Player Matchup

Skadi
Skadi
Ainura
Skadi
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,715 Elo+
Solo
Da Ji
Da Ji
DrunkxRockxLee
Da Ji
Level 125
God Stats
0W - 2L
1,430 SR
Queue Stats
42W - 66L
1,408 Elo+
Solo
Heimdallr
Heimdallr
Punks1010
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,485 Elo+
Party 2
Ares
Ares
angrypuppy0707yt
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,399 Elo+
Party 2
Awilix
Awilix
owo_martello
Awilix
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,487 Elo+
Party 2
Team Averages
Level 71
1,486 SR
1,499 Elo+

VS

Team Averages
Level 88
1,500 SR
1,533 Elo+
Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bizail
Hercules
Level 88
God Stats
2W - 0L
1,388 SR
Queue Stats
76W - 66L
1,544 Elo+
Party 1
Olorun
Olorun
BotchedJustice
Olorun
Level 97
God Stats
3W - 6L
1,533 SR
Queue Stats
75W - 63L
1,554 Elo+
Party 1
Zhong Kui
Zhong Kui
dashinggamer40
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
xTaix931
Cthulhu
Level 105
God Stats
2W - 1L
1,580 SR
Queue Stats
49W - 44L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ainura
Skadi
17
4 / 4 / 4
9,348
668
18,325
14,039
6,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 8 / 6
9,231
659
9,528
14,430
6,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Punks1010
Heimdallr
16
2 / 6 / 5
8,839
631
11,607
18,093
7,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 7 / 7
8,513
608
8,032
14,650
7,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
13
1 / 9 / 5
7,894
564
4,938
14,924
6,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
10 / 2 / 12
11,395
814
8,437
14,530
21,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Bizail
Hercules
19
10 / 1 / 18
11,473
820
13,768
20,648
24,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 3 / 15
10,730
766
16,351
16,740
9,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
dashinggamer40
Zhong Kui
15
3 / 4 / 12
9,892
707
9,421
11,903
11,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
xTaix931
Cthulhu
18
4 / 3 / 23
10,951
782
20,543
16,469
17,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
114
11
Kills
34
34
Deaths
13
27
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
2
12
8
L
Skadi
Ainura
Skadi
4
4
4
1.5
W
Hercules
Bizail
Hercules
10
1
18
19
W
7
3
15
4.83
L
3
8
6
0.75
L
Heimdallr
Punks1010
Heimdallr
2
6
5
0.75
L
1
7
7
0.64
W
Zhong Kui
dashinggamer40
Zhong Kui
3
4
12
2.25
L
Awilix
1
9
5
0.39
W
Cthulhu
xTaix931
Cthulhu
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,430
Damage
68,520
76,136
Taken
80,290
35,273
Mitigated
83,377
21,379
Healing
32,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,437
1,290
1,397
4,623
14,530
21,243
0
1,233
11,852
0
14,872
L
Skadi
Ainura
Skadi
18,325
7,432
2,314
4,955
14,039
6,301
0
9,407
4,557
0
38,906
W
Hercules
Bizail
Hercules
13,768
4,185
1,687
6,591
20,648
24,375
623
4,079
16,569
0
21,130
W
16,351
7,615
5,111
6,159
16,740
9,447
2,615
263
16,477
32,293
0
L
9,528
1,233
1,635
1,230
14,430
6,407
0
9,074
5,206
0
11,253
L
Heimdallr
Punks1010
Heimdallr
11,607
4,042
1,345
5,013
18,093
7,576
0
11,585
6,358
0
29,810
L
8,032
631
1,098
1,383
14,650
7,994
0
8,053
6,447
12,278
0
W
Zhong Kui
dashinggamer40
Zhong Kui
9,421
1,732
441
1,818
11,903
11,140
2,211
828
11,075
15,331
0
L
Awilix
4,938
2,418
819
1,587
14,924
6,995
0
8,196
6,628
0
7,750
W
Cthulhu
xTaix931
Cthulhu
20,543
883
3,341
1,474
16,469
17,172
180
1,629
14,345
44,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,825
Gold Earned
54,441
77
Minions Killed
121
0
Camps Cleared
0
1,049,340
Distance Traveled
1,327,187
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,395
814
8
1
0
276,974
3
L
Skadi
9,348
668
35
3
0
220,327
0
W
Hercules
11,473
820
20
1
0
273,019
0
W
Olorun
10,730
766
32
2
0
251,856
0
L
Da Ji
9,231
659
4
0
0
184,489
1
L
Heimdallr
8,839
631
27
2
0
219,917
0
L
Ares
8,513
608
7
1
0
230,965
3
W
Zhong Kui
9,892
707
15
1
0
248,957
0
L
Awilix
7,894
564
4
0
0
193,642
0
W
Cthulhu
10,951
782
46
3
0
276,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role