Player Matchup

Nemesis
Nemesis
DIGITALBRUTE
Nemesis
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 16L
1,299 Elo+
Party 2
Guan Yu
Guan Yu
LitRunna
Guan Yu
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,215 Elo+
Party 2
Cthulhu
Cthulhu
Therkis
Cthulhu
Level 15
God Stats
2W - 3L
1,513 SR
Queue Stats
63W - 47L
1,465 Elo+
Solo
Zeus
Zeus
VooDooRec
Zeus
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Hachiman
Hachiman
mafaducker
Hachiman
Level 5
God Stats
2W - 4L
1,359 SR
Queue Stats
9W - 11L
1,378 Elo+
Party 2
Team Averages
Level 24
1,474 SR
1,371 Elo+

VS

Team Averages
Level 18
1,434 SR
1,370 Elo+
Hachiman
Hachiman
EkteNorskBrunost
Hachiman
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
354W - 405L
1,421 Elo+
Solo
Thanatos
Thanatos
ICMoveMent
Thanatos
Level 46
God Stats
14W - 17L
1,451 SR
Queue Stats
248W - 239L
1,544 Elo+
Party 3
Neith
Neith
Izan3
Neith
Level 5
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 1
Sol
Sol
YAKASAMIHD
Sol
Level 4
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 1
Kukulkan
Kukulkan
yupingo
Kukulkan
Level 7
God Stats
3W - 4L
1,576 SR
Queue Stats
4W - 4L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DIGITALBRUTE
Nemesis
16
6 / 3 / 7
11,186
559
6,168
14,018
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
LitRunna
Guan Yu
15
2 / 1 / 1
9,949
497
2,172
9,277
6,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Therkis
Cthulhu
16
7 / 4 / 11
11,215
561
7,307
15,607
14,033
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
19
15 / 2 / 15
13,909
695
20,656
12,338
4,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
mafaducker
Hachiman
16
6 / 2 / 1
11,384
569
5,547
8,061
2,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
8,770
439
4,952
14,433
4,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ICMoveMent
Thanatos
15
6 / 5 / 4
10,220
511
8,449
16,979
7,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Izan3
Neith
5
0 / 7 / 3
6,049
302
1,951
6,176
1,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 13 / 2
7,400
370
4,876
13,220
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
yupingo
Kukulkan
15
3 / 4 / 5
9,642
482
10,050
7,590
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
36
Kills
12
12
Deaths
37
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DIGITALBRUTE
Nemesis
6
3
7
3.17
L
2
8
3
0.44
L
Thanatos
ICMoveMent
Thanatos
6
5
4
1.6
L
Neith
Izan3
Neith
0
7
3
0.21
W
Guan Yu
LitRunna
Guan Yu
2
1
1
2.5
W
Cthulhu
Therkis
Cthulhu
7
4
11
3.13
W
Zeus
15
2
15
11.25
L
1
13
2
0.15
W
Hachiman
mafaducker
Hachiman
6
2
1
3.25
L
Kukulkan
yupingo
Kukulkan
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,850
Damage
30,278
59,301
Taken
58,398
35,815
Mitigated
22,531
14,028
Healing
16,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DIGITALBRUTE
Nemesis
6,168
3,258
0
4,622
14,018
7,557
1,309
537
13,441
0
67,001
L
4,952
2,592
0
3,213
14,433
4,671
0
4,795
9,613
0
36,249
L
Thanatos
ICMoveMent
Thanatos
8,449
1,565
0
11,538
16,979
7,877
0
5,267
11,687
0
51,385
L
Neith
Izan3
Neith
1,951
1,010
0
321
6,176
1,947
327
4,112
2,064
0
8,637
W
Guan Yu
LitRunna
Guan Yu
2,172
308
404
2,968
9,277
6,823
984
3,234
5,613
0
41,970
W
Cthulhu
Therkis
Cthulhu
7,307
483
0
500
15,607
14,033
98
4,974
10,384
31,667
0
W
Zeus
20,656
3,587
166
5,368
12,338
4,413
2,581
2,864
9,390
100,265
0
L
4,876
2,479
0
1,244
13,220
5,016
943
10,155
3,065
21,519
2,273
W
Hachiman
mafaducker
Hachiman
5,547
2,277
0
0
8,061
2,989
6,819
2,028
5,957
0
42,426
L
Kukulkan
yupingo
Kukulkan
10,050
1,254
0
500
7,590
3,020
654
3,634
3,931
46,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,643
Gold Earned
42,081
474
Minions Killed
312
0
Camps Cleared
0
1,849,778
Distance Traveled
1,425,690
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,186
559
90
5
0
423,458
3
L
Hachiman
8,770
439
66
3
0
323,059
1
L
Thanatos
10,220
511
92
5
0
367,856
3
L
Neith
6,049
302
6
0
0
139,979
0
W
Guan Yu
9,949
497
79
4
0
375,172
1
W
Cthulhu
11,215
561
51
3
0
386,383
1
W
Zeus
13,909
695
158
8
0
335,552
0
L
Sol
7,400
370
46
2
0
256,335
0
W
Hachiman
11,384
569
96
5
0
329,213
6
L
Kukulkan
9,642
482
102
5
0
338,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role