Player Matchup

Bastet
Bastet
Bloobly_JR_PR
Bastet
Level 10
God Stats
12W - 17L
1,387 SR
Queue Stats
47W - 42L
1,321 Elo+
Solo
Medusa
Medusa
DaDo0905
Medusa
Level 23
God Stats
49W - 54L
1,486 SR
Queue Stats
179W - 229L
1,373 Elo+
Solo
Nemesis
Nemesis
Time Gaze
Nemesis
Level 25
God Stats
29W - 40L
1,434 SR
Queue Stats
555W - 559L
1,289 Elo+
Solo
Agni
Agni
WellActive
Agni
Level 16
God Stats
16W - 19L
1,382 SR
Queue Stats
17W - 21L
1,376 Elo+
Solo
Cthulhu
Cthulhu
semiMike
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,562 Elo+
Solo
Team Averages
Level 18
1,438 SR
1,384 Elo+

VS

Team Averages
Level 21
1,420 SR
1,419 Elo+
Fenrir
Fenrir
Assasinwolf1987
Fenrir
Level 16
God Stats
30W - 41L
1,397 SR
Queue Stats
45W - 65L
1,306 Elo+
Solo
Loki
Loki
OurSuperstar14
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,298 Elo+
Solo
Nemesis
Nemesis
Slit
Nemesis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
brwatty
Nu Wa
Level 49
God Stats
9W - 11L
1,204 SR
Queue Stats
114W - 127L
1,503 Elo+
Party 1
Tyr
Tyr
fdefvgre1
Tyr
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 147L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 15
14,511
967
15,878
22,105
13,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
DaDo0905
Medusa
20
6 / 5 / 15
14,760
984
16,609
22,000
7,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Time Gaze
Nemesis
15
0 / 0 / 0
10,760
717
0
1,277
383
20
22 / 6 / 14
19,248
1,283
49,332
20,825
7,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
semiMike
Cthulhu
20
6 / 2 / 27
16,002
1,067
18,330
21,809
30,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 8
13,563
904
15,633
25,155
14,814
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 8 / 9
14,116
941
17,161
21,555
8,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Slit
Nemesis
18
2 / 12 / 7
12,869
858
6,114
19,534
8,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
brwatty
Nu Wa
20
10 / 8 / 5
15,396
1,026
31,090
20,851
8,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 7 / 13
15,979
1,065
12,140
23,827
25,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
65
39
Kills
23
23
Deaths
39
71
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
4
8
1.75
W
5
10
15
1.25
W
Medusa
DaDo0905
Medusa
6
5
15
2.7
L
4
8
9
1.06
L
Nemesis
Slit
Nemesis
2
12
7
0.46
W
Nemesis
Time Gaze
Nemesis
0
0
0
0
W
22
6
14
4.83
L
Nu Wa
brwatty
Nu Wa
10
8
5
1.56
L
4
7
13
1.5
W
Cthulhu
semiMike
Cthulhu
6
2
27
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,149
Damage
82,138
88,016
Taken
110,922
59,387
Mitigated
65,271
9,783
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,633
3,552
1,101
1,423
25,155
14,814
0
12,627
12,528
0
24,708
W
15,878
5,627
506
900
22,105
13,385
0
7,844
14,261
0
35,065
W
Medusa
DaDo0905
Medusa
16,609
10,193
0
0
22,000
7,288
0
10,885
11,115
0
29,037
L
17,161
5,462
0
2,075
21,555
8,435
0
14,392
7,163
0
46,842
L
Nemesis
Slit
Nemesis
6,114
3,478
0
292
19,534
8,249
0
12,765
6,769
0
18,957
W
Nemesis
Time Gaze
Nemesis
0
0
0
0
1,277
383
0
1,277
0
0
0
W
49,332
6,616
0
4,369
20,825
7,602
0
6,151
14,674
91,104
0
L
Nu Wa
brwatty
Nu Wa
31,090
6,009
404
2,018
20,851
8,659
0
13,293
7,558
49,899
0
L
12,140
1,762
0
1,881
23,827
25,114
0
14,585
9,242
3,422
48,673
W
Cthulhu
semiMike
Cthulhu
18,330
1,075
432
3,576
21,809
30,729
0
6,360
15,449
61,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,281
Gold Earned
71,923
264
Minions Killed
268
1
Camps Cleared
3
1,139,442
Distance Traveled
1,432,911
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,563
904
19
1
0
324,471
2
W
Bastet
14,511
967
38
3
1
268,704
0
W
Medusa
14,760
984
30
2
0
282,972
0
L
Loki
14,116
941
50
3
1
300,439
3
L
Nemesis
12,869
858
27
2
0
215,341
1
W
Nemesis
10,760
717
0
0
0
0
0
W
Agni
19,248
1,283
109
7
0
256,415
1
L
Nu Wa
15,396
1,026
48
3
0
272,370
0
L
Tyr
15,979
1,065
124
8
2
320,290
0
W
Cthulhu
16,002
1,067
87
6
0
331,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role