Player Matchup

Anhur
Anhur
FernandoNS05
Anhur
Level 45
God Stats
9W - 7L
1,277 SR
Queue Stats
589W - 552L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
aalemao_lima
Baron Samedi
Level 105
God Stats
2W - 3L
1,230 SR
Queue Stats
407W - 368L
1,505 Elo+
Party 2
Loki
Loki
crashaobondicota
Loki
Level 156
God Stats
40W - 25L
1,576 SR
Queue Stats
811W - 759L
1,501 Elo+
Party 2
Cerberus
Cerberus
geleia_calmante
Cerberus
Level 102
God Stats
36W - 21L
1,623 SR
Queue Stats
773W - 693L
1,578 Elo+
Party 2
King Arthur
King Arthur
littlepedrinho
King Arthur
Level 38
God Stats
20W - 31L
1,613 SR
Queue Stats
390W - 423L
1,439 Elo+
Solo
Team Averages
Level 89
1,464 SR
1,485 Elo+

VS

Team Averages
Level 74
1,393 SR
1,436 Elo+
Ah Puch
Ah Puch
DiegoLima2202
Ah Puch
Level 65
God Stats
3W - 6L
1,438 SR
Queue Stats
315W - 366L
1,469 Elo+
Party 1
Izanami
Izanami
InNovax
Izanami
Level 64
God Stats
5W - 2L
1,284 SR
Queue Stats
21W - 13L
1,425 Elo+
Party 3
Nu Wa
Nu Wa
MinataoBR
Nu Wa
Level 125
God Stats
30W - 27L
1,553 SR
Queue Stats
363W - 356L
1,506 Elo+
Solo
Poseidon
Poseidon
Y--STRYKER--Y
Poseidon
Level 64
God Stats
1W - 3L
1,587 SR
Queue Stats
264W - 277L
1,462 Elo+
Party 1
Thanatos
Thanatos
jerecaro
Thanatos
Level 52
God Stats
0W - 5L
1,101 SR
Queue Stats
20W - 16L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
9,845
579
5,978
13,147
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
aalemao_lima
Baron Samedi
16
4 / 4 / 9
9,306
547
7,714
10,819
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 0 / 6
10,470
616
11,668
13,012
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
13
6 / 4 / 5
8,969
528
8,111
14,380
9,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
littlepedrinho
King Arthur
16
5 / 4 / 2
9,455
556
5,932
19,483
14,152
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
2 / 6 / 5
7,704
453
6,073
9,914
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
InNovax
Izanami
15
2 / 5 / 5
8,820
519
11,536
14,769
3,513
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
MinataoBR
Nu Wa
12
1 / 7 / 6
7,648
450
10,217
8,697
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Y--STRYKER--Y
Poseidon
14
3 / 5 / 0
8,651
509
10,550
9,084
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
jerecaro
Thanatos
14
9 / 4 / 2
9,204
541
9,576
11,425
4,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
27
Kills
17
17
Deaths
27
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
2
6
5
0.75
W
3
5
2
0.8
L
Izanami
InNovax
Izanami
2
5
5
0.9
L
Nu Wa
MinataoBR
Nu Wa
1
7
6
0.57
L
Poseidon
Y--STRYKER--Y
Poseidon
3
5
0
0.6
W
Baron Samedi
aalemao_lima
Baron Samedi
4
4
9
2.13
W
9
0
6
12
W
Cerberus
6
4
5
2.13
L
Thanatos
jerecaro
Thanatos
9
4
2
2.5
W
King Arthur
littlepedrinho
King Arthur
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,403
Damage
47,952
70,841
Taken
53,889
35,639
Mitigated
14,817
24,074
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
6,073
508
0
1,820
9,914
2,147
0
3,329
6,533
32,473
0
W
5,978
3,516
0
4,807
13,147
3,318
3,771
1,554
11,449
0
56,797
L
Izanami
InNovax
Izanami
11,536
7,619
0
5,305
14,769
3,513
2,726
4,096
10,629
0
69,085
L
Nu Wa
MinataoBR
Nu Wa
10,217
3,016
0
567
8,697
2,209
441
4,431
3,982
37,125
0
L
Poseidon
Y--STRYKER--Y
Poseidon
10,550
2,852
0
1,225
9,084
2,757
408
0
9,036
52,547
0
W
Baron Samedi
aalemao_lima
Baron Samedi
7,714
517
203
3,203
10,819
3,930
252
3,261
7,121
59,810
0
W
11,668
2,348
0
4,867
13,012
4,537
0
3,621
8,947
0
68,419
W
Cerberus
8,111
511
0
4,255
14,380
9,702
144
3,580
10,506
36,610
0
L
Thanatos
jerecaro
Thanatos
9,576
2,418
0
7,486
11,425
4,191
466
3,463
7,836
0
27,484
W
King Arthur
littlepedrinho
King Arthur
5,932
384
297
6,442
19,483
14,152
63
12,636
5,978
0
47,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,045
Gold Earned
42,027
504
Minions Killed
388
0
Camps Cleared
0
1,604,034
Distance Traveled
1,384,118
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,704
453
57
3
0
252,098
0
W
Anhur
9,845
579
115
7
0
275,639
2
L
Izanami
8,820
519
119
7
0
258,128
8
L
Nu Wa
7,648
450
62
4
0
263,189
1
L
Poseidon
8,651
509
108
6
0
291,401
1
W
Baron Samedi
9,306
547
107
6
0
303,950
3
W
Loki
10,470
616
118
7
0
367,268
2
W
Cerberus
8,969
528
74
4
0
320,707
3
L
Thanatos
9,204
541
42
2
0
319,302
0
W
King Arthur
9,455
556
90
5
0
336,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role