345 Elo+
Party 1
Cupid
Cupid
eboylesado
Cupid
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,363 Elo+
Solo
Persephone
Persephone
zHulkz
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,288 Elo+
Party 1
Team Averages
Level 15
1,437 SR
1,354 Elo+

VS

Team Averages
Level 16
1,482 SR
1,366 Elo+
Odin
Odin
GG_ExT3r1or
Odin
Level 27
God Stats
6W - 2L
1,564 SR
Queue Stats
90W - 142L
1,263 Elo+
Party 3
Izanami
Izanami
ONoft
Izanami
Level 14
God Stats
6W - 2L
1,500 SR
Queue Stats
31W - 21L
1,497 Elo+
Party 2
Tiamat
Tiamat
Thor-H02
Tiamat
Level 17
God Stats
3W - 2L
1,737 SR
Queue Stats
47W - 97L
1,179 Elo+
Party 3
Zhong Kui
Zhong Kui
lucasleal3030
Zhong Kui
Level 15
God Stats
1W - 4L
1,289 SR
Queue Stats
82W - 90L
1,430 Elo+
Solo
Bacchus
Bacchus
syagox
Bacchus
Level 8
God Stats
1W - 1L
1,320 SR
Queue Stats
17W - 13L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 2
15,486
455
11,531
30,196
15,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Rinkanm
Achilles
13
5 / 1 / 2
11,849
349
6,171
8,259
8,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
RougaKhufu
Fafnir
20
6 / 7 / 15
15,906
468
17,085
30,183
51,127
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
19
10 / 5 / 10
14,825
436
16,228
14,655
6,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
zHulkz
Persephone
20
9 / 9 / 3
17,883
526
21,727
27,007
15,661
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 7
15,595
459
14,254
21,257
24,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
ONoft
Izanami
20
23 / 7 / 1
20,135
592
39,338
27,807
12,017
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
Thor-H02
Tiamat
18
0 / 17 / 6
12,555
369
1,729
21,449
9,417
Zhong Kui
lucasleal3030
Zhong Kui
5
0 / 1 / 1
9,184
270
960
1,965
860
Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Bacchus
syagox
Bacchus
20
3 / 8 / 9
15,416
453
10,556
21,666
26,643
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
53
38
Kills
29
32
Deaths
39
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
L
8
10
2
0.9
W
Izanami
ONoft
Izanami
23
7
1
3.36
L
Achilles
Rinkanm
Achilles
5
1
2
6
L
Fafnir
RougaKhufu
Fafnir
6
7
15
1.93
W
Tiamat
Thor-H02
Tiamat
0
17
6
0.18
L
Cupid
10
5
10
3
W
Zhong Kui
lucasleal3030
Zhong Kui
0
1
1
0.5
W
Bacchus
syagox
Bacchus
3
8
9
0.94
L
Persephone
zHulkz
Persephone
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,742
Damage
66,837
110,300
Taken
94,144
96,845
Mitigated
73,200
24,964
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,254
2,832
0
0
21,257
24,263
4,450
8,570
12,345
0
78,664
L
11,531
3,889
0
7,606
30,196
15,632
52
970
29,226
0
126,260
W
Izanami
ONoft
Izanami
39,338
30,329
0
8,523
27,807
12,017
1,214
12,146
15,452
0
156,932
L
Achilles
Rinkanm
Achilles
6,171
2,318
0
2,551
8,259
8,274
304
38
8,221
0
29,873
L
Fafnir
RougaKhufu
Fafnir
17,085
3,651
0
5,313
30,183
51,127
1,088
3,996
26,187
47,564
0
W
Tiamat
Thor-H02
Tiamat
1,729
310
0
1,049
21,449
9,417
455
7,519
13,789
27,109
0
L
Cupid
16,228
11,201
48
3,706
14,655
6,151
6,208
2,435
12,220
0
69,369
W
Zhong Kui
lucasleal3030
Zhong Kui
960
99
0
655
1,965
860
0
500
1,383
3,647
0
W
Bacchus
syagox
Bacchus
10,556
1,973
0
871
21,666
26,643
232
9,567
11,988
48,697
0
L
Persephone
zHulkz
Persephone
21,727
4,496
0
5,740
27,007
15,661
3,131
5,805
21,196
140,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,949
Gold Earned
72,885
595
Minions Killed
442
0
Camps Cleared
0
2,373,319
Distance Traveled
2,254,302
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,595
459
131
4
0
513,212
0
L
Da Ji
15,486
455
137
4
0
528,513
1
W
Izanami
20,135
592
212
6
0
562,039
4
L
Achilles
11,849
349
65
2
0
301,238
3
L
Fafnir
15,906
468
52
2
0
569,446
3
W
Tiamat
12,555
369
35
1
0
467,016
0
L
Cupid
14,825
436
119
4
0
437,471
3
W
Zhong Kui
9,184
270
3
0
0
56,390
0
W
Bacchus
15,416
453
61
2
0
655,645
2
L
Persephone
17,883
526
222
7
0
536,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role