Player Matchup

Vamana
Vamana
Arkin_GS
Vamana
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 15L
1,631 Elo+
Party 2
Rama
Rama
Harveybarrett02
Rama
Level 4
God Stats
1W - 1L
1,770 SR
Queue Stats
4W - 22L
1,290 Elo+
Party 3
Kali
Kali
KoSoVa_UCK_75
Kali
Level 24
God Stats
26W - 18L
1,720 SR
Queue Stats
90W - 99L
1,631 Elo+
Party 2
Fafnir
Fafnir
Nerysr8
Fafnir
Level 28
God Stats
65W - 77L
1,393 SR
Queue Stats
97W - 136L
1,288 Elo+
Solo
Merlin
Merlin
SuxxIy
Merlin
Level 5
God Stats
1W - 4L
1,548 SR
Queue Stats
6W - 24L
1,372 Elo+
Party 3
Team Averages
Level 17
1,586 SR
1,442 Elo+

VS

Team Averages
Level 27
1,513 SR
1,444 Elo+
Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
IAmTheGlove
Odin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JackFostererer
Ymir
Level 27
God Stats
9W - 12L
1,356 SR
Queue Stats
36W - 48L
1,338 Elo+
Party 1
Merlin
Merlin
Rage_Harderlol
Merlin
Level 25
God Stats
10W - 7L
1,682 SR
Queue Stats
155W - 139L
1,578 Elo+
Solo
Bakasura
Bakasura
victoriacrew
Bakasura
Level 29
God Stats
5W - 3L
1,527 SR
Queue Stats
452W - 452L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Arkin_GS
Vamana
12
1 / 5 / 1
7,800
459
11,614
13,486
10,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 8 / 0
6,286
370
2,044
9,255
2,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 6 / 1
7,339
432
3,900
9,464
3,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Nerysr8
Fafnir
10
0 / 4 / 0
6,905
406
1,866
10,029
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
SuxxIy
Merlin
8
0 / 6 / 0
5,669
333
857
6,901
2,057
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 0 / 4
8,109
477
3,583
3,004
972
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 0 / 2
9,017
530
4,217
10,746
7,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 0 / 8
8,297
488
5,620
8,484
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

16
8 / 1 / 8
10,391
611
13,467
6,313
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
victoriacrew
Bakasura
16
14 / 2 / 4
10,218
601
10,540
10,836
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
29
29
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
4
5
L
Vamana
Arkin_GS
Vamana
1
5
1
0.3
L
0
8
0
0
W
2
0
2
3
W
2
0
8
6
L
2
6
1
0.42
L
Fafnir
Nerysr8
Fafnir
0
4
0
0
W
8
1
8
12
L
Merlin
SuxxIy
Merlin
0
6
0
0
W
Bakasura
victoriacrew
Bakasura
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,281
Damage
37,427
49,135
Taken
39,383
26,255
Mitigated
20,973
6,405
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,583
1,542
0
596
3,004
972
2,464
239
2,740
0
32,847
L
Vamana
Arkin_GS
Vamana
11,614
5,988
0
2,317
13,486
10,911
670
5,550
7,305
0
44,712
L
2,044
1,283
0
741
9,255
2,815
232
4,487
4,500
0
26,907
W
4,217
755
0
2,648
10,746
7,324
1,317
160
10,211
4,088
35,868
W
5,620
649
0
2,786
8,484
5,984
1,147
1,246
7,121
27,221
0
L
3,900
2,485
159
1,650
9,464
3,461
223
3,384
5,670
0
25,364
L
Fafnir
Nerysr8
Fafnir
1,866
262
0
1,538
10,029
7,011
321
3,012
6,735
12,109
0
W
13,467
1,190
0
1,263
6,313
2,614
230
252
6,011
82,324
0
L
Merlin
SuxxIy
Merlin
857
118
0
0
6,901
2,057
194
3,401
3,500
18,599
0
W
Bakasura
victoriacrew
Bakasura
10,540
8,012
0
2,549
10,836
4,079
958
826
9,885
0
46,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,999
Gold Earned
46,032
216
Minions Killed
417
0
Camps Cleared
0
1,392,427
Distance Traveled
1,528,205
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,109
477
71
4
0
282,953
0
L
Vamana
7,800
459
86
5
0
277,731
0
L
Rama
6,286
370
59
3
0
298,612
0
W
Odin
9,017
530
78
5
0
286,086
0
W
Ymir
8,297
488
39
2
0
280,938
1
L
Kali
7,339
432
29
2
0
269,564
0
L
Fafnir
6,905
406
22
1
0
294,493
0
W
Merlin
10,391
611
140
8
0
303,320
3
L
Merlin
5,669
333
20
1
0
252,027
3
W
Bakasura
10,218
601
89
5
0
374,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role