Player Matchup

Ganesha
Ganesha
CG Dirty Knees
Ganesha
Level 84
God Stats
1W - 2L
1,183 SR
Queue Stats
293W - 308L
1,414 Elo+
Solo
Chang'e
Chang'e
Knives216638
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,613 Elo+
Solo
Chaac
Chaac
MATTEARC2594
Chaac
Level 109
God Stats
7W - 8L
1,536 SR
Queue Stats
462W - 471L
1,433 Elo+
Solo
Heimdallr
Heimdallr
SKMmurphy
Heimdallr
Level 130
God Stats
1W - 1L
1,543 SR
Queue Stats
162W - 118L
1,496 Elo+
Solo
Thor
Thor
SneezyWheezy
Thor
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 102
1,452 SR
1,491 Elo+

VS

Team Averages
Level 65
1,490 SR
1,384 Elo+
Ra
Ra
 
Ra
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Caat_11
The Morrigan
Level 107
God Stats
1W - 4L
1,451 SR
Queue Stats
128W - 157L
1,396 Elo+
Solo
Bakasura
Bakasura
JJ-BYRD
Bakasura
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
335W - 334L
1,435 Elo+
Solo
Sobek
Sobek
RigorousLlama21
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,088 Elo+
Solo
Cthulhu
Cthulhu
Zdenne
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
4,482
299
0
0
0
Chang'e
Knives216638
Chang'e
20
13 / 3 / 18
13,777
918
21,012
19,928
12,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 4 / 22
11,403
760
17,606
22,148
22,560
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
SKMmurphy
Heimdallr
20
11 / 4 / 21
13,225
882
28,772
18,364
8,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 6 / 23
11,855
790
14,540
16,419
9,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 6 / 5
10,850
723
11,772
12,749
11,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
Caat_11
The Morrigan
17
3 / 6 / 7
10,544
703
13,334
11,172
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
JJ-BYRD
Bakasura
18
3 / 8 / 6
11,198
747
7,772
18,859
9,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 6 / 8
11,439
763
6,859
22,927
26,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Zdenne
Cthulhu
16
2 / 9 / 9
10,027
668
13,896
24,674
21,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
50
35
Kills
15
17
Deaths
35
84
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
6
5
0.92
W
0
0
0
0
L
The Morrigan
Caat_11
The Morrigan
3
6
7
1.08
L
Bakasura
JJ-BYRD
Bakasura
3
8
6
0.75
W
Chang'e
Knives216638
Chang'e
13
3
18
7.33
W
3
4
22
3.5
L
4
6
8
1.33
W
Heimdallr
SKMmurphy
Heimdallr
11
4
21
5.38
W
8
6
23
3.25
L
Cthulhu
Zdenne
Cthulhu
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,930
Damage
53,633
76,859
Taken
90,381
53,840
Mitigated
74,172
39,986
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,772
1,404
4,399
2,443
12,749
11,223
417
2,987
9,759
31,888
0
W
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
Caat_11
The Morrigan
13,334
2,234
1,732
1,036
11,172
4,927
787
1,999
9,018
27,022
0
L
Bakasura
JJ-BYRD
Bakasura
7,772
5,329
1,569
1,434
18,859
9,700
0
3,872
14,987
0
12,822
W
Chang'e
Knives216638
Chang'e
21,012
3,344
10,340
11,911
19,928
12,733
900
13,331
6,537
47,068
0
W
17,606
2,813
2,190
8,147
22,148
22,560
574
12,408
9,725
0
38,639
L
6,859
969
2,334
4,000
22,927
26,702
528
5,160
17,767
16,152
0
W
Heimdallr
SKMmurphy
Heimdallr
28,772
22,947
810
3,065
18,364
8,774
2,746
11,282
6,922
0
61,658
W
14,540
2,938
1,936
1,587
16,419
9,773
1,654
8,840
7,539
0
23,765
L
Cthulhu
Zdenne
Cthulhu
13,896
575
454
934
24,674
21,620
0
6,885
17,789
26,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,742
Gold Earned
54,058
182
Minions Killed
133
0
Camps Cleared
0
1,009,612
Distance Traveled
1,262,415
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,850
723
47
3
0
249,378
0
W
Ganesha
4,482
299
0
0
0
0
0
L
The Morrigan
10,544
703
40
3
0
235,532
2
L
Bakasura
11,198
747
12
1
0
278,465
0
W
Chang'e
13,777
918
57
4
0
275,469
2
W
Chaac
11,403
760
48
3
0
253,868
2
L
Sobek
11,439
763
15
1
0
240,182
2
W
Heimdallr
13,225
882
62
4
0
225,499
0
W
Thor
11,855
790
15
1
0
254,776
0
L
Cthulhu
10,027
668
19
1
0
258,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role