Player Matchup

Osiris
Osiris
APN-YT
Osiris
Level 29
God Stats
131W - 156L
1,435 SR
Queue Stats
605W - 691L
1,337 Elo+
Solo
Hachiman
Hachiman
FileLefty420
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
971 Elo+
Party 1
Fenrir
Fenrir
SerenadeUrSister
Fenrir
Level 13
God Stats
10W - 17L
1,361 SR
Queue Stats
22W - 38L
1,248 Elo+
Solo
Ne Zha
Ne Zha
WINTIETIME
Ne Zha
Level 16
God Stats
1W - 2L
1,682 SR
Queue Stats
2W - 5L
1,292 Elo+
Solo
Amaterasu
Amaterasu
r0cky0urface0ff
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
971 Elo+
Party 1
Team Averages
Level 14
1,496 SR
1,164 Elo+

VS

Team Averages
Level 19
1,505 SR
1,320 Elo+
Merlin
Merlin
AceSaber
Merlin
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,222 Elo+
Solo
Anhur
Anhur
Cope57
Anhur
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SGT_W4FFLE_KiNG
Ah Puch
Level 21
God Stats
11W - 7L
1,558 SR
Queue Stats
36W - 44L
1,338 Elo+
Solo
Geb
Geb
swanboi13
Geb
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 62L
1,299 Elo+
Solo
Ymir
Ymir
unidabber420
Ymir
Level 14
God Stats
2W - 3L
1,468 SR
Queue Stats
7W - 12L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
APN-YT
Osiris
16
2 / 1 / 4
10,812
901
7,613
12,143
5,257
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
FileLefty420
Hachiman
16
0 / 18 / 3
10,037
836
10,604
29,220
8,476
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 2 / 2
10,210
851
9,486
10,119
5,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
WINTIETIME
Ne Zha
16
2 / 11 / 2
10,788
899
6,725
26,182
12,505
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
r0cky0urface0ff
Amaterasu
16
0 / 17 / 2
9,942
829
6,886
33,453
12,956
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AceSaber
Merlin
20
17 / 0 / 26
14,081
1,173
34,788
10,809
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Cope57
Anhur
20
20 / 0 / 20
14,278
1,190
37,311
11,270
5,151
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 2 / 26
13,760
1,147
21,815
10,566
4,591
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
0 / 1 / 6
9,549
796
1,395
1,952
1,015
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 3 / 18
11,259
938
580
9,976
5,327

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
144
6
Kills
48
49
Deaths
6
13
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Osiris
APN-YT
Osiris
2
1
4
4
W
Merlin
AceSaber
Merlin
17
0
26
30
W
Anhur
Cope57
Anhur
20
0
20
30
L
Hachiman
FileLefty420
Hachiman
0
18
3
0.08
W
9
2
26
11
L
2
2
2
1.5
L
Ne Zha
WINTIETIME
Ne Zha
2
11
2
0.27
L
Amaterasu
r0cky0urface0ff
Amaterasu
0
17
2
0.06
W
0
1
6
3
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,314
Damage
95,889
111,117
Taken
44,573
44,212
Mitigated
21,088
2,497
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
APN-YT
Osiris
7,613
1,764
0
657
12,143
5,257
0
9,118
3,025
0
19,212
W
Merlin
AceSaber
Merlin
34,788
5,761
0
0
10,809
5,004
0
0
10,809
56,244
0
W
Anhur
Cope57
Anhur
37,311
28,190
169
3,753
11,270
5,151
0
0
11,270
0
57,438
L
Hachiman
FileLefty420
Hachiman
10,604
5,582
0
645
29,220
8,476
0
17,395
11,825
0
24,710
W
21,815
8,699
0
3,172
10,566
4,591
0
0
10,566
43,105
0
L
9,486
1,635
0
166
10,119
5,018
0
4,783
5,336
0
16,249
L
Ne Zha
WINTIETIME
Ne Zha
6,725
3,630
0
179
26,182
12,505
0
11,000
15,182
0
25,241
L
Amaterasu
r0cky0urface0ff
Amaterasu
6,886
2,567
0
850
33,453
12,956
0
16,282
17,171
0
17,881
W
1,395
66
0
195
1,952
1,015
0
0
1,952
2,265
0
W
580
182
0
0
9,976
5,327
0
0
9,976
3,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,789
Gold Earned
62,927
125
Minions Killed
173
4
Camps Cleared
7
944,942
Distance Traveled
817,211
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,812
901
19
2
0
229,304
0
W
Merlin
14,081
1,173
50
4
1
225,736
0
W
Anhur
14,278
1,190
64
5
3
195,856
0
L
Hachiman
10,037
836
37
3
1
174,472
0
W
Ah Puch
13,760
1,147
53
4
1
163,498
1
L
Fenrir
10,210
851
17
1
0
191,352
0
L
Ne Zha
10,788
899
33
3
2
189,087
2
L
Amaterasu
9,942
829
19
2
1
160,727
0
W
Geb
9,549
796
1
0
1
51,413
0
W
Ymir
11,259
938
5
0
1
180,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role