Player Matchup

Tiamat
Tiamat
LilSheet6996
Tiamat
Level 39
God Stats
17W - 21L
1,414 SR
Queue Stats
22W - 29L
1,378 Elo+
Party 2
Ah Puch
Ah Puch
OxCoffee
Ah Puch
Level 19
God Stats
5W - 1L
1,526 SR
Queue Stats
19W - 31L
1,303 Elo+
Solo
Jing Wei
Jing Wei
PeaSeaPrincipal
Jing Wei
Level 25
God Stats
1W - 1L
1,817 SR
Queue Stats
65W - 56L
1,445 Elo+
Solo
Bacchus
Bacchus
celticwarrior484
Bacchus
Level 18
God Stats
7W - 5L
1,529 SR
Queue Stats
25W - 23L
1,409 Elo+
Party 2
Set
Set
chronkubot
Set
Level 6
God Stats
4W - 3L
1,479 SR
Queue Stats
5W - 11L
1,272 Elo+
Party 2
Team Averages
Level 21
1,553 SR
1,361 Elo+

VS

Team Averages
Level 10
1,397 SR
1,239 Elo+
Ullr
Ullr
CazaPutas19
Ullr
Level 13
God Stats
6W - 6L
1,170 SR
Queue Stats
57W - 76L
1,243 Elo+
Solo
Neith
Neith
blackdragons784
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 1
Cupid
Cupid
ethanthebeast2
Cupid
Level 17
God Stats
1W - 4L
1,334 SR
Queue Stats
4W - 10L
1,178 Elo+
Party 3
Cerberus
Cerberus
mts_biggie
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,201 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xxinfected
Tsukuyomi
Level 4
God Stats
1W - 2L
1,483 SR
Queue Stats
1W - 2L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 0 / 10
10,532
957
3,278
1,407
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
OxCoffee
Ah Puch
17
3 / 1 / 9
10,956
996
13,734
6,044
2,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
18
8 / 2 / 4
12,013
1,092
12,474
8,479
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 3 / 6
10,604
964
7,030
9,665
12,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 2 / 5
10,983
998
8,275
10,055
5,353
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

408

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
9,870
897
6,591
25,627
14,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
0 / 6 / 4
9,561
869
4,567
9,813
3,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 0 / 0
8,580
780
0
0
0
Cerberus
mts_biggie
Cerberus
13
0 / 0 / 0
8,589
781
0
0
0
Tsukuyomi
xxinfected
Tsukuyomi
16
7 / 2 / 0
11,454
1,041
15,514
11,950
4,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
16
Kills
8
8
Deaths
16
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Tiamat
1
0
10
6
W
Ah Puch
OxCoffee
Ah Puch
3
1
9
7.5
W
Jing Wei
8
2
4
5
L
0
6
4
0.33
W
1
3
6
1.33
W
3
2
5
2.75
L
0
0
0
0
L
Cerberus
mts_biggie
Cerberus
0
0
0
0
L
Tsukuyomi
xxinfected
Tsukuyomi
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,791
Damage
26,672
35,650
Taken
47,390
25,753
Mitigated
22,613
7,233
Healing
2,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,591
4,377
99
1,139
25,627
14,504
0
13,544
11,631
0
10,454
W
Tiamat
3,278
63
907
640
1,407
1,603
0
0
1,407
14,207
0
W
Ah Puch
OxCoffee
Ah Puch
13,734
945
0
357
6,044
2,452
0
0
6,044
38,352
0
W
Jing Wei
12,474
10,382
0
3,128
8,479
3,444
0
0
8,479
0
43,845
L
4,567
2,345
0
934
9,813
3,494
0
4,234
5,527
0
8,358
W
7,030
399
561
1,275
9,665
12,901
0
0
9,665
15,550
0
W
8,275
3,341
0
365
10,055
5,353
0
0
10,055
0
22,037
L
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
mts_biggie
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
xxinfected
Tsukuyomi
15,514
3,795
0
110
11,950
4,615
0
5,668
6,190
0
28,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,088
Gold Earned
48,054
221
Minions Killed
72
10
Camps Cleared
2
1,064,284
Distance Traveled
427,448
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,870
897
26
2
0
153,971
2
W
Tiamat
10,532
957
40
4
2
208,689
0
W
Ah Puch
10,956
996
57
5
1
200,376
2
W
Jing Wei
12,013
1,092
74
7
3
195,127
1
L
Neith
9,561
869
15
1
1
99,952
0
W
Bacchus
10,604
964
17
2
0
226,948
0
W
Set
10,983
998
33
3
4
233,144
2
L
Cupid
8,580
780
0
0
0
1,186
0
L
Cerberus
8,589
781
0
0
0
3,516
0
L
Tsukuyomi
11,454
1,041
31
3
1
168,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role