Player Matchup

Achilles
Achilles
Abbiez
Achilles
Level 16
God Stats
3W - 3L
1,396 SR
Queue Stats
123W - 76L
1,540 Elo+
Solo
Odin
Odin
Charscii
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,572 Elo+
Solo
Ravana
Ravana
ChopstickDuo
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,525 Elo+
Solo
Cupid
Cupid
Issej9005
Cupid
Level 29
God Stats
6W - 8L
1,303 SR
Queue Stats
85W - 105L
1,581 Elo+
Solo
Discordia
Discordia
KaiVelazquez
Discordia
Level 29
God Stats
1W - 2L
1,195 SR
Queue Stats
61W - 53L
1,586 Elo+
Solo
Team Averages
Level 19
1,379 SR
1,561 Elo+

VS

Team Averages
Level 25
1,585 SR
1,549 Elo+
Bakasura
Bakasura
AsaJack
Bakasura
Level 29
God Stats
35W - 37L
1,552 SR
Queue Stats
201W - 220L
1,557 Elo+
Party 1
Horus
Horus
BemusedAttic851
Horus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 32L
1,639 Elo+
Solo
Merlin
Merlin
CheLeRoy
Merlin
Level 27
God Stats
64W - 71L
1,605 SR
Queue Stats
376W - 388L
1,517 Elo+
Party 1
Chang'e
Chang'e
Milkteeaaa
Chang'e
Level 17
God Stats
1W - 1L
1,761 SR
Queue Stats
6W - 5L
1,509 Elo+
Solo
Loki
Loki
RaVe Jagged
Loki
Level 22
God Stats
5W - 6L
1,507 SR
Queue Stats
11W - 12L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Abbiez
Achilles
13
9 / 1 / 5
8,623
507
12,875
11,100
11,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odin
12
3 / 3 / 4
7,695
453
8,175
6,849
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
13
4 / 2 / 10
8,580
505
5,554
8,824
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
Issej9005
Cupid
16
6 / 2 / 7
9,963
586
4,750
7,387
2,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
KaiVelazquez
Discordia
14
2 / 1 / 8
8,648
509
4,998
6,817
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AsaJack
Bakasura
12
2 / 5 / 1
7,696
453
3,772
13,276
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 3
7,128
419
3,096
10,776
6,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
CheLeRoy
Merlin
12
2 / 5 / 0
7,506
442
6,336
10,085
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Milkteeaaa
Chang'e
10
1 / 5 / 2
6,248
368
3,206
7,820
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 6 / 1
8,389
493
7,493
10,316
3,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
24
Kills
9
9
Deaths
25
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Abbiez
Achilles
9
1
5
11.5
L
Bakasura
AsaJack
Bakasura
2
5
1
0.5
L
0
4
3
0.38
W
Odin
3
3
4
1.67
L
Merlin
CheLeRoy
Merlin
2
5
0
0.4
W
Ravana
4
2
10
4.5
W
Cupid
Issej9005
Cupid
6
2
7
4.75
W
Discordia
KaiVelazquez
Discordia
2
1
8
6
L
Chang'e
Milkteeaaa
Chang'e
1
5
2
0.4
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,352
Damage
23,903
40,977
Taken
52,273
23,775
Mitigated
21,590
15,960
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Abbiez
Achilles
12,875
4,869
0
3,768
11,100
11,636
34
4,846
5,538
0
30,948
L
Bakasura
AsaJack
Bakasura
3,772
3,065
0
2,390
13,276
4,744
1,400
1,646
11,368
0
40,101
L
3,096
1,471
456
1,844
10,776
6,315
188
1,271
9,308
0
32,155
W
Odin
8,175
1,359
0
605
6,849
4,549
0
931
5,710
0
33,124
L
Merlin
CheLeRoy
Merlin
6,336
186
0
48
10,085
3,248
0
882
9,005
37,394
0
W
Ravana
5,554
1,872
0
4,367
8,824
3,218
0
1,350
7,236
0
50,356
W
Cupid
Issej9005
Cupid
4,750
2,723
1,735
4,058
7,387
2,491
1,446
349
6,880
0
54,122
W
Discordia
KaiVelazquez
Discordia
4,998
506
402
1,025
6,817
1,881
685
856
5,531
47,473
0
L
Chang'e
Milkteeaaa
Chang'e
3,206
149
1,720
1,515
7,820
3,860
220
408
7,172
13,971
0
L
7,493
1,981
0
0
10,316
3,423
0
279
9,997
0
50,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,509
Gold Earned
36,967
370
Minions Killed
344
0
Camps Cleared
0
1,602,623
Distance Traveled
1,608,536
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,623
507
31
2
0
349,788
1
L
Bakasura
7,696
453
103
6
0
369,981
7
L
Horus
7,128
419
68
4
0
313,777
2
W
Odin
7,695
453
52
3
0
259,972
4
L
Merlin
7,506
442
70
4
0
306,006
3
W
Ravana
8,580
505
74
4
0
328,818
2
W
Cupid
9,963
586
116
7
0
332,977
3
W
Discordia
8,648
509
97
6
0
331,068
3
L
Chang'e
6,248
368
18
1
0
300,257
0
L
Loki
8,389
493
85
5
0
318,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role