Player Matchup

Serqet
Serqet
DeathTripn
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
Nawts-Baby
Sun Wukong
Level 24
God Stats
6W - 7L
1,372 SR
Queue Stats
287W - 379L
1,406 Elo+
Party 2
Odin
Odin
REAPER260691
Odin
Level 18
God Stats
20W - 28L
1,371 SR
Queue Stats
132W - 190L
1,425 Elo+
Party 2
Da Ji
Da Ji
Woahh Nando
Da Ji
Level 4
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 1L
1,615 Elo+
Party 3
Olorun
Olorun
lilrich4019
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 11
1,407 SR
1,488 Elo+

VS

Team Averages
Level 18
1,388 SR
1,320 Elo+
Tiamat
Tiamat
DREAMER_Heaven
Tiamat
Level 2
God Stats
4W - 4L
1,214 SR
Queue Stats
26W - 17L
1,035 Elo+
Solo
Neith
Neith
Kingsloth0
Neith
Level 27
God Stats
1W - 4L
1,212 SR
Queue Stats
139W - 183L
1,347 Elo+
Party 1
Cerberus
Cerberus
Kitsune_Skylar
Cerberus
Level 10
God Stats
18W - 21L
1,374 SR
Queue Stats
232W - 279L
1,386 Elo+
Party 1
Amaterasu
Amaterasu
Type100kb
Amaterasu
Level 21
God Stats
4W - 6L
1,654 SR
Queue Stats
191W - 228L
1,415 Elo+
Party 1
Set
Set
souleater9466
Set
Level 29
God Stats
23W - 27L
1,484 SR
Queue Stats
151W - 182L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DeathTripn
Serqet
16
5 / 4 / 0
9,406
523
7,007
13,450
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Nawts-Baby
Sun Wukong
16
6 / 2 / 3
9,484
527
7,270
14,410
8,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 4 / 2
8,312
462
4,169
11,715
8,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 8 / 4
6,168
343
3,141
7,283
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
8
0 / 8 / 3
6,024
335
1,413
7,378
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
10,633
591
11,329
9,068
6,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
14
5 / 5 / 5
9,406
523
9,597
9,392
2,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
13
3 / 4 / 7
8,835
491
6,364
9,640
3,768
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Type100kb
Amaterasu
15
2 / 2 / 4
9,853
547
3,123
9,233
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
8 / 3 / 9
10,619
590
7,684
8,948
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
14
Kills
26
26
Deaths
15
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
Serqet
DeathTripn
Serqet
5
4
0
1.25
W
Neith
5
5
5
1.5
W
Cerberus
3
4
7
1.63
L
Sun Wukong
Nawts-Baby
Sun Wukong
6
2
3
3.75
L
3
4
2
1
W
Amaterasu
Type100kb
Amaterasu
2
2
4
2
L
0
8
4
0.25
L
Olorun
0
8
3
0.19
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,000
Damage
38,097
54,236
Taken
46,281
26,382
Mitigated
21,382
5,753
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,329
1,731
118
3,100
9,068
6,257
1,340
486
7,796
73,352
0
L
Serqet
DeathTripn
Serqet
7,007
2,042
0
2,800
13,450
4,981
1,029
2,977
10,473
0
52,306
W
Neith
9,597
5,236
0
2,944
9,392
2,989
3,297
321
8,890
0
54,473
W
Cerberus
6,364
333
0
1,350
9,640
3,768
1,117
392
8,913
25,353
0
L
Sun Wukong
Nawts-Baby
Sun Wukong
7,270
2,076
0
1,909
14,410
8,637
0
5,472
8,938
0
57,632
L
4,169
1,055
0
490
11,715
8,096
396
4,197
7,518
0
22,074
W
Amaterasu
Type100kb
Amaterasu
3,123
1,117
0
3,133
9,233
4,240
1,597
0
8,456
0
38,999
L
3,141
1,445
0
0
7,283
2,043
561
2,149
5,134
0
13,210
L
Olorun
1,413
924
0
554
7,378
2,625
173
2,898
4,480
8,999
0
W
7,684
5,883
0
1,493
8,948
4,128
4,744
214
8,140
0
44,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,394
Gold Earned
49,346
278
Minions Killed
433
0
Camps Cleared
0
1,426,852
Distance Traveled
1,645,385
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,633
591
117
7
0
366,767
3
L
Serqet
9,406
523
104
6
0
340,575
0
W
Neith
9,406
523
89
5
0
299,830
1
W
Cerberus
8,835
491
48
3
0
277,345
1
L
Sun Wukong
9,484
527
96
5
0
319,780
0
L
Odin
8,312
462
36
2
0
285,415
0
W
Amaterasu
9,853
547
86
5
0
365,503
0
L
Da Ji
6,168
343
29
2
0
269,546
0
L
Olorun
6,024
335
13
1
0
211,536
2
W
Set
10,619
590
93
5
0
335,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role