Player Matchup

Yemoja
Yemoja
ArdusMatni
Yemoja
Level 4
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 1L
1,681 Elo+
Solo
Thor
Thor
JULIaNARAOZ
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hera
Hera
igorccheika
Hera
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 155L
1,510 Elo+
Solo
Medusa
Medusa
kibilada
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,387 Elo+
Solo
Ra
Ra
xOldFriends
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,610 Elo+
Solo
Team Averages
Level 16
1,547 SR
1,537 Elo+

VS

Team Averages
Level 15
1,426 SR
1,468 Elo+
Chang'e
Chang'e
JamonCrudo
Chang'e
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 54L
1,832 Elo+
Solo
Fenrir
Fenrir
JugH4ed
Fenrir
Level 19
God Stats
4W - 5L
1,306 SR
Queue Stats
5W - 8L
1,040 Elo+
Party 1
Cerberus
Cerberus
KEKO0K
Cerberus
Level 5
God Stats
1W - 0L
1,537 SR
Queue Stats
2W - 1L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
ProcuroNamorada
Sun Wukong
Level 7
God Stats
1W - 0L
1,320 SR
Queue Stats
8W - 6L
1,505 Elo+
Party 1
Apollo
Apollo
SnakeS2
Apollo
Level 26
God Stats
7W - 5L
1,469 SR
Queue Stats
131W - 66L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArdusMatni
Yemoja
11
1 / 4 / 3
7,602
447
1,958
7,606
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 10 / 4
7,313
430
637
12,926
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 8 / 1
7,423
437
5,010
7,523
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
kibilada
Medusa
14
3 / 6 / 1
8,632
508
4,582
10,000
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 9 / 0
9,721
572
9,883
12,774
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JamonCrudo
Chang'e
19
8 / 2 / 1
11,975
704
10,750
13,016
5,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
JugH4ed
Fenrir
13
10 / 6 / 3
10,233
602
8,116
14,761
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
KEKO0K
Cerberus
4
0 / 0 / 0
6,120
360
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
ProcuroNamorada
Sun Wukong
15
2 / 1 / 9
10,272
604
5,662
11,822
7,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
SnakeS2
Apollo
19
15 / 2 / 0
12,759
751
15,018
12,835
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
10
Kills
35
37
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ArdusMatni
Yemoja
1
4
3
0.63
L
0
10
4
0.2
W
Chang'e
JamonCrudo
Chang'e
8
2
1
4.25
W
Fenrir
JugH4ed
Fenrir
10
6
3
1.92
W
Cerberus
KEKO0K
Cerberus
0
0
0
0
W
Sun Wukong
ProcuroNamorada
Sun Wukong
2
1
9
6.5
W
Apollo
SnakeS2
Apollo
15
2
0
7.5
L
3
8
1
0.44
L
Medusa
kibilada
Medusa
3
6
1
0.58
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,070
Damage
39,546
50,829
Taken
52,434
17,917
Mitigated
23,529
6,940
Healing
22,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ArdusMatni
Yemoja
1,958
392
543
657
7,606
3,579
87
0
7,606
9,360
0
L
637
113
0
473
12,926
3,937
882
1,395
11,531
0
25,422
W
Chang'e
JamonCrudo
Chang'e
10,750
649
107
7,699
13,016
5,165
0
8,313
4,703
82,454
0
W
Fenrir
JugH4ed
Fenrir
8,116
2,558
0
3,041
14,761
5,358
694
4,947
9,658
0
41,204
W
Cerberus
KEKO0K
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
ProcuroNamorada
Sun Wukong
5,662
2,075
0
6,561
11,822
7,055
2,219
3,428
8,102
0
49,028
W
Apollo
SnakeS2
Apollo
15,018
8,911
0
4,750
12,835
5,951
8,733
2,377
10,418
0
121,188
L
5,010
1,309
0
561
7,523
1,793
0
0
7,523
21,409
0
L
Medusa
kibilada
Medusa
4,582
2,436
0
727
10,000
2,878
419
0
10,000
0
39,442
L
9,883
1,132
761
3,218
12,774
5,730
1,915
9,355
3,419
68,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,691
Gold Earned
51,359
310
Minions Killed
485
0
Camps Cleared
0
1,379,615
Distance Traveled
1,228,568
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,602
447
24
1
0
275,434
0
L
Thor
7,313
430
44
3
0
306,517
2
W
Chang'e
11,975
704
159
9
0
291,195
1
W
Fenrir
10,233
602
47
3
0
317,284
0
W
Cerberus
6,120
360
0
0
0
0
0
W
Sun Wukong
10,272
604
91
5
0
313,483
2
W
Apollo
12,759
751
188
11
0
306,606
3
L
Hera
7,423
437
29
2
0
215,627
1
L
Medusa
8,632
508
79
5
0
296,083
1
L
Ra
9,721
572
134
8
0
285,954
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role