Player Matchup

Cabrakan
Cabrakan
Gold IV
Bodillly
Cabrakan
Gold IV
Level 151
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 70L
1,684 MMR
Solo
Cupid
Cupid
Gold II
ChilTheGod
Cupid
Gold II
Level 70
God Stats
7W - 5L
1,520 SR
Queue Stats
51W - 46L
1,709 MMR
Solo
Awilix
Awilix
Platinum V
RougeDragon12
Awilix
Platinum V
Level 115
God Stats
1W - 0L
1,425 SR
Queue Stats
81W - 74L
1,717 MMR
Party 1
Cerberus
Cerberus
Platinum IV
Slash242
Cerberus
Platinum IV
Level 144
God Stats
16W - 10L
1,930 SR
Queue Stats
212W - 204L
1,647 MMR
Solo
Tiamat
Tiamat
Gold I
hexaninja
Tiamat
Gold I
Level 160
God Stats
13W - 12L
1,511 SR
Queue Stats
242W - 244L
1,686 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,577 SR
1,688 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,439 SR
1,689 MMR
Hachiman
Hachiman
Platinum V
Elokyum
Hachiman
Platinum V
Level 112
God Stats
0W - 3L
1,213 SR
Queue Stats
309W - 311L
1,721 MMR
Solo
Fenrir
Fenrir
Gold II
LILYMIR5
Fenrir
Gold II
Level 129
God Stats
3W - 3L
1,468 SR
Queue Stats
323W - 314L
1,624 MMR
Solo
Janus
Janus
Gold II
McSaac
Janus
Gold II
Level 143
God Stats
9W - 15L
1,475 SR
Queue Stats
63W - 62L
1,716 MMR
Solo
Nemesis
Nemesis
Platinum V
PacificTime
Nemesis
Platinum V
Level 156
God Stats
26W - 17L
1,657 SR
Queue Stats
283W - 289L
1,724 MMR
Solo
Bellona
Bellona
Gold III
nathanb1992
Bellona
Gold III
Level 107
God Stats
1W - 3L
1,380 SR
Queue Stats
79W - 70L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bodillly
Cabrakan
18
2 / 2 / 10
12,609
548
16,333
21,028
31,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
20
6 / 3 / 11
14,304
622
23,928
18,770
8,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 4 / 4
14,788
643
12,381
20,143
10,262
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Slash242
Cerberus
17
5 / 3 / 17
13,173
573
10,504
22,965
27,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
hexaninja
Tiamat
20
6 / 2 / 15
14,585
634
16,959
14,358
13,552
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Cu ChulainnApolloDanzaburouGuan YuScylla

VS

Bans
SetNu WaGaneshaTyrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elokyum
Hachiman
17
1 / 6 / 2
10,539
458
9,704
18,856
6,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
LILYMIR5
Fenrir
16
2 / 9 / 7
10,375
451
12,359
24,124
22,785
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
McSaac
Janus
17
3 / 7 / 7
11,717
509
15,668
14,966
5,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
PacificTime
Nemesis
19
6 / 7 / 1
11,964
520
11,626
19,728
8,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
nathanb1992
Bellona
18
2 / 4 / 4
11,060
481
10,119
22,435
25,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
33
Kills
14
14
Deaths
33
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bodillly
Cabrakan
2
2
10
3.5
W
Cupid
6
3
11
3.83
L
Hachiman
Elokyum
Hachiman
1
6
2
0.33
L
Fenrir
LILYMIR5
Fenrir
2
9
7
0.61
L
Janus
McSaac
Janus
3
7
7
0.93
L
Nemesis
PacificTime
Nemesis
6
7
1
0.93
W
14
4
4
4
W
Cerberus
Slash242
Cerberus
5
3
17
4.5
W
Tiamat
hexaninja
Tiamat
6
2
15
6.75
L
Bellona
nathanb1992
Bellona
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,105
Damage
59,476
97,264
Taken
100,109
91,514
Mitigated
68,261
42,056
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bodillly
Cabrakan
16,333
1,959
0
6,442
21,028
31,572
51
2,270
18,758
71,909
0
W
Cupid
23,928
15,784
495
12,945
18,770
8,281
5,767
1,673
17,097
0
126,496
L
Hachiman
Elokyum
Hachiman
9,704
4,729
0
6,211
18,856
6,123
2,852
7,075
11,781
0
81,111
L
Fenrir
LILYMIR5
Fenrir
12,359
4,048
352
4,261
24,124
22,785
0
8,059
15,985
321
53,813
L
Janus
McSaac
Janus
15,668
824
0
371
14,966
5,020
0
8,997
5,969
69,479
0
L
Nemesis
PacificTime
Nemesis
11,626
7,017
0
2,497
19,728
8,925
0
9,052
10,676
0
76,254
W
12,381
5,291
0
6,790
20,143
10,262
4,099
4,495
15,648
0
96,986
W
Cerberus
Slash242
Cerberus
10,504
1,416
0
9,389
22,965
27,847
535
4,568
18,397
44,499
0
W
Tiamat
hexaninja
Tiamat
16,959
1,930
356
5,639
14,358
13,552
2,677
3,498
10,860
104,172
0
L
Bellona
nathanb1992
Bellona
10,119
3,780
0
2,706
22,435
25,408
0
10,613
11,742
0
68,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,459
Gold Earned
55,655
676
Minions Killed
641
0
Camps Cleared
0
2,256,403
Distance Traveled
2,067,906
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,609
548
123
5
0
383,317
3
W
Cupid
14,304
622
172
7
0
424,091
5
L
Hachiman
10,539
458
158
7
0
387,177
5
L
Fenrir
10,375
451
73
3
0
388,205
2
L
Janus
11,717
509
150
7
0
454,030
7
L
Nemesis
11,964
520
111
5
0
459,329
1
W
Awilix
14,788
643
148
6
0
497,597
4
W
Cerberus
13,173
573
69
3
0
477,406
10
W
Tiamat
14,585
634
164
7
0
473,992
0
L
Bellona
11,060
481
149
6
0
379,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role