Player Matchup

Zeus
Zeus
AERO-308
Zeus
Level 95
God Stats
5W - 6L
1,477 SR
Queue Stats
296W - 283L
1,538 Elo+
Party 1
Artemis
Artemis
DoubleAbomb
Artemis
Level 102
God Stats
7W - 1L
1,694 SR
Queue Stats
451W - 437L
1,600 Elo+
Party 1
Vamana
Vamana
JOH4N22
Vamana
Level 140
God Stats
0W - 2L
1,296 SR
Queue Stats
368W - 317L
1,607 Elo+
Solo
Set
Set
wopolokk
Set
Level 142
God Stats
0W - 2L
1,340 SR
Queue Stats
32W - 37L
1,533 Elo+
Party 3
Bacchus
Bacchus
zanzabar09
Bacchus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 185L
1,510 Elo+
Party 3
Team Averages
Level 125
1,461 SR
1,558 Elo+

VS

Team Averages
Level 86
1,612 SR
1,546 Elo+
Sobek
Sobek
FeelingFroggy11
Sobek
Level 89
God Stats
2W - 0L
1,720 SR
Queue Stats
164W - 146L
1,582 Elo+
Solo
Thor
Thor
L3gendx34271
Thor
Level 106
God Stats
15W - 18L
1,540 SR
Queue Stats
448W - 466L
1,542 Elo+
Solo
Chang'e
Chang'e
Slim Jim5127
Chang'e
Level 108
God Stats
15W - 18L
1,662 SR
Queue Stats
381W - 358L
1,581 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Violent Plug
Ah Muzen Cab
Level 69
God Stats
3W - 2L
1,637 SR
Queue Stats
355W - 332L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
lucmac01
Ne Zha
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
4 / 9 / 1
10,806
491
13,331
16,246
6,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
DoubleAbomb
Artemis
16
1 / 7 / 2
9,493
432
6,786
13,973
5,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
JOH4N22
Vamana
17
2 / 5 / 0
9,924
451
8,383
23,317
21,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 7 / 3
9,259
421
8,049
16,355
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
zanzabar09
Bacchus
13
4 / 7 / 4
8,630
392
9,224
14,516
16,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 15
12,030
547
7,880
21,279
26,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 0 / 10
13,809
628
14,630
13,330
9,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Slim Jim5127
Chang'e
17
1 / 5 / 10
11,273
512
10,583
15,452
5,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Violent Plug
Ah Muzen Cab
19
7 / 3 / 10
12,780
581
15,450
20,637
8,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
lucmac01
Ne Zha
20
14 / 2 / 6
13,524
615
14,969
20,622
9,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
14
Kills
35
35
Deaths
14
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
9
1
0.5
L
Artemis
DoubleAbomb
Artemis
1
7
2
0.29
W
6
4
15
3.38
L
Vamana
JOH4N22
Vamana
2
5
0
0.4
W
7
0
10
12
W
Chang'e
Slim Jim5127
Chang'e
1
5
10
1.2
W
Ah Muzen Cab
Violent Plug
Ah Muzen Cab
7
3
10
4
W
Ne Zha
lucmac01
Ne Zha
14
2
6
8.5
L
3
7
3
0.64
L
Bacchus
zanzabar09
Bacchus
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,773
Damage
63,512
84,407
Taken
91,320
56,104
Mitigated
59,076
18,343
Healing
38,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
13,331
1,431
0
2,508
16,246
6,236
248
5,544
10,290
64,227
0
L
Artemis
DoubleAbomb
Artemis
6,786
1,836
0
2,804
13,973
5,069
0
3,063
10,884
0
54,061
W
7,880
488
0
6,962
21,279
26,063
729
3,743
17,536
37,773
0
L
Vamana
JOH4N22
Vamana
8,383
3,016
0
6,836
23,317
21,240
0
2,844
20,417
0
72,640
W
14,630
2,435
0
2,830
13,330
9,423
975
1,828
11,502
0
105,077
W
Chang'e
Slim Jim5127
Chang'e
10,583
415
3,397
8,099
15,452
5,303
1,624
8,111
7,341
54,778
0
W
Ah Muzen Cab
Violent Plug
Ah Muzen Cab
15,450
7,890
0
12,436
20,637
8,886
5,208
5,117
15,520
0
115,996
W
Ne Zha
lucmac01
Ne Zha
14,969
8,299
0
4,553
20,622
9,401
1,252
5,880
14,742
0
96,525
L
8,049
2,710
0
4,551
16,355
7,117
0
4,024
12,169
0
60,426
L
Bacchus
zanzabar09
Bacchus
9,224
1,053
0
1,644
14,516
16,442
0
2,582
11,833
36,814
3,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,112
Gold Earned
63,416
548
Minions Killed
592
0
Camps Cleared
0
1,795,543
Distance Traveled
2,074,745
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,806
491
127
6
0
304,139
0
L
Artemis
9,493
432
116
5
0
362,846
2
W
Sobek
12,030
547
43
2
0
424,582
3
L
Vamana
9,924
451
140
6
0
374,979
2
W
Thor
13,809
628
189
9
0
395,630
2
W
Chang'e
11,273
512
93
4
0
404,931
6
W
Ah Muzen Cab
12,780
581
152
7
0
394,465
1
W
Ne Zha
13,524
615
115
5
0
455,137
0
L
Set
9,259
421
105
5
0
358,551
3
L
Bacchus
8,630
392
60
3
0
395,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role