Player Matchup

Merlin
Merlin
Gold IV
MiniyBlack
Merlin
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
MoeDaGreat
Ne Zha
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
RiverdI0
Hercules
Gold IV
Level 157
God Stats
4W - 5L
1,240 SR
Queue Stats
143W - 141L
1,494 MMR
Solo
Neith
Neith
Silver I
Solemnya
Neith
Silver I
Level 76
God Stats
1W - 0L
1,755 SR
Queue Stats
17W - 12L
1,588 MMR
Solo
Anubis
Anubis
Gold IV
Stealthrise
Anubis
Gold IV
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,499 SR
1,516 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,637 SR
1,534 MMR
Hou Yi
Hou Yi
Silver III
AngelR0417
Hou Yi
Silver III
Level 104
God Stats
0W - 2L
1,490 SR
Queue Stats
89W - 87L
1,446 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
Co0bs
Kuzenbo
Silver II
Level 38
God Stats
1W - 1L
1,655 SR
Queue Stats
65W - 63L
1,534 MMR
Solo
Amaterasu
Amaterasu
Silver III
JaxySama
Amaterasu
Silver III
Level 136
God Stats
1W - 1L
1,843 SR
Queue Stats
25W - 30L
1,461 MMR
Solo
Tiamat
Tiamat
Gold III
PrimalGr33d
Tiamat
Gold III
Level 149
God Stats
3W - 2L
1,528 SR
Queue Stats
105W - 96L
1,561 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
hersheyscr7
Tsukuyomi
Gold II
Level 91
God Stats
16W - 13L
1,671 SR
Queue Stats
536W - 541L
1,668 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MiniyBlack
Merlin
14
1 / 1 / 1
7,896
526
3,993
5,849
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
MoeDaGreat
Ne Zha
15
3 / 2 / 6
8,686
579
6,160
11,095
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
RiverdI0
Hercules
11
2 / 2 / 5
7,465
498
4,431
11,450
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Solemnya
Neith
15
2 / 1 / 2
8,710
581
6,408
9,255
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
17
9 / 0 / 1
10,165
678
12,337
3,642
1,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetGuan YuApolloScyllaDanzaburou

VS

Bans
NemesisSobekCu ChulainnAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AngelR0417
Hou Yi
12
0 / 4 / 1
7,231
482
4,165
9,416
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Co0bs
Kuzenbo
10
1 / 1 / 3
6,345
423
4,846
9,629
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
JaxySama
Amaterasu
10
0 / 6 / 0
5,671
378
1,718
15,265
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
12
2 / 3 / 2
7,553
504
9,060
8,473
5,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
hersheyscr7
Tsukuyomi
13
3 / 3 / 2
7,816
521
4,521
7,308
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
6
6
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AngelR0417
Hou Yi
0
4
1
0.13
L
Kuzenbo
Co0bs
Kuzenbo
1
1
3
2.5
L
Amaterasu
JaxySama
Amaterasu
0
6
0
0
W
Merlin
MiniyBlack
Merlin
1
1
1
1.5
W
Ne Zha
MoeDaGreat
Ne Zha
3
2
6
3
L
Tiamat
2
3
2
1
W
Hercules
RiverdI0
Hercules
2
2
5
2.25
W
Neith
Solemnya
Neith
2
1
2
3
W
Anubis
9
0
1
9.5
L
Tsukuyomi
hersheyscr7
Tsukuyomi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,329
Damage
24,310
41,291
Taken
50,091
15,878
Mitigated
21,490
21,174
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AngelR0417
Hou Yi
4,165
1,445
0
2,375
9,416
2,738
0
0
9,416
0
47,458
L
Kuzenbo
Co0bs
Kuzenbo
4,846
2,101
0
2,100
9,629
5,811
0
2,461
7,111
14,401
0
L
Amaterasu
JaxySama
Amaterasu
1,718
533
0
4,446
15,265
5,010
0
9,086
6,179
0
26,508
W
Merlin
MiniyBlack
Merlin
3,993
492
0
1,041
5,849
1,897
180
3,988
1,611
48,370
0
W
Ne Zha
MoeDaGreat
Ne Zha
6,160
680
0
5,806
11,095
4,274
1,005
1,832
9,149
0
58,496
L
Tiamat
9,060
1,231
0
1,990
8,473
5,946
80
2,972
5,291
46,635
0
W
Hercules
RiverdI0
Hercules
4,431
1,385
0
5,108
11,450
4,699
0
6,262
4,856
0
19,359
W
Neith
Solemnya
Neith
6,408
3,434
0
6,203
9,255
3,132
0
943
8,312
0
63,962
W
Anubis
12,337
1,425
0
3,016
3,642
1,876
775
185
3,457
73,794
0
L
Tsukuyomi
hersheyscr7
Tsukuyomi
4,521
1,002
0
259
7,308
1,985
0
1,526
5,764
0
53,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,922
Gold Earned
34,616
559
Minions Killed
368
0
Camps Cleared
0
1,343,771
Distance Traveled
1,401,778
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,231
482
90
6
0
250,953
9
L
Kuzenbo
6,345
423
14
1
0
291,083
1
L
Amaterasu
5,671
378
47
3
0
262,880
2
W
Merlin
7,896
526
142
9
0
270,096
4
W
Ne Zha
8,686
579
114
8
0
313,319
2
L
Tiamat
7,553
504
117
8
0
270,776
7
W
Hercules
7,465
498
34
2
0
267,523
0
W
Neith
8,710
581
121
8
0
276,016
8
W
Anubis
10,165
678
148
10
0
216,817
0
L
Tsukuyomi
7,816
521
100
7
0
326,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role