Player Matchup

Terra
Terra
Diamond III
Rennan_Chaparral
Terra
Diamond III
Level 160
God Stats
3W - 4L
1,488 SR
Queue Stats
229W - 200L
2,340 MMR
Party 2
Achilles
Achilles
Platinum IV
drudsMITO
Achilles
Platinum IV
Level 128
God Stats
18W - 24L
1,402 SR
Queue Stats
423W - 419L
1,531 MMR
Party 2
Ra
Ra
Platinum IV
rafavsilva
Ra
Platinum IV
Level 146
God Stats
7W - 6L
1,622 SR
Queue Stats
253W - 234L
1,819 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,504 SR
1,896 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,667 SR
1,848 MMR
Tiamat
Tiamat
Diamond V
DEER_MD_87
Tiamat
Diamond V
Level 156
God Stats
64W - 49L
1,716 SR
Queue Stats
364W - 416L
2,038 MMR
Party 1
Ganesha
Ganesha
Gold IV
Flex Forces
Ganesha
Gold IV
Level 103
God Stats
10W - 7L
1,654 SR
Queue Stats
60W - 66L
1,651 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
tombo342
Tsukuyomi
Platinum II
Level 104
God Stats
43W - 40L
1,631 SR
Queue Stats
292W - 318L
1,855 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
11,990
749
8,357
16,083
18,629
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
drudsMITO
Achilles
15
5 / 0 / 6
12,349
772
10,388
14,419
14,117
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 0 / 7
12,662
791
11,972
13,237
5,981
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
DanzaburouCu ChulainnAthenaScyllaAphrodite

VS

Bans
ChaacCthulhuArtemisSobekSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DEER_MD_87
Tiamat
13
0 / 6 / 0
9,145
572
9,125
12,034
9,057
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ganesha
Flex Forces
Ganesha
12
0 / 4 / 0
9,686
605
5,442
16,406
15,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
tombo342
Tsukuyomi
12
0 / 1 / 0
8,548
534
13,100
8,545
5,444
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DEER_MD_87
Tiamat
0
6
0
0
L
Ganesha
Flex Forces
Ganesha
0
4
0
0
W
2
0
9
6.5
W
Achilles
drudsMITO
Achilles
5
0
6
8
W
4
0
7
7.5
L
Tsukuyomi
tombo342
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,717
Damage
27,667
43,739
Taken
36,985
38,727
Mitigated
30,150
22,965
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DEER_MD_87
Tiamat
9,125
176
0
1,812
12,034
9,057
0
6,349
5,685
63,210
0
L
Ganesha
Flex Forces
Ganesha
5,442
565
0
2,872
16,406
15,649
0
9,669
6,737
18,951
0
W
8,357
302
3,971
5,363
16,083
18,629
545
4,754
11,329
35,887
0
W
Achilles
drudsMITO
Achilles
10,388
3,563
0
4,405
14,419
14,117
1,138
6,085
8,334
0
43,060
W
11,972
612
4,175
5,051
13,237
5,981
1,511
4,329
8,908
79,879
0
L
Tsukuyomi
tombo342
Tsukuyomi
13,100
1,878
0
616
8,545
5,444
0
4,448
4,097
0
40,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,001
Gold Earned
27,379
217
Minions Killed
174
0
Camps Cleared
0
966,691
Distance Traveled
878,234
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,145
572
115
7
0
269,500
6
L
Ganesha
9,686
605
0
0
0
276,752
7
W
Terra
11,990
749
53
3
0
326,883
4
W
Achilles
12,349
772
45
3
0
328,090
5
W
Ra
12,662
791
119
7
0
311,718
0
L
Tsukuyomi
8,548
534
59
4
0
331,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role