Player Matchup

Ganesha
Ganesha
Platinum IV
HotSauce TFG
Ganesha
Platinum IV
Level 96
God Stats
4W - 4L
1,490 SR
Queue Stats
42W - 42L
1,590 MMR
Party 2
Tiamat
Tiamat
Platinum II
Long Tones
Tiamat
Platinum II
Level 141
God Stats
2W - 3L
1,262 SR
Queue Stats
84W - 79L
1,759 MMR
Party 2
Anhur
Anhur
Platinum III
mr chipi
Anhur
Platinum III
Level 159
God Stats
1W - 1L
2,022 SR
Queue Stats
86W - 92L
1,622 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,592 SR
1,657 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,519 SR
1,621 MMR
Scylla
Scylla
Gold I
CrazyKepler
Scylla
Gold I
Level 145
God Stats
5W - 17L
1,309 SR
Queue Stats
147W - 189L
1,634 MMR
Party 1
Sobek
Sobek
Platinum III
LBKBanyai
Sobek
Platinum III
Level 120
God Stats
74W - 58L
1,623 SR
Queue Stats
205W - 207L
1,587 MMR
Party 1
Neith
Neith
Platinum IV
ReFLeX ToXiCC
Neith
Platinum IV
Level 79
God Stats
17W - 12L
1,626 SR
Queue Stats
168W - 163L
1,643 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HotSauce TFG
Ganesha
14
0 / 2 / 14
11,442
715
6,244
16,202
19,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Long Tones
Tiamat
16
10 / 2 / 3
12,102
756
17,348
13,098
14,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
mr chipi
Anhur
15
6 / 3 / 7
11,363
710
13,274
14,188
6,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Guan YuCabrakanChang'eAphroditeDanzaburou

VS

Bans
KhepriXing TianCthulhuAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
5 / 6 / 2
10,602
663
10,106
12,497
4,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
LBKBanyai
Sobek
13
2 / 6 / 5
10,882
680
5,648
19,986
18,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 4 / 5
9,346
584
10,808
9,683
3,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
16
Kills
7
7
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
6
2
1
W
Ganesha
HotSauce TFG
Ganesha
0
2
14
3.5
L
Sobek
LBKBanyai
Sobek
2
6
5
0.75
W
Tiamat
Long Tones
Tiamat
10
2
3
5.75
L
0
4
5
0.63
W
Anhur
mr chipi
Anhur
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,866
Damage
26,562
43,488
Taken
42,166
39,476
Mitigated
26,289
14,835
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
10,106
1,607
0
890
12,497
4,130
496
8,695
3,527
31,889
0
W
Ganesha
HotSauce TFG
Ganesha
6,244
758
0
2,446
16,202
19,027
146
5,322
10,880
23,690
0
L
Sobek
LBKBanyai
Sobek
5,648
114
0
6,345
19,986
18,931
0
7,870
11,712
17,191
0
W
Tiamat
Long Tones
Tiamat
17,348
1,544
357
5,702
13,098
14,328
501
4,900
8,198
59,167
0
L
10,808
4,610
0
1,744
9,683
3,228
308
6,214
3,294
0
50,394
W
Anhur
mr chipi
Anhur
13,274
7,786
0
6,330
14,188
6,121
2,115
5,619
8,569
0
60,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,907
Gold Earned
30,830
183
Minions Killed
171
0
Camps Cleared
0
850,001
Distance Traveled
794,368
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,602
663
50
3
0
241,218
2
W
Ganesha
11,442
715
9
1
0
294,709
2
L
Sobek
10,882
680
23
1
0
294,780
0
W
Tiamat
12,102
756
90
6
0
302,158
0
L
Neith
9,346
584
98
6
0
258,370
2
W
Anhur
11,363
710
84
5
0
253,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role