Player Matchup

Fenrir
Fenrir
Bounty_Vidok
Fenrir
Level 15
God Stats
2W - 8L
1,612 SR
Queue Stats
117W - 140L
1,610 Elo+
Party 1
Baron Samedi
Baron Samedi
DeltaWolf No1
Baron Samedi
Level 28
God Stats
26W - 41L
1,500 SR
Queue Stats
640W - 629L
1,465 Elo+
Solo
Vamana
Vamana
TheCrazyArmchair
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 199L
1,382 Elo+
Solo
Chernobog
Chernobog
Uchiwa_Pimmouss
Chernobog
Level 29
God Stats
19W - 7L
1,612 SR
Queue Stats
302W - 312L
1,540 Elo+
Party 1
Ares
Ares
elliderchoez
Ares
Level 20
God Stats
2W - 4L
1,483 SR
Queue Stats
191W - 216L
1,421 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,483 Elo+

VS

Team Averages
Level 21
1,399 SR
1,335 Elo+
Vamana
Vamana
GSF_Waalabook666
Vamana
Level 20
God Stats
5W - 14L
1,315 SR
Queue Stats
5W - 19L
1,155 Elo+
Solo
Fenrir
Fenrir
Hades_Or_Throw
Fenrir
Level 24
God Stats
13W - 5L
1,916 SR
Queue Stats
241W - 217L
1,514 Elo+
Solo
Ra
Ra
ITCHIO
Ra
Level 4
God Stats
1W - 6L
1,169 SR
Queue Stats
10W - 15L
1,022 Elo+
Solo
Jing Wei
Jing Wei
RiiseeeN-
Jing Wei
Level 28
God Stats
3W - 3L
1,266 SR
Queue Stats
79W - 75L
1,436 Elo+
Solo
Izanami
Izanami
TTVManikin
Izanami
Level 27
God Stats
5W - 6L
1,329 SR
Queue Stats
128W - 110L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 2 / 0
6,526
544
3,077
7,941
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
DeltaWolf No1
Baron Samedi
11
1 / 4 / 1
5,904
492
4,625
7,562
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 0
5,608
467
1,338
6,135
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Uchiwa_Pimmouss
Chernobog
10
1 / 5 / 1
5,922
494
5,860
9,735
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 2
4,752
396
2,044
5,939
1,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,731
561
2,583
4,540
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
9 / 1 / 1
8,019
668
7,842
8,523
3,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
7
1 / 4 / 0
4,853
404
886
4,739
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
RiiseeeN-
Jing Wei
12
2 / 1 / 5
6,941
578
6,033
8,127
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
TTVManikin
Izanami
13
5 / 0 / 2
7,817
651
6,094
5,007
1,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
19
19
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
2
0
2
L
Baron Samedi
DeltaWolf No1
Baron Samedi
1
4
1
0.38
W
2
0
2
3
W
9
1
1
9.5
W
Ra
1
4
0
0.25
W
Jing Wei
RiiseeeN-
Jing Wei
2
1
5
4.5
W
Izanami
TTVManikin
Izanami
5
0
2
6
L
0
4
0
0
L
Chernobog
Uchiwa_Pimmouss
Chernobog
1
5
1
0.3
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,944
Damage
23,438
37,312
Taken
30,936
12,491
Mitigated
11,588
9,847
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,077
567
0
2,984
7,941
2,496
0
34
7,907
0
27,037
L
Baron Samedi
DeltaWolf No1
Baron Samedi
4,625
433
0
2,622
7,562
2,614
0
64
7,498
33,231
0
W
2,583
1,443
0
774
4,540
2,764
738
0
4,540
0
31,848
W
7,842
2,744
0
3,842
8,523
3,265
0
620
7,872
0
41,448
W
Ra
886
431
273
377
4,739
1,565
120
1,684
2,947
11,614
0
W
Jing Wei
RiiseeeN-
Jing Wei
6,033
4,563
0
2,720
8,127
2,485
1,045
1,278
6,849
0
35,065
W
Izanami
TTVManikin
Izanami
6,094
3,378
0
1,632
5,007
1,509
86
2,672
2,059
0
46,895
L
1,338
582
0
997
6,135
2,888
417
0
6,135
0
22,310
L
Chernobog
Uchiwa_Pimmouss
Chernobog
5,860
3,362
0
2,955
9,735
2,681
56
254
9,481
0
33,413
L
2,044
86
0
289
5,939
1,812
0
452
5,405
8,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,712
Gold Earned
34,361
245
Minions Killed
325
0
Camps Cleared
0
1,089,149
Distance Traveled
1,113,936
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,526
544
58
5
0
257,607
0
L
Baron Samedi
5,904
492
62
5
0
190,432
0
W
Vamana
6,731
561
64
5
0
201,710
1
W
Fenrir
8,019
668
83
7
0
242,699
3
W
Ra
4,853
404
13
1
0
218,796
2
W
Jing Wei
6,941
578
71
6
0
229,633
4
W
Izanami
7,817
651
94
8
0
221,098
3
L
Vamana
5,608
467
47
4
0
225,380
2
L
Chernobog
5,922
494
65
5
0
204,966
0
L
Ares
4,752
396
13
1
0
210,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role