Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bathtubstains
Tiamat
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 9L
1,524 Elo+
Solo
Cabrakan
Cabrakan
IRLKum21utFKdoll
Cabrakan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,643 Elo+
Solo
Scylla
Scylla
Josh0919
Scylla
Level 5
God Stats
6W - 14L
1,513 SR
Queue Stats
27W - 44L
1,456 Elo+
Solo
Neith
Neith
Zombi3xHitman
Neith
Level 23
God Stats
1W - 1L
1,468 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,496 SR
1,525 Elo+

VS

Team Averages
Level 7
1,376 SR
1,208 Elo+
Merlin
Merlin
Cancunator
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,235 Elo+
Party 1
Ymir
Ymir
EMI PSYCHOSIS
Ymir
Level 8
God Stats
4W - 6L
1,235 SR
Queue Stats
39W - 50L
1,266 Elo+
Party 1
Nemesis
Nemesis
FormingRock80
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,214 Elo+
Party 1
Hou Yi
Hou Yi
NaranjaMec
Hou Yi
Level 17
God Stats
0W - 1L
1,145 SR
Queue Stats
25W - 42L
1,170 Elo+
Party 1
Bellona
Bellona
YungSnow13
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
11 / 0 / 13
10,182
599
10,646
12,084
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
18 / 1 / 1
10,645
626
13,723
9,138
9,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 6
7,626
449
5,164
8,366
7,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Josh0919
Scylla
14
8 / 5 / 8
9,426
554
6,640
8,350
2,262
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 5
9,304
547
7,858
5,648
2,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cancunator
Merlin
11
3 / 12 / 1
7,523
443
4,304
11,253
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 3
6,682
393
3,457
11,951
6,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
9
1 / 9 / 2
6,206
365
6,442
12,194
4,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
NaranjaMec
Hou Yi
10
0 / 7 / 3
6,318
372
3,351
9,740
2,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
YungSnow13
Bellona
9
1 / 8 / 2
6,204
365
2,024
9,333
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
43
Kills
6
7
Deaths
43
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
11
0
13
17.5
W
18
1
1
18.5
L
Merlin
Cancunator
Merlin
3
12
1
0.29
L
1
7
3
0.36
L
Nemesis
1
9
2
0.22
W
2
1
6
5
W
Scylla
Josh0919
Scylla
8
5
8
2.4
L
Hou Yi
NaranjaMec
Hou Yi
0
7
3
0.21
L
Bellona
YungSnow13
Bellona
1
8
2
0.25
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,031
Damage
19,578
43,586
Taken
54,471
26,479
Mitigated
22,323
17,720
Healing
1,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
10,646
5,317
402
9,533
12,084
5,352
116
1,195
10,721
0
51,240
W
13,723
898
0
5,016
9,138
9,163
2,693
251
8,868
67,101
0
L
Merlin
Cancunator
Merlin
4,304
736
0
0
11,253
3,404
271
5,609
5,556
25,074
0
L
3,457
787
0
283
11,951
6,232
0
4,970
6,930
18,521
0
L
Nemesis
6,442
2,100
0
766
12,194
4,153
0
4,790
7,242
0
20,850
W
5,164
538
0
1,270
8,366
7,662
0
2,445
5,862
23,536
0
W
Scylla
Josh0919
Scylla
6,640
1,203
0
507
8,350
2,262
1,629
1,783
6,265
38,527
0
L
Hou Yi
NaranjaMec
Hou Yi
3,351
2,016
0
769
9,740
2,951
0
2,797
6,901
0
25,617
L
Bellona
YungSnow13
Bellona
2,024
388
0
162
9,333
5,583
0
6,608
2,315
0
11,745
W
7,858
3,123
0
992
5,648
2,040
3,096
1,539
4,109
0
52,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,183
Gold Earned
32,933
390
Minions Killed
189
0
Camps Cleared
0
1,413,887
Distance Traveled
1,395,941
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,182
599
75
4
0
365,683
8
W
Tiamat
10,645
626
106
6
0
304,802
1
L
Merlin
7,523
443
46
3
0
255,090
1
L
Ymir
6,682
393
30
2
0
310,659
3
L
Nemesis
6,206
365
37
2
0
313,819
1
W
Cabrakan
7,626
449
29
2
0
210,481
0
W
Scylla
9,426
554
69
4
0
262,249
0
L
Hou Yi
6,318
372
50
3
0
276,451
0
L
Bellona
6,204
365
26
2
0
239,922
1
W
Neith
9,304
547
111
7
0
270,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role