Player Matchup

Arachne
Arachne
Dr_Methayas
Arachne
Level 148
God Stats
8W - 13L
1,473 SR
Queue Stats
293W - 306L
1,487 Elo+
Solo
Apollo
Apollo
ILUVGRU
Apollo
Level 78
God Stats
14W - 7L
1,691 SR
Queue Stats
134W - 170L
1,291 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jiffertons
Cu Chulainn
Level 77
God Stats
57W - 58L
1,527 SR
Queue Stats
147W - 138L
1,495 Elo+
Solo
Thoth
Thoth
M1chL
Thoth
Level 120
God Stats
1W - 8L
1,278 SR
Queue Stats
916W - 1,005L
1,513 Elo+
Solo
Artio
Artio
secretcr3tiv
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 98
1,494 SR
1,457 Elo+

VS

Team Averages
Level 108
1,602 SR
1,449 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
L0RD-SMITTY-318
Bellona
Level 106
God Stats
31W - 21L
1,749 SR
Queue Stats
297W - 293L
1,515 Elo+
Party 1
Anhur
Anhur
OneEy3dLotus
Anhur
Level 149
God Stats
12W - 9L
1,646 SR
Queue Stats
752W - 727L
1,444 Elo+
Solo
Bacchus
Bacchus
Raustin
Bacchus
Level 112
God Stats
75W - 89L
1,400 SR
Queue Stats
362W - 468L
1,314 Elo+
Solo
Mulan
Mulan
RpM503
Mulan
Level 107
God Stats
6W - 3L
1,716 SR
Queue Stats
84W - 86L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dr_Methayas
Arachne
10
2 / 4 / 1
6,535
503
2,057
9,675
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
ILUVGRU
Apollo
11
6 / 4 / 0
6,896
530
5,922
10,143
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Jiffertons
Cu Chulainn
11
0 / 3 / 0
6,024
463
3,183
9,582
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
M1chL
Thoth
12
4 / 3 / 1
7,228
556
4,881
6,788
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 3
5,857
451
1,033
6,659
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 6 / 3
6,519
501
2,034
6,973
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
6 / 0 / 1
8,320
640
7,375
7,538
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
6 / 1 / 2
7,575
583
7,384
6,613
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Raustin
Bacchus
10
0 / 4 / 7
6,695
515
4,911
7,129
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
RpM503
Mulan
14
3 / 1 / 2
7,813
601
3,840
8,610
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
12
Kills
16
17
Deaths
12
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
6
3
0.42
L
Arachne
Dr_Methayas
Arachne
2
4
1
0.63
L
Apollo
ILUVGRU
Apollo
6
4
0
1.5
L
Cu Chulainn
Jiffertons
Cu Chulainn
0
3
0
0
W
6
0
1
6.5
L
Thoth
M1chL
Thoth
4
3
1
1.5
W
6
1
2
7
W
Bacchus
Raustin
Bacchus
0
4
7
0.88
W
Mulan
RpM503
Mulan
3
1
2
4
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,076
Damage
25,544
42,847
Taken
36,863
15,113
Mitigated
19,203
11,954
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,034
357
0
500
6,973
2,132
495
3,648
2,795
28,469
0
L
Arachne
Dr_Methayas
Arachne
2,057
1,583
0
1,458
9,675
2,755
20
537
9,138
0
33,540
L
Apollo
ILUVGRU
Apollo
5,922
3,191
0
3,212
10,143
2,506
0
2,816
7,327
0
34,833
L
Cu Chulainn
Jiffertons
Cu Chulainn
3,183
670
0
3,490
9,582
5,417
0
0
9,582
0
36,519
W
7,375
2,974
0
3,075
7,538
4,816
1,011
117
7,047
0
47,765
L
Thoth
M1chL
Thoth
4,881
244
0
1,994
6,788
1,704
0
1,627
5,161
37,378
0
W
7,384
4,428
0
2,978
6,613
2,456
757
561
6,016
0
42,560
W
Bacchus
Raustin
Bacchus
4,911
403
345
1,439
7,129
5,752
51
816
6,313
19,402
0
W
Mulan
RpM503
Mulan
3,840
646
0
4,832
8,610
4,047
0
166
8,428
0
54,962
L
1,033
0
60
1,740
6,659
2,731
96
1,965
4,694
12,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,540
Gold Earned
36,922
293
Minions Killed
384
0
Camps Cleared
0
1,130,030
Distance Traveled
1,172,325
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,519
501
64
5
0
187,164
1
L
Arachne
6,535
503
67
5
0
242,248
3
L
Apollo
6,896
530
72
6
0
209,471
0
L
Cu Chulainn
6,024
463
63
5
0
211,662
1
W
Bellona
8,320
640
95
7
0
266,715
2
L
Thoth
7,228
556
69
5
0
247,796
3
W
Anhur
7,575
583
88
7
0
193,169
1
W
Bacchus
6,695
515
26
2
0
257,924
0
W
Mulan
7,813
601
111
9
0
267,353
3
L
Artio
5,857
451
22
2
0
218,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role