Player Matchup

Ra
Ra
Silver I
FATAL_GHOST_923
Ra
Silver I
Level 122
God Stats
7W - 6L
1,592 SR
Queue Stats
31W - 24L
1,596 MMR
Solo
Loki
Loki
Gold II
Ghostxens
Loki
Gold II
Level 112
God Stats
21W - 8L
1,777 SR
Queue Stats
351W - 335L
1,541 MMR
Solo
Awilix
Awilix
Gold II
Reset_Reality
Awilix
Gold II
Level 145
God Stats
8W - 10L
1,539 SR
Queue Stats
265W - 278L
1,576 MMR
Solo
Athena
Athena
Gold II
beatsvibe
Athena
Gold II
Level 126
God Stats
6W - 7L
1,474 SR
Queue Stats
193W - 200L
1,548 MMR
Solo
Hou Yi
Hou Yi
Gold V
tanlerpippert17
Hou Yi
Gold V
Level 144
God Stats
2W - 1L
1,586 SR
Queue Stats
19W - 11L
1,555 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,593 SR
1,563 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,476 SR
1,563 MMR
Raijin
Raijin
Gold II
BusterX71
Raijin
Gold II
Level 149
God Stats
1W - 5L
1,527 SR
Queue Stats
182W - 187L
1,627 MMR
Party 2
Bellona
Bellona
Bronze III
Jellalxv
Bellona
Bronze III
Level 78
God Stats
9W - 5L
1,500 SR
Queue Stats
109W - 119L
1,541 MMR
Party 1
Rama
Rama
Bronze III
Pooshka1472
Rama
Bronze III
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 114L
1,541 MMR
Party 1
Sobek
Sobek
Gold II
miskhar
Sobek
Gold II
Level 147
God Stats
14W - 18L
1,445 SR
Queue Stats
223W - 214L
1,563 MMR
Solo
Ne Zha
Ne Zha
Gold IV
sooorry
Ne Zha
Gold IV
Level 147
God Stats
4W - 6L
1,410 SR
Queue Stats
63W - 66L
1,541 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 5
10,559
528
10,205
11,641
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
6 / 0 / 7
12,366
618
13,183
13,640
6,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 2 / 8
9,537
477
6,461
10,834
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
beatsvibe
Athena
14
4 / 0 / 8
9,744
487
5,930
19,135
16,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 1 / 2
11,132
557
9,830
9,781
3,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
TsukuyomiSetDanzaburouCu ChulainnHera

VS

Bans
ScyllaApolloCabrakanJanusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BusterX71
Raijin
12
0 / 6 / 2
7,816
391
9,193
10,248
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Jellalxv
Bellona
13
0 / 5 / 0
7,152
358
3,733
13,091
8,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 2 / 3
9,699
485
6,100
11,847
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
miskhar
Sobek
13
2 / 4 / 0
8,693
435
5,913
14,019
10,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
sooorry
Ne Zha
15
4 / 4 / 1
9,216
461
11,645
16,329
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
21
Kills
7
7
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
BusterX71
Raijin
0
6
2
0.17
W
6
4
5
2.13
W
Loki
6
0
7
9.5
L
Bellona
Jellalxv
Bellona
0
5
0
0
L
1
2
3
1.25
W
2
2
8
3
W
Athena
beatsvibe
Athena
4
0
8
8
L
Sobek
miskhar
Sobek
2
4
0
0.5
L
Ne Zha
sooorry
Ne Zha
4
4
1
1.13
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,609
Damage
36,584
65,031
Taken
65,534
35,080
Mitigated
34,137
19,859
Healing
20,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BusterX71
Raijin
9,193
946
0
1,000
10,248
3,704
160
5,488
4,604
49,471
0
W
10,205
367
1,099
3,029
11,641
4,367
236
4,161
7,126
73,977
0
W
Loki
13,183
2,466
0
5,060
13,640
6,734
940
2,073
11,544
0
93,347
L
Bellona
Jellalxv
Bellona
3,733
864
0
2,020
13,091
8,833
0
909
12,174
0
31,605
L
6,100
4,239
0
5,095
11,847
4,534
0
499
11,320
0
59,243
W
6,461
1,474
0
4,044
10,834
3,771
0
1,486
9,202
0
58,441
W
Athena
beatsvibe
Athena
5,930
1,402
0
2,753
19,135
16,446
76
6,282
12,479
30,799
0
L
Sobek
miskhar
Sobek
5,913
223
0
6,407
14,019
10,317
0
4,844
8,937
23,762
0
L
Ne Zha
sooorry
Ne Zha
11,645
2,898
0
5,785
16,329
6,749
0
3,795
12,364
0
72,899
W
9,830
4,387
0
3,874
9,781
3,762
744
207
9,574
0
89,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,338
Gold Earned
42,576
600
Minions Killed
431
0
Camps Cleared
0
1,947,398
Distance Traveled
1,767,743
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,816
391
106
5
0
320,276
3
W
Ra
10,559
528
138
7
0
382,636
3
W
Loki
12,366
618
184
9
0
383,171
12
L
Bellona
7,152
358
58
3
0
352,262
0
L
Rama
9,699
485
132
7
0
307,098
2
W
Awilix
9,537
477
91
5
0
444,107
4
W
Athena
9,744
487
45
2
0
391,955
5
L
Sobek
8,693
435
23
1
0
391,896
7
L
Ne Zha
9,216
461
112
6
0
396,211
5
W
Hou Yi
11,132
557
142
7
0
345,529
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role