Player Matchup

Ratatoskr
Ratatoskr
Doutrinado
Ratatoskr
Level 18
God Stats
1W - 1L
1,706 SR
Queue Stats
3W - 3L
1,418 Elo+
Party 1
Thor
Thor
Draguilas
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,473 Elo+
Solo
Pele
Pele
JuIionaGaita
Pele
Level 6
God Stats
0W - 2L
1,272 SR
Queue Stats
3W - 7L
1,133 Elo+
Party 1
Merlin
Merlin
KenaiBalu
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,216 Elo+
Party 1
Heimdallr
Heimdallr
Marcusmvc
Heimdallr
Level 20
God Stats
5W - 4L
1,382 SR
Queue Stats
39W - 29L
1,469 Elo+
Solo
Team Averages
Level 12
1,472 SR
1,342 Elo+

VS

Team Averages
Level 23
1,554 SR
1,400 Elo+
Nemesis
Nemesis
AlessandroAUG
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
352W - 371L
1,464 Elo+
Solo
Medusa
Medusa
DoCartel
Medusa
Level 28
God Stats
4W - 2L
1,862 SR
Queue Stats
85W - 108L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
Harvey12
Baron Samedi
Level 18
God Stats
15W - 23L
1,447 SR
Queue Stats
68W - 90L
1,364 Elo+
Party 2
Anubis
Anubis
MartinFronJell
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,344 Elo+
Solo
Achilles
Achilles
TYYS
Achilles
Level 28
God Stats
7W - 5L
1,461 SR
Queue Stats
40W - 32L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Doutrinado
Ratatoskr
17
2 / 12 / 13
10,957
996
12,764
24,956
13,000
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
16
2 / 14 / 9
10,543
958
8,012
18,882
8,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 12 / 13
11,575
1,052
12,804
21,679
8,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
KenaiBalu
Merlin
18
9 / 7 / 10
13,850
1,259
23,349
15,412
6,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Marcusmvc
Heimdallr
19
4 / 6 / 13
13,377
1,216
12,979
21,001
18,460
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
6 / 6 / 16
11,488
1,044
8,562
15,327
5,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
DoCartel
Medusa
20
17 / 2 / 24
14,862
1,351
27,652
11,888
4,647
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Harvey12
Baron Samedi
20
8 / 1 / 22
13,291
1,208
16,469
9,251
4,981
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 8 / 30
13,112
1,192
19,343
18,873
9,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TYYS
Achilles
20
10 / 3 / 28
13,187
1,199
19,943
19,900
27,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
170
20
Kills
50
51
Deaths
20
58
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Nemesis
6
6
16
2.33
W
Medusa
DoCartel
Medusa
17
2
24
14.5
L
Ratatoskr
Doutrinado
Ratatoskr
2
12
13
0.71
L
Thor
2
14
9
0.46
W
Baron Samedi
Harvey12
Baron Samedi
8
1
22
19
L
3
12
13
0.79
L
Merlin
KenaiBalu
Merlin
9
7
10
2
L
Heimdallr
Marcusmvc
Heimdallr
4
6
13
1.75
W
9
8
30
3
W
Achilles
TYYS
Achilles
10
3
28
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,908
Damage
91,969
101,930
Taken
75,239
54,733
Mitigated
51,633
4,196
Healing
18,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
8,562
5,961
0
801
15,327
5,218
0
4,831
10,496
0
12,731
W
Medusa
DoCartel
Medusa
27,652
16,938
597
800
11,888
4,647
0
3,441
8,447
0
62,776
L
Ratatoskr
Doutrinado
Ratatoskr
12,764
1,823
0
2,779
24,956
13,000
0
7,859
17,097
0
22,625
L
Thor
8,012
1,733
0
40
18,882
8,570
0
3,704
15,178
0
10,921
W
Baron Samedi
Harvey12
Baron Samedi
16,469
1,878
3,752
3,992
9,251
4,981
0
2,106
7,145
33,809
0
L
12,804
3,295
0
728
21,679
8,621
0
7,015
14,664
0
35,316
L
Merlin
KenaiBalu
Merlin
23,349
2,614
0
0
15,412
6,082
0
7,793
7,619
58,432
0
L
Heimdallr
Marcusmvc
Heimdallr
12,979
4,051
0
649
21,001
18,460
0
9,729
11,272
7,769
37,710
W
19,343
1,677
819
6,713
18,873
9,179
0
7,122
11,751
37,841
0
W
Achilles
TYYS
Achilles
19,943
5,884
0
534
19,900
27,608
0
8,138
11,759
816
34,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,302
Gold Earned
65,940
203
Minions Killed
211
3
Camps Cleared
6
954,844
Distance Traveled
999,512
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,488
1,044
8
1
1
165,658
0
W
Medusa
14,862
1,351
96
9
5
182,517
0
L
Ratatoskr
10,957
996
15
1
2
200,050
1
L
Thor
10,543
958
2
0
0
140,322
2
W
Baron Samedi
13,291
1,208
42
4
0
173,416
4
L
Pele
11,575
1,052
37
3
0
205,554
0
L
Merlin
13,850
1,259
78
7
1
206,850
0
L
Heimdallr
13,377
1,216
71
6
0
202,068
0
W
Anubis
13,112
1,192
48
4
0
238,896
0
W
Achilles
13,187
1,199
17
2
0
239,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role