Player Matchup

Bellona
Bellona
AFRL-LinusMik
Bellona
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 136L
1,147 Elo+
Party 1
Neith
Neith
CarlssonFjunis
Neith
Level 12
God Stats
5W - 5L
1,500 SR
Queue Stats
158W - 245L
1,147 Elo+
Party 1
Nike
Nike
CrappyToe
Nike
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
JDorigins1
Nemesis
Level 5
God Stats
19W - 13L
1,379 SR
Queue Stats
37W - 41L
1,169 Elo+
Solo
Cernunnos
Cernunnos
steel-untidy317
Cernunnos
Level 18
God Stats
16W - 27L
1,420 SR
Queue Stats
101W - 140L
1,212 Elo+
Solo
Team Averages
Level 15
1,460 SR
1,235 Elo+

VS

Team Averages
Level 11
1,445 SR
1,240 Elo+
Chaac
Chaac
Anubis1825410
Chaac
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 34L
1,180 Elo+
Solo
Merlin
Merlin
DivineGrnd
Merlin
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Origins219
Da Ji
Level 7
God Stats
5W - 7L
1,500 SR
Queue Stats
53W - 51L
970 Elo+
Solo
Cerberus
Cerberus
ThoracicMars162
Cerberus
Level 19
God Stats
1W - 6L
1,224 SR
Queue Stats
98W - 200L
1,051 Elo+
Solo
Bellona
Bellona
rule13breaker
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
1 / 4 / 2
6,154
440
3,083
7,963
3,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 0 / 1
6,670
476
1,843
2,311
777
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Nike
11
3 / 3 / 1
6,881
492
2,823
8,289
4,002
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
JDorigins1
Nemesis
6
0 / 4 / 1
5,466
390
1,152
8,494
2,613
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
steel-untidy317
Cernunnos
12
3 / 3 / 1
7,545
539
3,093
6,397
2,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
5,967
426
4,277
6,719
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
DivineGrnd
Merlin
12
3 / 1 / 2
7,198
514
7,630
4,331
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
5
0 / 9 / 0
4,793
342
144
7,482
1,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
10
5 / 3 / 1
7,057
504
2,741
8,329
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
8
1 / 5 / 0
5,583
399
1,908
7,174
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
9
Kills
10
14
Deaths
20
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
4
2
0.5
L
1
2
4
1.5
W
2
0
1
2.5
W
Nike
3
3
1
1.17
L
Merlin
DivineGrnd
Merlin
3
1
2
4
W
Nemesis
JDorigins1
Nemesis
0
4
1
0.13
L
Da Ji
0
9
0
0
L
Cerberus
5
3
1
1.83
L
Bellona
1
5
0
0.2
W
Cernunnos
steel-untidy317
Cernunnos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,994
Damage
16,700
33,454
Taken
34,035
12,944
Mitigated
16,888
3,514
Healing
4,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,083
1,208
0
174
7,963
3,416
586
2,169
5,742
0
19,042
L
4,277
626
0
1,007
6,719
5,700
241
0
6,719
5,395
13,226
W
1,843
481
0
282
2,311
777
830
934
1,375
0
19,622
W
Nike
2,823
451
0
1,470
8,289
4,002
1,849
4,368
3,533
0
26,756
L
Merlin
DivineGrnd
Merlin
7,630
704
222
964
4,331
1,364
337
0
4,331
36,001
0
W
Nemesis
JDorigins1
Nemesis
1,152
561
0
319
8,494
2,613
0
1,477
6,875
0
20,026
L
Da Ji
144
0
0
0
7,482
1,590
0
0
7,482
0
17,711
L
Cerberus
2,741
187
0
1,032
8,329
4,551
429
0
8,329
23,563
0
L
Bellona
1,908
853
0
978
7,174
3,683
43
0
7,174
0
20,909
W
Cernunnos
steel-untidy317
Cernunnos
3,093
1,847
0
1,269
6,397
2,136
1,971
2,186
4,071
0
37,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,716
Gold Earned
30,598
220
Minions Killed
211
0
Camps Cleared
0
1,136,119
Distance Traveled
1,163,681
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,154
440
25
2
0
188,862
2
L
Chaac
5,967
426
31
2
0
245,620
0
W
Neith
6,670
476
45
3
0
204,352
1
W
Nike
6,881
492
48
3
0
258,643
0
L
Merlin
7,198
514
53
4
0
238,643
0
W
Nemesis
5,466
390
29
2
0
223,460
0
L
Da Ji
4,793
342
27
2
0
200,331
0
L
Cerberus
7,057
504
65
5
0
240,734
1
L
Bellona
5,583
399
35
3
0
238,353
0
W
Cernunnos
7,545
539
73
5
0
260,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role