Player Matchup

Eset
Eset
Alextelhal
Eset
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bapt429
Ymir
Level 63
God Stats
28W - 16L
1,500 SR
Queue Stats
33W - 26L
1,500 Elo+
Party 2
Athena
Athena
Dahliana
Athena
Level 45
God Stats
2W - 4L
1,270 SR
Queue Stats
30W - 47L
1,413 Elo+
Solo
Mercury
Mercury
Ecabanca
Mercury
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,500 Elo+
Party 2
Cupid
Cupid
RowJeh
Cupid
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Party 2
Team Averages
Level 58
1,454 SR
1,483 Elo+

VS

Team Averages
Level 97
1,456 SR
1,435 Elo+
Ymir
Ymir
AFelineFamiliar
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Borja115
Achilles
Level 105
God Stats
23W - 32L
1,415 SR
Queue Stats
285W - 380L
1,390 Elo+
Party 1
Pele
Pele
Didisgm
Pele
Level 79
God Stats
6W - 13L
1,239 SR
Queue Stats
284W - 377L
1,403 Elo+
Party 1
Sol
Sol
OldTigeros
Sol
Level 47
God Stats
2W - 1L
1,400 SR
Queue Stats
143W - 193L
1,390 Elo+
Solo
Nu Wa
Nu Wa
Quiquelo69
Nu Wa
Level 109
God Stats
1W - 0L
1,724 SR
Queue Stats
18W - 16L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,396
540
2,011
5,326
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Bapt429
Ymir
4
0 / 0 / 0
3,587
359
207
1,877
502
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
Dahliana
Athena
9
2 / 5 / 0
5,539
554
2,196
8,201
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Ecabanca
Mercury
6
0 / 5 / 1
4,526
453
1,350
4,462
921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cupid
RowJeh
Cupid
8
0 / 2 / 0
4,569
457
1,927
4,755
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,544
554
1,284
4,481
1,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Borja115
Achilles
12
9 / 1 / 0
7,522
752
6,167
6,099
3,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
Didisgm
Pele
10
1 / 0 / 1
5,725
573
146
6,371
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 2
5,806
581
3,540
3,573
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
10
1 / 1 / 3
6,249
625
3,151
2,818
877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
13
14
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
2
1
0.25
L
Ymir
Bapt429
Ymir
0
0
0
0
W
Achilles
Borja115
Achilles
9
1
0
9
L
Athena
Dahliana
Athena
2
5
0
0.4
W
Pele
Didisgm
Pele
1
0
1
1.5
L
Mercury
Ecabanca
Mercury
0
5
1
0.1
W
1
0
2
2
W
Nu Wa
1
1
3
2.5
L
Cupid
RowJeh
Cupid
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,691
Damage
14,288
24,621
Taken
23,342
7,148
Mitigated
8,862
4,733
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,284
0
0
1,249
4,481
1,974
0
207
4,274
18,847
0
L
2,011
38
0
1,736
5,326
1,588
0
1,651
3,675
32,078
0
L
Ymir
Bapt429
Ymir
207
0
0
250
1,877
502
0
1,347
530
2,778
0
W
Achilles
Borja115
Achilles
6,167
2,331
0
1,842
6,099
3,498
752
2,127
3,972
0
30,726
L
Athena
Dahliana
Athena
2,196
826
0
977
8,201
2,808
0
385
7,591
20,866
0
W
Pele
Didisgm
Pele
146
0
0
3,668
6,371
1,722
0
473
5,898
0
26,310
L
Mercury
Ecabanca
Mercury
1,350
578
0
457
4,462
921
0
1,102
3,235
0
11,142
W
3,540
1,169
0
2,420
3,573
791
571
0
3,573
31,985
0
W
Nu Wa
3,151
483
0
343
2,818
877
27
1,607
1,211
35,441
0
L
Cupid
RowJeh
Cupid
1,927
1,234
0
1,313
4,755
1,329
0
3,490
1,265
0
17,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,617
Gold Earned
30,846
182
Minions Killed
262
0
Camps Cleared
0
727,869
Distance Traveled
917,708
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,544
554
30
3
0
167,340
4
L
Eset
5,396
540
69
7
0
183,907
3
L
Ymir
3,587
359
4
0
0
72,556
1
W
Achilles
7,522
752
48
5
0
179,265
2
L
Athena
5,539
554
47
5
0
153,964
2
W
Pele
5,725
573
64
6
0
209,112
2
L
Mercury
4,526
453
24
2
0
163,709
0
W
Sol
5,806
581
60
6
0
173,111
1
W
Nu Wa
6,249
625
60
6
0
188,880
1
L
Cupid
4,569
457
38
4
0
153,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role