Player Matchup

Zhong Kui
Zhong Kui
EDSONNCASTRO
Zhong Kui
Level 158
God Stats
13W - 15L
1,500 SR
Queue Stats
299W - 323L
1,595 Elo+
Solo
Jormungandr
Jormungandr
LgZlRedaki
Jormungandr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TARTAGAL
Hercules
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 6L
1,500 Elo+
Party 1
Thor
Thor
TeamMikü
Thor
Level 160
God Stats
4W - 1L
1,774 SR
Queue Stats
141W - 64L
1,773 Elo+
Party 1
Neith
Neith
TeamNino
Neith
Level 159
God Stats
1W - 2L
1,517 SR
Queue Stats
361W - 113L
1,796 Elo+
Party 1
Team Averages
Level 137
1,558 SR
1,633 Elo+

VS

Team Averages
Level 137
1,432 SR
1,525 Elo+
Thor
Thor
BioMetal
Thor
Level 145
God Stats
3W - 3L
1,543 SR
Queue Stats
136W - 151L
1,533 Elo+
Solo
Cerberus
Cerberus
Kenzo92
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
OlinaDSemel
Erlang Shen
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
839W - 810L
1,543 Elo+
Solo
Anubis
Anubis
frankitoadb
Anubis
Level 141
God Stats
0W - 6L
1,120 SR
Queue Stats
132W - 145L
1,551 Elo+
Solo
Rama
Rama
yChacal
Rama
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EDSONNCASTRO
Zhong Kui
15
1 / 2 / 4
9,181
540
8,864
12,490
7,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LgZlRedaki
Jormungandr
17
5 / 1 / 4
10,679
628
10,798
16,126
11,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
TARTAGAL
Hercules
15
2 / 0 / 13
9,618
566
8,227
16,387
7,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thor
17
7 / 3 / 8
10,288
605
10,894
13,408
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
TeamNino
Neith
20
11 / 0 / 4
11,839
696
14,973
10,074
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 6 / 2
8,137
479
7,603
15,237
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Kenzo92
Cerberus
12
0 / 7 / 4
7,562
445
8,339
17,407
10,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
OlinaDSemel
Erlang Shen
15
0 / 6 / 2
8,509
501
8,956
17,638
10,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
16
2 / 4 / 3
9,481
558
12,321
13,089
7,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
yChacal
Rama
14
1 / 3 / 1
8,657
509
3,957
9,931
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
26
Kills
6
6
Deaths
26
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
3
6
2
0.67
W
Zhong Kui
EDSONNCASTRO
Zhong Kui
1
2
4
1.5
L
Cerberus
Kenzo92
Cerberus
0
7
4
0.29
W
Jormungandr
LgZlRedaki
Jormungandr
5
1
4
7
L
Erlang Shen
OlinaDSemel
Erlang Shen
0
6
2
0.17
W
Hercules
TARTAGAL
Hercules
2
0
13
8.5
W
Thor
7
3
8
3.67
W
Neith
TeamNino
Neith
11
0
4
13
L
Anubis
2
4
3
0.88
L
Rama
yChacal
Rama
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,756
Damage
41,176
68,485
Taken
73,302
37,824
Mitigated
36,961
32,748
Healing
24,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,603
2,531
0
3,338
15,237
5,634
0
2,180
13,011
0
51,131
W
Zhong Kui
EDSONNCASTRO
Zhong Kui
8,864
1,218
0
6,558
12,490
7,960
0
4,919
7,571
61,613
0
L
Cerberus
Kenzo92
Cerberus
8,339
303
0
5,031
17,407
10,774
0
4,849
12,404
25,072
0
W
Jormungandr
LgZlRedaki
Jormungandr
10,798
3,496
0
6,926
16,126
11,984
0
4,415
11,711
61,281
0
L
Erlang Shen
OlinaDSemel
Erlang Shen
8,956
5,278
0
7,569
17,638
10,481
766
7,419
10,179
275
60,214
W
Hercules
TARTAGAL
Hercules
8,227
2,383
0
9,724
16,387
7,876
252
6,571
9,816
0
31,117
W
Thor
10,894
2,074
0
4,610
13,408
5,915
0
4,177
9,231
0
73,422
W
Neith
TeamNino
Neith
14,973
9,384
0
4,930
10,074
4,089
6,354
819
9,255
0
101,560
L
Anubis
12,321
440
0
5,602
13,089
7,089
0
4,682
8,115
70,962
0
L
Rama
yChacal
Rama
3,957
3,027
0
2,769
9,931
2,983
0
0
9,931
0
56,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,605
Gold Earned
42,346
589
Minions Killed
508
0
Camps Cleared
0
1,697,571
Distance Traveled
1,597,359
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,137
479
80
5
0
319,496
5
W
Zhong Kui
9,181
540
125
7
0
334,973
5
L
Cerberus
7,562
445
44
3
0
347,437
3
W
Jormungandr
10,679
628
118
7
0
329,159
4
L
Erlang Shen
8,509
501
120
7
0
314,574
2
W
Hercules
9,618
566
30
2
0
360,341
4
W
Thor
10,288
605
125
7
0
351,443
5
W
Neith
11,839
696
191
11
0
321,655
4
L
Anubis
9,481
558
148
9
0
299,943
5
L
Rama
8,657
509
116
7
0
315,909
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role