Player Matchup

Ne Zha
Ne Zha
ExG Cracked
Ne Zha
Level 18
God Stats
0W - 1L
1,289 SR
Queue Stats
30W - 35L
1,425 Elo+
Solo
Merlin
Merlin
FFearlessxZ
Merlin
Level 16
God Stats
4W - 6L
1,311 SR
Queue Stats
13W - 11L
1,519 Elo+
Solo
Yemoja
Yemoja
Maqueijinho
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,353 Elo+
Solo
Cupid
Cupid
XxAmphiarausxX
Cupid
Level 15
God Stats
27W - 24L
1,360 SR
Queue Stats
68W - 62L
1,366 Elo+
Solo
Guan Yu
Guan Yu
killersven94
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,392 SR
1,432 Elo+

VS

Team Averages
Level 23
1,439 SR
1,401 Elo+
Scylla
Scylla
Aquaticaaa
Scylla
Level 16
God Stats
49W - 50L
1,448 SR
Queue Stats
50W - 59L
1,340 Elo+
Solo
Odin
Odin
Inferno-Narco
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,691 Elo+
Party 1
Hercules
Hercules
KarmaTheDread
Hercules
Level 36
God Stats
1W - 1L
1,305 SR
Queue Stats
18W - 23L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
OkamiTsukuyomi
Kukulkan
Level 14
God Stats
7W - 6L
1,467 SR
Queue Stats
21W - 35L
1,232 Elo+
Solo
Jormungandr
Jormungandr
QuothOfTheRavenx
Jormungandr
Level 25
God Stats
31W - 25L
1,477 SR
Queue Stats
113W - 103L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
0 / 2 / 2
7,551
839
927
2,545
1,093
Merlin
15
2 / 3 / 4
8,930
992
8,491
8,856
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
15
1 / 4 / 4
9,200
1,022
3,421
8,914
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 5 / 0
10,096
1,122
9,863
10,890
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
killersven94
Guan Yu
15
0 / 9 / 6
8,450
939
5,025
13,787
10,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

175

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aquaticaaa
Scylla
15
5 / 4 / 6
8,974
997
4,441
8,491
3,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 2 / 15
9,680
1,076
7,549
9,120
7,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
KarmaTheDread
Hercules
15
7 / 2 / 7
9,891
1,099
7,580
7,764
3,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
16
2 / 1 / 12
9,351
1,039
12,509
5,059
2,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
QuothOfTheRavenx
Jormungandr
15
4 / 0 / 12
9,785
1,087
5,743
2,013
1,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
9
Kills
21
23
Deaths
9
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aquaticaaa
Scylla
5
4
6
2
L
Ne Zha
0
2
2
0.5
L
Merlin
2
3
4
1.33
W
3
2
15
5.25
W
Hercules
KarmaTheDread
Hercules
7
2
7
5.25
L
Yemoja
1
4
4
0.75
W
Kukulkan
2
1
12
8
W
Jormungandr
QuothOfTheRavenx
Jormungandr
4
0
12
10
L
6
5
0
1.2
L
Guan Yu
killersven94
Guan Yu
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,727
Damage
37,822
44,992
Taken
32,447
25,933
Mitigated
18,023
2,700
Healing
2,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aquaticaaa
Scylla
4,441
996
0
0
8,491
3,080
0
2,761
5,730
12,751
0
L
Ne Zha
927
146
0
39
2,545
1,093
0
677
1,868
0
3,469
L
Merlin
8,491
259
0
0
8,856
3,398
0
4,037
4,819
16,938
0
W
7,549
3,193
0
0
9,120
7,559
0
3,615
5,505
0
21,178
W
Hercules
KarmaTheDread
Hercules
7,580
2,181
518
2,139
7,764
3,664
0
2,947
4,817
0
23,385
L
Yemoja
3,421
731
564
804
8,914
7,104
0
3,943
4,971
10,160
0
W
Kukulkan
12,509
1,410
0
303
5,059
2,125
0
1,421
3,638
29,366
0
W
Jormungandr
QuothOfTheRavenx
Jormungandr
5,743
827
0
0
2,013
1,595
0
1,168
845
11,131
0
L
9,863
4,653
49
372
10,890
4,160
0
6,761
4,129
0
34,423
L
Guan Yu
killersven94
Guan Yu
5,025
2,100
50
822
13,787
10,178
0
7,275
6,512
0
14,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,227
Gold Earned
47,681
115
Minions Killed
146
3
Camps Cleared
6
675,849
Distance Traveled
821,401
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,974
997
24
3
0
159,392
0
L
Ne Zha
7,551
839
9
1
0
80,372
0
L
Merlin
8,930
992
17
2
0
147,394
0
W
Odin
9,680
1,076
38
4
0
178,374
0
W
Hercules
9,891
1,099
24
3
5
170,944
0
L
Yemoja
9,200
1,022
13
1
1
102,741
2
W
Kukulkan
9,351
1,039
49
5
1
163,740
0
W
Jormungandr
9,785
1,087
11
1
0
148,951
0
L
Cupid
10,096
1,122
63
7
2
168,124
1
L
Guan Yu
8,450
939
13
1
0
177,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role