Player Matchup

Osiris
Osiris
BigBoobieBass
Osiris
Level 23
God Stats
6W - 7L
1,377 SR
Queue Stats
161W - 163L
1,449 Elo+
Party 1
Baba Yaga
Baba Yaga
CodyDaGamer
Baba Yaga
Level 96
God Stats
0W - 2L
1,292 SR
Queue Stats
268W - 231L
1,555 Elo+
Party 1
Da Ji
Da Ji
NaughtyObunga
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,514 Elo+
Party 4
Ares
Ares
NaughtyStevey
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 4
Apollo
Apollo
NaughtyThoty
Apollo
Level 61
God Stats
37W - 40L
1,578 SR
Queue Stats
82W - 82L
1,517 Elo+
Party 4
Team Averages
Level 59
1,449 SR
1,507 Elo+

VS

Team Averages
Level 75
1,483 SR
1,456 Elo+
Nu Wa
Nu Wa
JuanPZ96
Nu Wa
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 23L
1,495 Elo+
Party 2
Athena
Athena
JustRaizy
Athena
Level 86
God Stats
8W - 6L
1,646 SR
Queue Stats
91W - 93L
1,392 Elo+
Party 3
Cthulhu
Cthulhu
Lutroy
Cthulhu
Level 18
God Stats
2W - 2L
1,233 SR
Queue Stats
36W - 42L
1,395 Elo+
Party 3
Thanatos
Thanatos
MiKe_SaMa_
Thanatos
Level 29
God Stats
24W - 20L
1,507 SR
Queue Stats
98W - 116L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
WarlockOrc
Cernunnos
Level 89
God Stats
3W - 1L
1,528 SR
Queue Stats
45W - 40L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 1
11,376
438
9,423
30,264
15,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
CodyDaGamer
Baba Yaga
20
2 / 3 / 0
13,438
517
17,277
21,275
9,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 6 / 1
11,251
433
11,767
19,193
7,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 8 / 4
9,234
355
5,928
25,868
25,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
17
2 / 8 / 4
10,933
421
11,029
24,774
10,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JuanPZ96
Nu Wa
20
7 / 0 / 8
15,298
588
25,676
10,384
4,206
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
JustRaizy
Athena
20
6 / 2 / 14
14,403
554
12,450
23,517
22,253
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Lutroy
Cthulhu
18
2 / 5 / 8
12,898
496
13,016
18,543
19,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
MiKe_SaMa_
Thanatos
20
5 / 2 / 3
13,935
536
4,436
19,688
8,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
WarlockOrc
Cernunnos
20
16 / 2 / 7
17,625
678
35,521
26,049
19,955
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
10
Kills
36
36
Deaths
11
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
L
Baba Yaga
CodyDaGamer
Baba Yaga
2
3
0
0.67
W
Nu Wa
JuanPZ96
Nu Wa
7
0
8
11
W
Athena
JustRaizy
Athena
6
2
14
6.5
W
Cthulhu
Lutroy
Cthulhu
2
5
8
1.2
W
Thanatos
MiKe_SaMa_
Thanatos
5
2
3
3.25
L
4
6
1
0.75
L
0
8
4
0.25
L
Apollo
2
8
4
0.5
W
Cernunnos
WarlockOrc
Cernunnos
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,424
Damage
91,099
121,374
Taken
98,181
67,672
Mitigated
74,254
31,822
Healing
50,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,423
3,706
0
7,867
30,264
15,088
444
18,596
10,811
0
72,994
L
Baba Yaga
CodyDaGamer
Baba Yaga
17,277
1,581
0
10,666
21,275
9,330
491
12,298
8,551
115,421
0
W
Nu Wa
JuanPZ96
Nu Wa
25,676
7,408
0
3,549
10,384
4,206
2,093
4,784
5,600
139,643
0
W
Athena
JustRaizy
Athena
12,450
1,978
0
7,586
23,517
22,253
293
7,606
15,911
54,180
0
W
Cthulhu
Lutroy
Cthulhu
13,016
1,976
367
3,791
18,543
19,780
963
4,116
14,427
57,176
0
W
Thanatos
MiKe_SaMa_
Thanatos
4,436
940
159
20,158
19,688
8,060
906
4,147
15,541
0
98,270
L
11,767
1,795
0
3,819
19,193
7,632
0
5,382
13,566
0
80,459
L
5,928
378
443
1,749
25,868
25,320
347
6,688
18,980
25,969
0
L
Apollo
11,029
6,736
0
7,278
24,774
10,302
1,407
6,344
18,324
0
82,275
W
Cernunnos
WarlockOrc
Cernunnos
35,521
19,443
0
14,558
26,049
19,955
5,676
7,482
18,567
0
175,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,232
Gold Earned
74,159
604
Minions Killed
732
0
Camps Cleared
0
2,206,351
Distance Traveled
2,554,558
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,376
438
126
5
0
395,616
4
L
Baba Yaga
13,438
517
186
7
0
446,909
0
W
Nu Wa
15,298
588
189
7
0
506,126
2
W
Athena
14,403
554
71
3
0
580,066
8
W
Cthulhu
12,898
496
87
3
0
464,502
0
W
Thanatos
13,935
536
146
6
0
533,785
1
L
Da Ji
11,251
433
129
5
0
512,159
4
L
Ares
9,234
355
34
1
0
391,779
2
L
Apollo
10,933
421
129
5
0
459,888
4
W
Cernunnos
17,625
678
239
9
0
470,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role