Player Matchup

Merlin
Merlin
Adoon
Merlin
Level 6
God Stats
2W - 6L
1,344 SR
Queue Stats
6W - 17L
1,105 Elo+
Party 1
Ao Kuang
Ao Kuang
BokawaweD
Ao Kuang
Level 25
God Stats
1W - 2L
1,519 SR
Queue Stats
49W - 64L
1,326 Elo+
Solo
Hou Yi
Hou Yi
Elbaal
Hou Yi
Level 29
God Stats
46W - 68L
1,400 SR
Queue Stats
47W - 76L
1,292 Elo+
Party 1
Yemoja
Yemoja
NabihBerri
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,144 Elo+
Party 1
Olorun
Olorun
gabzoust
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,144 Elo+
Party 1
Team Averages
Level 13
1,452 SR
1,202 Elo+

VS

Team Averages
Level 14
1,503 SR
1,335 Elo+
Hel
Hel
EmpressSinSRB
Hel
Level 27
God Stats
31W - 42L
1,517 SR
Queue Stats
146W - 171L
1,308 Elo+
Party 2
Odin
Odin
OhSimba
Odin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,148 Elo+
Solo
Ymir
Ymir
Sugarshokk
Ymir
Level 18
God Stats
13W - 9L
1,526 SR
Queue Stats
21W - 21L
1,338 Elo+
Solo
Agni
Agni
VxrifiedxDee
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
d3adlykansas
Arachne
Level 18
God Stats
17W - 16L
1,474 SR
Queue Stats
27W - 26L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adoon
Merlin
15
3 / 8 / 2
9,823
427
6,875
11,394
4,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
BokawaweD
Ao Kuang
14
3 / 7 / 0
9,404
409
2,724
20,188
7,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Elbaal
Hou Yi
14
4 / 11 / 3
9,422
410
11,854
22,834
8,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
NabihBerri
Yemoja
13
0 / 9 / 7
9,323
405
7,360
19,590
16,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
gabzoust
Olorun
13
3 / 14 / 3
9,413
409
9,908
18,883
7,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 13
12,001
522
10,512
14,302
6,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
OhSimba
Odin
18
9 / 2 / 9
12,129
527
12,036
13,902
16,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
10 / 1 / 19
12,662
551
17,361
17,761
19,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 12 / 0
8,410
366
1,529
9,733
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
d3adlykansas
Arachne
20
23 / 2 / 6
14,381
625
31,888
22,699
13,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
96
13
Kills
49
49
Deaths
17
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Merlin
Adoon
Merlin
3
8
2
0.5
L
Ao Kuang
BokawaweD
Ao Kuang
3
7
0
0.43
L
Hou Yi
Elbaal
Hou Yi
4
11
3
0.5
W
7
0
13
13.5
L
Yemoja
NabihBerri
Yemoja
0
9
7
0.39
W
Odin
OhSimba
Odin
9
2
9
6.75
W
10
1
19
19.5
W
0
12
0
0
W
Arachne
d3adlykansas
Arachne
23
2
6
13
L
Olorun
gabzoust
Olorun
3
14
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,721
Damage
73,326
92,889
Taken
78,397
44,489
Mitigated
57,778
13,938
Healing
34,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Adoon
Merlin
6,875
982
84
654
11,394
4,767
903
2,179
8,940
41,908
0
L
Ao Kuang
BokawaweD
Ao Kuang
2,724
579
0
5,318
20,188
7,529
129
4,815
15,317
49,380
0
L
Hou Yi
Elbaal
Hou Yi
11,854
5,915
0
2,534
22,834
8,076
568
8,890
13,542
0
50,365
W
10,512
1,050
8,448
10,646
14,302
6,242
2,673
4,425
9,877
61,249
0
L
Yemoja
NabihBerri
Yemoja
7,360
2,112
1,566
953
19,590
16,384
23
7,271
12,009
26,051
0
W
Odin
OhSimba
Odin
12,036
3,510
0
2,191
13,902
16,464
1,599
5,866
7,809
0
61,414
W
17,361
1,677
0
3,665
17,761
19,249
0
7,328
10,404
65,558
0
W
1,529
411
0
363
9,733
2,699
275
986
8,747
23,362
0
W
Arachne
d3adlykansas
Arachne
31,888
21,742
0
8,733
22,699
13,124
4,311
7,896
14,693
0
136,996
L
Olorun
gabzoust
Olorun
9,908
5,356
819
2,010
18,883
7,733
0
5,545
13,112
35,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,385
Gold Earned
59,583
329
Minions Killed
502
0
Camps Cleared
0
1,736,373
Distance Traveled
2,141,447
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,823
427
79
3
0
292,069
2
L
Ao Kuang
9,404
409
90
4
0
383,415
0
L
Hou Yi
9,422
410
65
3
0
385,414
0
W
Hel
12,001
522
101
4
0
424,677
2
L
Yemoja
9,323
405
29
1
0
356,584
2
W
Odin
12,129
527
91
4
0
448,573
3
W
Ymir
12,662
551
112
5
0
445,220
0
W
Agni
8,410
366
33
1
0
342,252
2
W
Arachne
14,381
625
165
7
0
480,725
1
L
Olorun
9,413
409
66
3
0
318,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role